Player Matchup

Sylvanus
Sylvanus
AnOddOod
Sylvanus
Level 26
God Stats
4W - 2L
1,353 SR
Queue Stats
25W - 40L
1,394 Elo+
Party 1
Agni
Agni
Rasatorul
Agni
Level 83
God Stats
19W - 12L
1,536 SR
Queue Stats
73W - 109L
1,391 Elo+
Party 1
Mercury
Mercury
VexxatuVex
Mercury
Level 36
God Stats
7W - 14L
1,249 SR
Queue Stats
73W - 103L
1,404 Elo+
Party 1
Team Averages
Level 48
1,380 SR
1,396 Elo+

VS

Team Averages
Level 41
1,457 SR
1,441 Elo+
Jing Wei
Jing Wei
Cleanurfeed
Jing Wei
Level 58
God Stats
55W - 67L
1,335 SR
Queue Stats
242W - 300L
1,459 Elo+
Solo
Eset
Eset
ItachiKakashi
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,541 Elo+
Party 2
Bacchus
Bacchus
пухля7
Bacchus
Level 63
God Stats
3W - 4L
1,536 SR
Queue Stats
18W - 27L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnOddOod
Sylvanus
16
2 / 2 / 12
12,013
801
8,253
18,493
18,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
17
4 / 1 / 13
12,018
801
20,146
8,586
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
VexxatuVex
Mercury
17
12 / 5 / 3
12,527
835
14,899
16,276
7,422
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cleanurfeed
Jing Wei
14
2 / 6 / 4
9,908
661
12,548
18,132
8,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 5 / 1
9,500
633
9,484
11,770
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
пухля7
Bacchus
12
0 / 7 / 6
9,251
617
5,815
21,691
29,296
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
7
8
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AnOddOod
Sylvanus
2
2
12
4
L
Jing Wei
Cleanurfeed
Jing Wei
2
6
4
0.67
L
5
5
1
1.1
W
Agni
4
1
13
10.5
W
Mercury
VexxatuVex
Mercury
12
5
3
2.7
L
Bacchus
пухля7
Bacchus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,298
Damage
27,847
43,355
Taken
51,593
30,055
Mitigated
43,677
13,771
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AnOddOod
Sylvanus
8,253
2,433
3,192
7,411
18,493
18,783
597
8,563
9,930
17,006
0
L
Jing Wei
Cleanurfeed
Jing Wei
12,548
8,687
0
1,627
18,132
8,777
35
12,012
6,120
0
46,000
L
9,484
687
787
2,448
11,770
5,604
0
8,036
3,734
24,201
0
W
Agni
20,146
1,671
170
2,010
8,586
3,850
1,077
2,908
5,678
64,987
0
W
Mercury
VexxatuVex
Mercury
14,899
9,564
0
988
16,276
7,422
1,096
4,582
11,694
0
45,526
L
Bacchus
пухля7
Bacchus
5,815
899
0
886
21,691
29,296
0
8,351
13,340
14,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,558
Gold Earned
28,659
162
Minions Killed
123
9
Camps Cleared
3
808,298
Distance Traveled
766,740
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,013
801
22
1
1
236,450
3
L
Jing Wei
9,908
661
70
5
2
270,467
2
L
Eset
9,500
633
41
3
0
231,100
3
W
Agni
12,018
801
80
5
5
277,825
4
W
Mercury
12,527
835
60
4
3
294,023
3
L
Bacchus
9,251
617
12
1
1
265,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role