Player Matchup

Chaac
Chaac
HighTimesDC
Chaac
Level 116
God Stats
1W - 3L
1,165 SR
Queue Stats
88W - 82L
1,498 Elo+
Solo
Tiamat
Tiamat
MAGHEK18
Tiamat
Level 102
God Stats
0W - 3L
1,349 SR
Queue Stats
23W - 23L
1,528 Elo+
Solo
Artemis
Artemis
Pros Envy Me
Artemis
Level 58
God Stats
5W - 6L
1,467 SR
Queue Stats
413W - 382L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Senech
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Athena
Athena
xXBORREGOXx0
Athena
Level 160
God Stats
1W - 4L
1,270 SR
Queue Stats
432W - 439L
1,513 Elo+
Solo
Team Averages
Level 96
1,350 SR
1,563 Elo+

VS

Team Averages
Level 135
1,514 SR
1,474 Elo+
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BigWorm94
Pele
Level 149
God Stats
5W - 10L
1,566 SR
Queue Stats
254W - 236L
1,530 Elo+
Solo
Merlin
Merlin
MrSoulHunter236
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,492 Elo+
Solo
Skadi
Skadi
RoscoeFatts
Skadi
Level 120
God Stats
4W - 7L
1,504 SR
Queue Stats
320W - 341L
1,367 Elo+
Solo
Nike
Nike
mavs_kidd02
Nike
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
207W - 193L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,061
620
5,815
15,998
23,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
MAGHEK18
Tiamat
15
2 / 2 / 4
8,717
671
8,949
11,054
7,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
Pros Envy Me
Artemis
15
0 / 2 / 2
8,097
623
14,202
8,529
4,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Senech
Morgan Le Fay
14
2 / 5 / 1
8,290
638
13,265
11,879
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
14
2 / 2 / 2
8,464
651
5,128
10,453
9,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 1 / 11
9,875
760
8,271
10,234
5,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
17
4 / 2 / 8
9,869
759
11,382
15,526
13,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 2 / 12
9,680
745
12,743
9,220
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 0 / 11
9,422
725
9,054
9,540
4,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 2 / 8
9,712
747
8,609
16,034
20,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
6
Kills
14
14
Deaths
7
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
11
8.5
W
Pele
4
2
8
4
L
0
3
3
0.5
L
Tiamat
MAGHEK18
Tiamat
2
2
4
2
W
2
2
12
4
L
Artemis
Pros Envy Me
Artemis
0
2
2
0.5
W
3
0
11
8.5
L
Morgan Le Fay
Senech
Morgan Le Fay
2
5
1
0.5
W
2
2
8
3
L
Athena
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,359
Damage
50,059
57,913
Taken
60,554
51,078
Mitigated
48,435
14,963
Healing
33,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,271
2,303
3,197
3,364
10,234
5,061
2,943
4,255
5,979
0
24,737
W
Pele
11,382
2,414
1,730
5,049
15,526
13,573
1,383
7,671
7,855
0
28,403
L
5,815
1,025
914
3,232
15,998
23,901
143
3,003
12,995
0
15,168
L
Tiamat
MAGHEK18
Tiamat
8,949
608
1,085
3,243
11,054
7,613
34
2,285
8,769
21,313
0
W
12,743
595
2,092
1,671
9,220
4,554
1,715
4,710
4,510
32,659
0
L
Artemis
Pros Envy Me
Artemis
14,202
3,189
1,892
1,423
8,529
4,398
94
2,161
6,368
0
27,119
W
9,054
4,071
3,049
3,224
9,540
4,372
1,569
4,003
5,537
0
16,729
L
Morgan Le Fay
Senech
Morgan Le Fay
13,265
832
0
419
11,879
5,658
150
3,310
8,569
26,487
0
W
8,609
748
5,243
4,939
16,034
20,875
444
6,703
9,331
0
15,136
L
Athena
5,128
493
1,540
1,215
10,453
9,508
185
1,984
8,469
11,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
48,558
119
Minions Killed
147
0
Camps Cleared
0
1,087,603
Distance Traveled
1,248,765
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,875
760
24
2
0
231,682
6
W
Pele
9,869
759
44
3
0
250,629
0
L
Chaac
8,061
620
18
1
0
211,321
0
L
Tiamat
8,717
671
32
2
0
237,277
1
W
Merlin
9,680
745
50
4
0
224,089
0
L
Artemis
8,097
623
28
2
0
225,795
0
W
Skadi
9,422
725
23
2
0
282,626
0
L
Morgan Le Fay
8,290
638
24
2
0
207,030
0
W
Nike
9,712
747
6
0
0
259,739
1
L
Athena
8,464
651
17
1
0
206,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role