Player Matchup

Horus
Horus
GStar3789
Horus
Level 101
God Stats
2W - 3L
1,769 SR
Queue Stats
104W - 127L
1,414 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lemensis
Morgan Le Fay
Level 123
God Stats
2W - 3L
1,433 SR
Queue Stats
93W - 113L
1,416 Elo+
Party 1
Izanami
Izanami
Sheldonnnn
Izanami
Level 49
God Stats
43W - 43L
1,443 SR
Queue Stats
81W - 116L
1,415 Elo+
Party 3
Freya
Freya
iiTzNocky
Freya
Level 88
God Stats
2W - 2L
1,305 SR
Queue Stats
162W - 198L
1,493 Elo+
Party 3
Set
Set
laZoGANG6487
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,653 Elo+
Solo
Team Averages
Level 76
1,490 SR
1,478 Elo+

VS

Team Averages
Level 67
1,617 SR
1,363 Elo+
Amaterasu
Amaterasu
AkaiJesus
Amaterasu
Level 89
God Stats
11W - 12L
1,818 SR
Queue Stats
298W - 351L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Baz17
Morgan Le Fay
Level 44
God Stats
11W - 8L
1,494 SR
Queue Stats
62W - 76L
1,420 Elo+
Solo
Nu Wa
Nu Wa
DuckaDizel
Nu Wa
Level 83
God Stats
10W - 6L
1,899 SR
Queue Stats
89W - 95L
1,544 Elo+
Solo
Chang'e
Chang'e
Mugiwara Art
Chang'e
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,156 Elo+
Party 2
Neith
Neith
slasherslash
Neith
Level 109
God Stats
1W - 0L
1,374 SR
Queue Stats
16W - 15L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GStar3789
Horus
14
0 / 2 / 7
7,825
652
3,125
12,825
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Lemensis
Morgan Le Fay
15
2 / 1 / 4
8,099
675
11,463
10,563
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Sheldonnnn
Izanami
17
5 / 4 / 0
9,507
792
9,965
13,589
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
iiTzNocky
Freya
16
1 / 0 / 6
8,738
728
12,458
11,138
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 3
8,342
695
6,662
13,795
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkaiJesus
Amaterasu
17
2 / 1 / 5
8,972
748
5,543
12,274
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Baz17
Morgan Le Fay
16
1 / 2 / 6
8,951
746
12,076
12,103
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
17
6 / 1 / 1
9,679
807
16,700
6,841
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Mugiwara Art
Chang'e
14
1 / 5 / 3
8,087
674
3,046
13,339
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 7
9,356
780
10,866
10,140
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
10
Kills
12
12
Deaths
10
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AkaiJesus
Amaterasu
2
1
5
4.5
W
Morgan Le Fay
Baz17
Morgan Le Fay
1
2
6
2
W
Nu Wa
6
1
1
6.5
L
Horus
GStar3789
Horus
0
2
7
1.75
L
Morgan Le Fay
Lemensis
Morgan Le Fay
2
1
4
4
W
Chang'e
Mugiwara Art
Chang'e
1
5
3
0.5
L
Izanami
Sheldonnnn
Izanami
5
4
0
1.25
L
Freya
iiTzNocky
Freya
1
0
6
4
L
2
5
3
0.7
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,673
Damage
48,231
61,910
Taken
54,697
32,976
Mitigated
29,333
15,042
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AkaiJesus
Amaterasu
5,543
1,747
0
4,807
12,274
10,766
0
6,069
5,809
0
21,167
W
Morgan Le Fay
Baz17
Morgan Le Fay
12,076
291
0
3,271
12,103
5,803
154
3,646
8,215
41,207
0
W
Nu Wa
16,700
4,457
0
100
6,841
2,616
2,336
1,844
4,975
49,326
0
L
Horus
GStar3789
Horus
3,125
1,144
4,188
2,697
12,825
11,195
199
8,055
4,734
0
10,682
L
Morgan Le Fay
Lemensis
Morgan Le Fay
11,463
1,324
73
1,699
10,563
4,614
139
4,751
5,742
32,765
0
W
Chang'e
Mugiwara Art
Chang'e
3,046
939
1,830
2,111
13,339
5,619
881
7,280
5,826
15,020
0
L
Izanami
Sheldonnnn
Izanami
9,965
6,693
0
1,587
13,589
5,785
1,491
5,393
8,003
0
52,753
L
Freya
iiTzNocky
Freya
12,458
3,417
0
3,644
11,138
5,205
116
5,533
5,605
33,464
0
L
6,662
2,372
0
1,154
13,795
6,177
0
8,090
5,630
0
24,269
W
10,866
3,803
0
2,441
10,140
4,529
1,064
4,223
5,592
0
37,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
45,045
243
Minions Killed
242
0
Camps Cleared
0
1,227,173
Distance Traveled
1,241,963
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,972
748
37
3
0
274,043
4
W
Morgan Le Fay
8,951
746
62
5
0
273,544
1
W
Nu Wa
9,679
807
72
6
0
212,264
3
L
Horus
7,825
652
11
1
0
255,593
3
L
Morgan Le Fay
8,099
675
40
3
0
264,051
0
W
Chang'e
8,087
674
23
2
0
237,512
0
L
Izanami
9,507
792
91
8
0
217,248
3
L
Freya
8,738
728
56
5
0
250,968
1
L
Set
8,342
695
45
4
0
239,313
0
W
Neith
9,356
780
48
4
0
244,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role