Player Matchup

Yemoja
Yemoja
Foxicon
Yemoja
Level 114
God Stats
1W - 3L
1,519 SR
Queue Stats
227W - 212L
1,550 Elo+
Solo
Tyr
Tyr
G0ldFaceX
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 1
Fenrir
Fenrir
Gnutti
Fenrir
Level 144
God Stats
5W - 2L
1,682 SR
Queue Stats
325W - 320L
1,479 Elo+
Solo
Sol
Sol
NoMoreTime11
Sol
Level 158
God Stats
4W - 6L
1,500 SR
Queue Stats
428W - 426L
1,460 Elo+
Solo
Hou Yi
Hou Yi
UltraPikmin
Hou Yi
Level 109
God Stats
0W - 5L
1,269 SR
Queue Stats
273W - 312L
1,384 Elo+
Party 1
Team Averages
Level 118
1,494 SR
1,451 Elo+

VS

Team Averages
Level 132
1,591 SR
1,499 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Incom
Sun Wukong
Level 128
God Stats
5W - 2L
1,604 SR
Queue Stats
498W - 485L
1,470 Elo+
Solo
Hel
Hel
Mr Voicenotes
Hel
Level 134
God Stats
2W - 0L
1,720 SR
Queue Stats
39W - 38L
1,536 Elo+
Party 2
Odin
Odin
SophieH96
Odin
Level 128
God Stats
3W - 0L
1,710 SR
Queue Stats
131W - 140L
1,450 Elo+
Party 2
Xing Tian
Xing Tian
xxGHOOSxx
Xing Tian
Level 160
God Stats
14W - 12L
1,419 SR
Queue Stats
1,378W - 1,400L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Foxicon
Yemoja
17
1 / 5 / 10
10,227
639
6,235
19,022
22,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 6 / 10
11,316
707
20,497
22,137
21,990
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Gnutti
Fenrir
18
4 / 9 / 9
11,208
701
19,180
17,810
10,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 7 / 10
12,094
756
34,762
20,617
9,952
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
17
4 / 8 / 9
10,677
667
18,203
20,772
10,892
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
11 / 5 / 15
13,600
850
27,725
30,334
18,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Incom
Sun Wukong
20
3 / 4 / 22
12,002
750
17,197
28,085
39,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 10
10,580
661
10,719
15,012
12,076
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
20
9 / 3 / 16
12,255
766
15,293
31,749
32,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
xxGHOOSxx
Xing Tian
20
8 / 1 / 19
14,088
881
19,365
24,435
35,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
19
Kills
35
35
Deaths
19
48
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
5
15
3.7
L
Yemoja
Foxicon
Yemoja
1
5
10
1.2
L
4
6
10
1.5
L
Fenrir
Gnutti
Fenrir
4
9
9
0.94
W
Sun Wukong
Incom
Sun Wukong
3
4
22
3.5
W
4
6
10
1.5
L
6
7
10
1.57
W
Odin
9
3
16
5.67
L
Hou Yi
4
8
9
1.06
W
Xing Tian
xxGHOOSxx
Xing Tian
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,877
Damage
90,299
100,358
Taken
129,615
75,285
Mitigated
136,743
32,692
Healing
56,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
27,725
16,820
2,288
13,757
30,334
18,063
5,750
13,082
17,252
0
55,387
L
Yemoja
Foxicon
Yemoja
6,235
1,773
9,513
5,045
19,022
22,191
0
7,794
11,228
16,770
0
L
20,497
5,647
1,378
3,471
22,137
21,990
157
6,498
15,639
84
34,584
L
Fenrir
Gnutti
Fenrir
19,180
5,383
1,496
1,467
17,810
10,260
69
4,035
13,775
0
30,252
W
Sun Wukong
Incom
Sun Wukong
17,197
1,680
2,260
5,605
28,085
39,116
532
7,577
20,508
0
32,189
W
10,719
841
4,974
4,239
15,012
12,076
903
4,645
10,367
21,025
0
L
34,762
15,908
1,182
6,008
20,617
9,952
1,683
5,447
15,170
58,428
0
W
Odin
15,293
2,260
5,411
12,067
31,749
32,439
813
6,876
24,873
0
26,455
L
Hou Yi
18,203
6,241
1,476
1,656
20,772
10,892
0
6,310
14,462
0
31,096
W
Xing Tian
xxGHOOSxx
Xing Tian
19,365
1,337
2,589
3,609
24,435
35,049
867
8,864
15,571
32,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,522
Gold Earned
62,525
147
Minions Killed
161
0
Camps Cleared
0
1,320,548
Distance Traveled
1,484,818
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,600
850
60
4
0
288,520
0
L
Yemoja
10,227
639
15
1
0
276,952
0
L
Tyr
11,316
707
25
2
0
294,516
0
L
Fenrir
11,208
701
31
2
0
267,231
0
W
Sun Wukong
12,002
750
32
2
0
327,007
0
W
Hel
10,580
661
22
1
0
191,075
0
L
Sol
12,094
756
52
3
0
247,491
0
W
Odin
12,255
766
27
2
0
325,596
4
L
Hou Yi
10,677
667
24
2
0
234,358
0
W
Xing Tian
14,088
881
20
1
0
352,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role