Player Matchup

King Arthur
King Arthur
JeanCuleGaming
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,538 Elo+
Solo
Bakasura
Bakasura
M7117191337
Bakasura
Level 138
God Stats
0W - 1L
1,262 SR
Queue Stats
72W - 59L
1,559 Elo+
Solo
Sol
Sol
Sajan85
Sol
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 61L
1,669 Elo+
Solo
Janus
Janus
Striker443700
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,506 Elo+
Party 2
Bastet
Bastet
natalie_ru71
Bastet
Level 154
God Stats
5W - 6L
1,422 SR
Queue Stats
127W - 158L
1,393 Elo+
Party 2
Team Averages
Level 73
1,437 SR
1,533 Elo+

VS

Team Averages
Level 110
1,543 SR
1,457 Elo+
Danzaburou
Danzaburou
KickapooGs
Danzaburou
Level 160
God Stats
7W - 5L
1,499 SR
Queue Stats
505W - 545L
1,410 Elo+
Party 1
Thoth
Thoth
LiL Road Runn3r
Thoth
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 113L
1,484 Elo+
Solo
Eset
Eset
Maskof96
Eset
Level 108
God Stats
5W - 1L
1,682 SR
Queue Stats
190W - 197L
1,435 Elo+
Solo
Cernunnos
Cernunnos
itsoverhomie
Cernunnos
Level 29
God Stats
3W - 2L
1,537 SR
Queue Stats
21W - 19L
1,536 Elo+
Party 1
Hades
Hades
renruT ycreP
Hades
Level 149
God Stats
7W - 7L
1,496 SR
Queue Stats
265W - 297L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JeanCuleGaming
King Arthur
14
1 / 7 / 5
8,455
564
3,696
20,824
15,492
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
M7117191337
Bakasura
18
3 / 2 / 8
10,329
689
2,751
16,364
10,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
19
7 / 3 / 6
11,108
741
22,184
14,637
5,912
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 9
9,773
652
13,592
14,284
5,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
3 / 8 / 8
9,846
656
13,099
18,498
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KickapooGs
Danzaburou
19
9 / 4 / 9
12,380
825
23,526
15,385
7,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 3 / 9
12,299
820
17,389
13,154
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
18
2 / 3 / 11
10,742
716
6,279
13,131
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
itsoverhomie
Cernunnos
18
1 / 3 / 12
10,530
702
16,352
13,986
6,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 5 / 10
11,105
740
11,560
17,721
10,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
76
18
Kills
25
26
Deaths
18
36
Assists
51
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JeanCuleGaming
King Arthur
1
7
5
0.5
W
Danzaburou
KickapooGs
Danzaburou
9
4
9
3.38
W
8
3
9
4.17
L
Bakasura
M7117191337
Bakasura
3
2
8
3.5
W
Eset
2
3
11
2.5
L
Sol
7
3
6
3.33
L
4
6
9
1.42
W
Cernunnos
itsoverhomie
Cernunnos
1
3
12
2.33
L
Bastet
3
8
8
0.88
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,322
Damage
75,106
84,607
Taken
73,377
47,180
Mitigated
36,027
29,501
Healing
28,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JeanCuleGaming
King Arthur
3,696
268
1,459
2,478
20,824
15,492
0
8,787
12,037
0
12,556
W
Danzaburou
KickapooGs
Danzaburou
23,526
9,383
1,098
3,669
15,385
7,078
3,898
7,567
7,529
0
48,059
W
17,389
103
1,107
3,315
13,154
5,958
1,061
7,458
5,627
41,749
0
L
Bakasura
M7117191337
Bakasura
2,751
1,189
2,324
5,249
16,364
10,957
450
5,617
10,747
0
4,924
W
Eset
6,279
0
5,517
3,475
13,131
5,668
1,098
4,994
7,941
25,808
0
L
Sol
22,184
6,038
1,928
6,429
14,637
5,912
961
7,085
7,552
48,403
0
L
13,592
459
2,881
1,905
14,284
5,519
1,152
6,346
7,938
25,438
0
W
Cernunnos
itsoverhomie
Cernunnos
16,352
6,532
188
3,873
13,986
6,723
1,022
6,738
6,904
0
31,318
L
Bastet
13,099
2,279
1,579
3,269
18,498
9,300
1,085
7,393
11,105
0
17,651
W
11,560
435
1,721
4,960
17,721
10,600
1,011
9,019
8,659
20,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,511
Gold Earned
57,056
135
Minions Killed
217
0
Camps Cleared
0
1,304,528
Distance Traveled
1,342,859
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,455
564
14
1
0
204,643
0
W
Danzaburou
12,380
825
45
3
0
259,257
0
W
Thoth
12,299
820
51
3
0
290,394
0
L
Bakasura
10,329
689
22
1
0
266,739
0
W
Eset
10,742
716
40
3
0
299,091
1
L
Sol
11,108
741
56
4
0
290,565
2
L
Janus
9,773
652
27
2
0
258,691
0
W
Cernunnos
10,530
702
53
4
0
257,364
0
L
Bastet
9,846
656
16
1
0
283,890
0
W
Hades
11,105
740
28
2
0
236,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role