Player Matchup

Bacchus
Bacchus
CreativeName203
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 252L
1,468 Elo+
Party 1
Anubis
Anubis
MustBeSnow
Anubis
Level 104
God Stats
2W - 5L
1,336 SR
Queue Stats
121W - 134L
1,464 Elo+
Party 1
Awilix
Awilix
Shehatejaah
Awilix
Level 104
God Stats
7W - 4L
1,643 SR
Queue Stats
356W - 359L
1,463 Elo+
Party 1
Anhur
Anhur
ToxiC SoLDii3R
Anhur
Level 106
God Stats
0W - 1L
1,228 SR
Queue Stats
17W - 29L
1,384 Elo+
Solo
Susano
Susano
UwU Kino Dj
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Team Averages
Level 77
1,442 SR
1,404 Elo+

VS

Team Averages
Level 44
1,464 SR
1,355 Elo+
Ah Puch
Ah Puch
Buzkilington847
Ah Puch
Level 46
God Stats
16W - 15L
1,499 SR
Queue Stats
153W - 165L
1,315 Elo+
Solo
Arachne
Arachne
Legiit Kush
Arachne
Level 28
God Stats
10W - 8L
1,418 SR
Queue Stats
112W - 125L
1,336 Elo+
Party 2
Tiamat
Tiamat
MelElDiablo
Tiamat
Level 56
God Stats
30W - 26L
1,569 SR
Queue Stats
115W - 145L
1,341 Elo+
Party 2
Lancelot
Lancelot
emilio_rm17
Lancelot
Level 43
God Stats
68W - 88L
1,448 SR
Queue Stats
97W - 130L
1,398 Elo+
Solo
Neith
Neith
zThe-Last-Hunter
Neith
Level 49
God Stats
5W - 6L
1,387 SR
Queue Stats
150W - 176L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,839
402
4,848
15,040
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
MustBeSnow
Anubis
13
2 / 3 / 1
7,778
458
6,861
14,332
7,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
6 / 3 / 1
8,075
475
8,492
14,692
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
6,702
394
2,500
6,596
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
9
0 / 8 / 2
6,060
356
2,734
12,271
5,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
8,660
509
15,077
10,779
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Legiit Kush
Arachne
16
6 / 1 / 1
10,113
595
6,666
14,190
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
14
8 / 2 / 4
9,576
563
12,812
10,950
6,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
emilio_rm17
Lancelot
12
2 / 2 / 6
8,248
485
4,610
9,410
3,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 3
9,397
553
4,408
6,686
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
18
19
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
0
3
3
0.5
W
Arachne
Legiit Kush
Arachne
6
1
1
6.5
W
Tiamat
8
2
4
5
L
Anubis
MustBeSnow
Anubis
2
3
1
0.83
L
Awilix
6
3
1
2.17
L
0
2
0
0
L
Susano
0
8
2
0.13
W
Lancelot
emilio_rm17
Lancelot
2
2
6
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,435
Damage
43,573
62,931
Taken
52,015
39,962
Mitigated
22,696
15,759
Healing
17,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,077
266
0
4,290
10,779
4,200
350
3,823
6,956
64,471
0
L
4,848
326
525
1,599
15,040
18,348
0
8,560
6,480
25,947
0
W
Arachne
Legiit Kush
Arachne
6,666
5,268
0
3,529
14,190
5,332
1,885
3,415
10,775
0
75,320
W
Tiamat
12,812
1,362
249
3,991
10,950
6,496
1,099
3,597
7,353
48,024
0
L
Anubis
MustBeSnow
Anubis
6,861
264
0
8,200
14,332
7,909
0
7,573
6,759
63,856
0
L
Awilix
8,492
3,090
0
2,608
14,692
6,479
0
7,236
7,456
0
48,176
L
2,500
978
0
867
6,596
2,133
0
0
6,596
0
34,035
L
Susano
2,734
692
0
1,960
12,271
5,093
0
4,520
7,751
0
23,475
W
Lancelot
emilio_rm17
Lancelot
4,610
1,346
0
1,776
9,410
3,355
0
580
8,830
0
45,120
W
4,408
902
0
3,566
6,686
3,313
3,222
294
6,392
0
68,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
45,994
345
Minions Killed
477
0
Camps Cleared
0
1,419,269
Distance Traveled
1,673,438
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,660
509
89
5
0
325,437
3
L
Bacchus
6,839
402
28
2
0
321,364
2
W
Arachne
10,113
595
132
8
0
386,455
1
W
Tiamat
9,576
563
88
5
0
308,079
0
L
Anubis
7,778
458
121
7
0
278,588
3
L
Awilix
8,075
475
78
5
0
326,249
4
L
Anhur
6,702
394
78
5
0
185,311
3
L
Susano
6,060
356
40
2
0
307,757
0
W
Lancelot
8,248
485
65
4
0
350,792
2
W
Neith
9,397
553
103
6
0
302,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role