Player Matchup

Lancelot
Lancelot
ArthurThe3rd-
Lancelot
Level 59
God Stats
0W - 5L
1,328 SR
Queue Stats
49W - 45L
1,616 Elo+
Solo
Aphrodite
Aphrodite
Da_Real_302
Aphrodite
Level 142
God Stats
1W - 2L
1,536 SR
Queue Stats
178W - 160L
1,513 Elo+
Solo
Olorun
Olorun
REAPERxWAR
Olorun
Level 160
God Stats
9W - 8L
1,361 SR
Queue Stats
188W - 214L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Veeloy
Kukulkan
Level 160
God Stats
0W - 1L
1,701 SR
Queue Stats
66W - 81L
1,446 Elo+
Solo
He Bo
He Bo
sadmarocks
He Bo
Level 122
God Stats
0W - 3L
1,242 SR
Queue Stats
71W - 74L
1,514 Elo+
Solo
Team Averages
Level 129
1,434 SR
1,519 Elo+

VS

Team Averages
Level 131
1,498 SR
1,509 Elo+
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Ant22105
Awilix
Level 127
God Stats
16W - 11L
1,451 SR
Queue Stats
221W - 194L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cya_Catt
Cu Chulainn
Level 112
God Stats
36W - 26L
1,535 SR
Queue Stats
72W - 65L
1,470 Elo+
Party 1
Mulan
Mulan
El_Tomate007
Mulan
Level 128
God Stats
53W - 62L
1,504 SR
Queue Stats
898W - 881L
1,485 Elo+
Solo
Chang'e
Chang'e
NightcoreHeartt
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArthurThe3rd-
Lancelot
14
2 / 6 / 1
8,965
472
9,544
18,555
7,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Da_Real_302
Aphrodite
13
2 / 5 / 4
8,549
450
8,547
17,891
7,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
REAPERxWAR
Olorun
12
2 / 7 / 1
8,309
437
10,523
17,846
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Veeloy
Kukulkan
15
1 / 6 / 3
9,228
486
8,139
15,814
7,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

He Bo
16
1 / 4 / 2
9,839
518
13,282
14,132
8,971
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 1 / 3
10,806
569
13,699
16,606
11,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Ant22105
Awilix
16
8 / 3 / 3
9,962
524
14,557
15,168
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Cya_Catt
Cu Chulainn
15
1 / 2 / 5
8,692
457
6,738
20,625
18,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 1 / 12
9,973
525
17,117
23,530
22,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 1 / 9
9,716
511
12,749
12,557
7,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
8
Kills
28
28
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
3
6.5
W
Awilix
Ant22105
Awilix
8
3
3
3.17
L
Lancelot
ArthurThe3rd-
Lancelot
2
6
1
0.42
W
Cu Chulainn
Cya_Catt
Cu Chulainn
1
2
5
1.75
L
Aphrodite
Da_Real_302
Aphrodite
2
5
4
0.8
W
7
1
12
13
W
7
1
9
11.5
L
Olorun
REAPERxWAR
Olorun
2
7
1
0.36
L
Kukulkan
Veeloy
Kukulkan
1
6
3
0.42
L
He Bo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,035
Damage
64,860
84,238
Taken
88,486
41,122
Mitigated
66,349
23,742
Healing
37,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,699
6,898
0
6,243
16,606
11,320
2,882
7,239
9,215
0
103,537
W
Awilix
Ant22105
Awilix
14,557
6,023
0
5,900
15,168
7,223
250
5,881
9,287
0
74,459
L
Lancelot
ArthurThe3rd-
Lancelot
9,544
1,784
0
618
18,555
7,737
0
2,472
15,987
0
63,621
W
Cu Chulainn
Cya_Catt
Cu Chulainn
6,738
994
0
7,828
20,625
18,150
279
9,468
11,157
158
58,875
L
Aphrodite
Da_Real_302
Aphrodite
8,547
1,437
4,996
8,982
17,891
7,683
341
3,589
14,179
45,232
0
W
17,117
2,910
0
8,360
23,530
22,137
0
10,244
13,286
0
41,948
W
12,749
965
3,063
6,055
12,557
7,519
518
5,485
7,072
59,379
0
L
Olorun
REAPERxWAR
Olorun
10,523
6,419
608
4,105
17,846
8,865
910
2,399
15,447
48,901
8,954
L
Kukulkan
Veeloy
Kukulkan
8,139
720
0
1,806
15,814
7,866
329
2,054
13,760
86,189
0
L
He Bo
13,282
589
0
2,627
14,132
8,971
513
2,393
11,296
68,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,890
Gold Earned
49,149
527
Minions Killed
482
0
Camps Cleared
0
1,665,002
Distance Traveled
1,953,838
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,806
569
170
9
0
404,088
4
W
Awilix
9,962
524
98
5
0
435,398
0
L
Lancelot
8,965
472
93
5
0
397,653
2
W
Cu Chulainn
8,692
457
87
5
0
339,876
0
L
Aphrodite
8,549
450
89
5
0
334,076
4
W
Mulan
9,973
525
51
3
0
381,667
1
W
Chang'e
9,716
511
76
4
0
392,809
4
L
Olorun
8,309
437
87
5
0
310,428
0
L
Kukulkan
9,228
486
137
7
0
321,771
3
L
He Bo
9,839
518
121
6
0
301,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role