Player Matchup

Freya
Freya
Josemanuel0508
Freya
Level 107
God Stats
1W - 2L
1,734 SR
Queue Stats
84W - 99L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
LandmarkHydra60
Danzaburou
Level 18
God Stats
0W - 4L
1,145 SR
Queue Stats
8W - 19L
1,324 Elo+
Party 1
Nemesis
Nemesis
Nozarashii1
Nemesis
Level 108
God Stats
3W - 4L
1,613 SR
Queue Stats
80W - 73L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
Sullyi
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 56L
1,393 Elo+
Solo
Vamana
Vamana
numer1employee
Vamana
Level 29
God Stats
6W - 3L
1,703 SR
Queue Stats
74W - 70L
1,488 Elo+
Party 3
Team Averages
Level 62
1,539 SR
1,435 Elo+

VS

Team Averages
Level 108
1,502 SR
1,561 Elo+
Zhong Kui
Zhong Kui
BafessorZombie
Zhong Kui
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
814W - 562L
1,731 Elo+
Party 2
Ratatoskr
Ratatoskr
Mr Eye45
Ratatoskr
Level 160
God Stats
45W - 22L
1,797 SR
Queue Stats
386W - 300L
1,655 Elo+
Party 2
Chang'e
Chang'e
OreOs7663
Chang'e
Level 42
God Stats
62W - 38L
1,559 SR
Queue Stats
179W - 105L
1,638 Elo+
Party 2
Lancelot
Lancelot
SuperAdobo
Lancelot
Level 140
God Stats
29W - 17L
1,613 SR
Queue Stats
323W - 306L
1,525 Elo+
Solo
Ymir
Ymir
kamrank4mz
Ymir
Level 47
God Stats
28W - 28L
1,041 SR
Queue Stats
28W - 28L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,711
441
12,019
18,148
8,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
LandmarkHydra60
Danzaburou
15
1 / 5 / 2
9,814
446
5,290
13,877
5,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Nozarashii1
Nemesis
17
2 / 4 / 3
10,403
473
8,053
19,147
9,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sullyi
Cthulhu
12
1 / 5 / 7
9,073
412
10,669
21,410
28,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 6 / 1
11,523
524
18,115
23,705
16,579
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BafessorZombie
Zhong Kui
20
10 / 1 / 3
13,245
602
20,307
13,437
12,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
Mr Eye45
Ratatoskr
20
9 / 0 / 6
13,115
596
16,357
18,826
10,170
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
OreOs7663
Chang'e
16
3 / 2 / 5
11,090
504
15,239
13,430
6,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
SuperAdobo
Lancelot
18
2 / 6 / 10
11,588
527
12,752
19,737
12,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 4 / 14
10,392
472
9,014
21,108
25,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
13
Kills
25
25
Deaths
13
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BafessorZombie
Zhong Kui
10
1
3
11.5
L
2
5
2
0.6
L
Danzaburou
LandmarkHydra60
Danzaburou
1
5
2
0.4
W
Ratatoskr
Mr Eye45
Ratatoskr
9
0
6
12
L
Nemesis
Nozarashii1
Nemesis
2
4
3
0.88
W
Chang'e
OreOs7663
Chang'e
3
2
5
2.75
L
Cthulhu
Sullyi
Cthulhu
1
5
7
0.9
W
Lancelot
SuperAdobo
Lancelot
2
6
10
1.17
W
1
4
14
2
L
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,146
Damage
73,669
96,287
Taken
86,538
68,091
Mitigated
67,378
19,856
Healing
26,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BafessorZombie
Zhong Kui
20,307
4,186
330
7,041
13,437
12,121
1,392
3,939
9,498
127,102
0
L
12,019
4,217
0
4,683
18,148
8,299
733
10,297
7,465
74,091
0
L
Danzaburou
LandmarkHydra60
Danzaburou
5,290
2,834
0
1,656
13,877
5,477
1,032
11,174
2,703
0
59,241
W
Ratatoskr
Mr Eye45
Ratatoskr
16,357
4,531
0
10,214
18,826
10,170
0
2,944
15,882
0
156,682
L
Nemesis
Nozarashii1
Nemesis
8,053
3,517
0
7,581
19,147
9,217
0
4,631
14,326
0
86,890
W
Chang'e
OreOs7663
Chang'e
15,239
845
2,231
4,564
13,430
6,910
417
3,260
10,170
61,522
0
L
Cthulhu
Sullyi
Cthulhu
10,669
1,345
217
1,781
21,410
28,519
227
11,390
9,769
35,713
0
W
Lancelot
SuperAdobo
Lancelot
12,752
2,214
0
1,340
19,737
12,843
684
2,550
17,187
0
89,275
W
9,014
918
0
1,194
21,108
25,334
165
9,995
11,113
45,379
0
L
18,115
9,465
0
3,938
23,705
16,579
696
6,072
17,464
0
86,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,524
Gold Earned
59,430
541
Minions Killed
712
0
Camps Cleared
0
2,140,363
Distance Traveled
2,161,664
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,245
602
198
9
0
385,655
1
L
Freya
9,711
441
109
5
0
397,690
0
L
Danzaburou
9,814
446
111
5
0
379,180
0
W
Ratatoskr
13,115
596
205
9
0
557,148
2
L
Nemesis
10,403
473
156
7
0
510,383
7
W
Chang'e
11,090
504
123
6
0
402,369
1
L
Cthulhu
9,073
412
32
1
0
396,609
4
W
Lancelot
11,588
527
146
7
0
435,727
6
W
Ymir
10,392
472
40
2
0
380,765
3
L
Vamana
11,523
524
133
6
0
456,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role