Player Matchup

Guan Yu
Guan Yu
Diamond IV
ElectroLatino
Guan Yu
Diamond IV
Level 67
God Stats
5W - 3L
1,660 SR
Queue Stats
73W - 50L
2,168 MMR
Solo
Mercury
Mercury
Diamond IV
GotenKan
Mercury
Diamond IV
Level 145
God Stats
5W - 3L
1,727 SR
Queue Stats
168W - 150L
2,014 MMR
Party 1
Yu Huang
Yu Huang
Diamond IV
Sciaphos
Yu Huang
Diamond IV
Level 154
God Stats
7W - 5L
1,713 SR
Queue Stats
85W - 74L
2,118 MMR
Solo
Neith
Neith
Diamond V
mithycos
Neith
Diamond V
Level 159
God Stats
4W - 2L
1,830 SR
Queue Stats
205W - 184L
1,968 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
pripri1
Kumbhakarna
Platinum II
Level 126
God Stats
4W - 4L
1,904 SR
Queue Stats
144W - 144L
1,848 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,767 SR
2,023 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,554 SR
1,919 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond II
AlaricMoon
Zeus
Diamond II
Level 124
God Stats
11W - 8L
1,750 SR
Queue Stats
95W - 73L
2,299 MMR
Solo
Xing Tian
Xing Tian
Platinum II
Legitdogs
Xing Tian
Platinum II
Level 104
God Stats
2W - 4L
1,466 SR
Queue Stats
218W - 208L
1,931 MMR
Solo
Ne Zha
Ne Zha
Diamond III
MillleniuM
Ne Zha
Diamond III
Level 160
God Stats
1W - 1L
1,554 SR
Queue Stats
71W - 55L
2,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
0 / 0 / 3
10,478
551
11,053
18,837
25,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
GotenKan
Mercury
17
5 / 6 / 3
10,692
563
12,565
18,401
8,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
Sciaphos
Yu Huang
19
5 / 0 / 3
12,136
639
10,028
6,123
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
mithycos
Neith
18
4 / 2 / 2
11,531
607
12,474
13,643
7,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
pripri1
Kumbhakarna
14
1 / 0 / 8
9,738
513
2,058
16,708
13,404
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
UllrAthenaNemesis

VS

Bans
KaliFreyaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 4 / 0
9,271
488
9,721
16,097
6,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
 
Mulan
14
0 / 2 / 2
8,651
455
12,393
15,879
11,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
5 / 4 / 0
9,675
509
7,828
7,807
3,304
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Legitdogs
Xing Tian
13
0 / 3 / 2
7,837
412
7,310
15,493
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ne Zha
MillleniuM
Ne Zha
15
2 / 2 / 4
9,179
483
6,607
16,192
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
8
8
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
0
0.25
L
Mulan
 
Mulan
0
2
2
0.5
L
5
4
0
1.25
W
Guan Yu
0
0
3
1.5
W
Mercury
GotenKan
Mercury
5
6
3
1.08
L
Xing Tian
Legitdogs
Xing Tian
0
3
2
0.33
L
Ne Zha
MillleniuM
Ne Zha
2
2
4
2
W
Yu Huang
Sciaphos
Yu Huang
5
0
3
6.5
W
Neith
mithycos
Neith
4
2
2
2.5
W
Kumbhakarna
pripri1
Kumbhakarna
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,178
Damage
43,859
73,712
Taken
71,468
57,567
Mitigated
37,798
23,595
Healing
26,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,721
4,036
0
5,590
16,097
6,392
0
1,104
14,993
0
99,499
L
Mulan
 
Mulan
12,393
3,083
0
9,743
15,879
11,164
0
119
15,760
0
66,405
L
7,828
1,703
0
250
7,807
3,304
0
3,711
4,096
68,445
0
W
Guan Yu
11,053
1,813
145
8,085
18,837
25,098
0
624
18,213
0
73,675
W
Mercury
GotenKan
Mercury
12,565
7,873
0
1,928
18,401
8,378
535
5,005
13,396
0
109,857
L
Xing Tian
Legitdogs
Xing Tian
7,310
666
0
3,964
15,493
10,062
0
5,231
10,262
40,950
0
L
Ne Zha
MillleniuM
Ne Zha
6,607
2,592
0
7,196
16,192
6,876
0
1,921
14,271
0
70,577
W
Yu Huang
Sciaphos
Yu Huang
10,028
876
97
2,565
6,123
3,367
170
1,689
4,434
125,500
0
W
Neith
mithycos
Neith
12,474
5,375
0
4,963
13,643
7,320
570
3,360
10,283
0
111,498
W
Kumbhakarna
pripri1
Kumbhakarna
2,058
466
3,315
2,497
16,708
13,404
0
6,705
10,003
18,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,575
Gold Earned
44,613
738
Minions Killed
576
0
Camps Cleared
0
1,935,657
Distance Traveled
1,809,235
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,271
488
164
9
0
350,703
3
L
Mulan
8,651
455
116
6
0
347,441
6
L
Zeus
9,675
509
148
8
0
349,576
6
W
Guan Yu
10,478
551
146
8
0
418,603
7
W
Mercury
10,692
563
140
7
0
407,780
2
L
Xing Tian
7,837
412
41
2
0
371,709
1
L
Ne Zha
9,179
483
107
6
0
389,806
1
W
Yu Huang
12,136
639
215
11
0
379,397
9
W
Neith
11,531
607
210
11
0
338,370
3
W
Kumbhakarna
9,738
513
27
1
0
391,507
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role