Player Matchup

Lancelot
Lancelot
FuSioNx_Storm
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 48L
1,285 Elo+
Solo
Nox
Nox
SmTx_ElecTric
Nox
Level 119
God Stats
32W - 28L
1,658 SR
Queue Stats
591W - 674L
1,530 Elo+
Party 2
Neith
Neith
jorge_nr1
Neith
Level 128
God Stats
24W - 20L
1,618 SR
Queue Stats
534W - 604L
1,519 Elo+
Party 2
Team Averages
Level 102
1,592 SR
1,445 Elo+

VS

Team Averages
Level 114
1,472 SR
1,529 Elo+
Horus
Horus
DEF-Titan_
Horus
Level 135
God Stats
6W - 2L
1,803 SR
Queue Stats
195W - 106L
1,670 Elo+
Party 1
Baron Samedi
Baron Samedi
KOG-Striker
Baron Samedi
Level 148
God Stats
3W - 1L
1,504 SR
Queue Stats
193W - 104L
1,671 Elo+
Party 1
Bellona
Bellona
SAKYO_UTCHIWA
Bellona
Level 59
God Stats
1W - 3L
1,110 SR
Queue Stats
98W - 167L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FuSioNx_Storm
Lancelot
10
0 / 11 / 3
7,877
525
11,065
19,530
10,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 5
9,301
620
8,675
10,290
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jorge_nr1
Neith
15
5 / 2 / 0
10,184
679
19,093
13,966
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
6 / 1 / 10
11,791
786
8,715
25,240
22,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
KOG-Striker
Baron Samedi
17
10 / 1 / 7
11,585
772
26,052
19,439
10,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
12
1 / 3 / 8
9,194
613
2,755
13,513
11,803
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
17
17
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
6
1
10
11
L
Lancelot
FuSioNx_Storm
Lancelot
0
11
3
0.14
W
Baron Samedi
KOG-Striker
Baron Samedi
10
1
7
13.5
W
Bellona
1
3
8
1.67
L
0
4
5
0.63
L
Neith
jorge_nr1
Neith
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,833
Damage
37,522
43,786
Taken
58,192
21,826
Mitigated
45,165
8,738
Healing
37,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,715
3,806
3,625
12,547
25,240
22,566
523
3,157
21,761
0
20,944
L
Lancelot
FuSioNx_Storm
Lancelot
11,065
2,758
0
2,152
19,530
10,329
0
10,302
9,228
0
20,430
W
Baron Samedi
KOG-Striker
Baron Samedi
26,052
3,958
6,961
11,308
19,439
10,796
747
2,132
17,109
74,158
0
W
Bellona
2,755
471
1,101
2,430
13,513
11,803
686
3,389
9,863
0
16,600
L
8,675
815
0
1,510
10,290
4,540
0
6,735
3,555
33,570
0
L
Neith
jorge_nr1
Neith
19,093
6,126
0
5,076
13,966
6,957
110
9,310
4,656
0
43,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
32,570
143
Minions Killed
146
5
Camps Cleared
6
740,701
Distance Traveled
754,540
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,791
786
29
2
4
291,681
0
L
Lancelot
7,877
525
14
1
1
259,678
2
W
Baron Samedi
11,585
772
100
7
2
243,575
3
W
Bellona
9,194
613
17
1
0
219,284
0
L
Nox
9,301
620
75
5
1
225,706
3
L
Neith
10,184
679
54
4
3
255,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role