Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Adderley_0812
Neith
Level 127
God Stats
3W - 5L
1,424 SR
Queue Stats
237W - 183L
1,542 Elo+
Party 1
Freya
Freya
Big Auzie
Freya
Level 107
God Stats
1W - 2L
1,304 SR
Queue Stats
218W - 215L
1,601 Elo+
Party 2
Baron Samedi
Baron Samedi
SBPyama
Baron Samedi
Level 126
God Stats
29W - 11L
1,489 SR
Queue Stats
376W - 266L
1,608 Elo+
Party 1
Agni
Agni
Spoooove
Agni
Level 81
God Stats
6W - 0L
1,553 SR
Queue Stats
51W - 51L
1,575 Elo+
Party 2
Team Averages
Level 105
1,454 SR
1,565 Elo+

VS

Team Averages
Level 98
1,547 SR
1,562 Elo+
Ares
Ares
BallinBasey
Ares
Level 119
God Stats
2W - 4L
1,349 SR
Queue Stats
252W - 233L
1,542 Elo+
Solo
Xing Tian
Xing Tian
DonMocho_uwu
Xing Tian
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 81L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Gaboo0xd
Sylvanus
Level 108
God Stats
1W - 1L
1,665 SR
Queue Stats
23W - 17L
1,658 Elo+
Solo
Medusa
Medusa
HeroeDelTiempoo
Medusa
Level 81
God Stats
12W - 19L
1,514 SR
Queue Stats
150W - 134L
1,542 Elo+
Solo
Skadi
Skadi
arcanex2412
Skadi
Level 125
God Stats
11W - 5L
1,710 SR
Queue Stats
138W - 125L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
4 / 1 / 1
8,102
579
10,354
10,879
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 1
7,777
556
6,323
11,227
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
Big Auzie
Freya
12
0 / 3 / 1
7,014
501
4,757
13,330
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
SBPyama
Baron Samedi
11
0 / 2 / 4
6,588
471
2,448
8,268
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
12
1 / 3 / 2
7,055
504
5,727
8,024
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,638
546
6,480
9,758
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
DonMocho_uwu
Xing Tian
8
1 / 0 / 3
5,708
408
1,965
5,239
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Gaboo0xd
Sylvanus
13
2 / 2 / 0
7,951
568
8,252
11,785
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 2
7,717
551
9,050
7,798
3,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 2
7,442
532
6,726
9,804
3,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
12
12
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
1
1
4.5
W
1
3
1
0.5
L
3
2
2
2
W
Freya
Big Auzie
Freya
0
3
1
0.17
L
Xing Tian
DonMocho_uwu
Xing Tian
1
0
3
2.5
L
Sylvanus
Gaboo0xd
Sylvanus
2
2
0
1
L
4
0
2
5
W
Baron Samedi
SBPyama
Baron Samedi
0
2
4
1
W
Agni
1
3
2
0.67
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,609
Damage
32,473
51,728
Taken
44,384
23,291
Mitigated
22,281
22,239
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,354
2,702
0
4,863
10,879
5,070
0
2,913
7,966
0
75,123
W
6,323
1,999
0
5,171
11,227
4,855
1,404
6,864
4,363
0
63,779
L
6,480
243
0
2,471
9,758
5,339
0
3,981
5,685
26,958
0
W
Freya
Big Auzie
Freya
4,757
1,570
0
7,821
13,330
5,103
0
1,605
11,725
56,943
0
L
Xing Tian
DonMocho_uwu
Xing Tian
1,965
287
0
1,624
5,239
2,130
0
822
4,301
16,304
0
L
Sylvanus
Gaboo0xd
Sylvanus
8,252
3,132
326
4,808
11,785
7,904
50
0
11,785
48,228
13,823
L
9,050
4,776
0
1,940
7,798
3,141
117
4,070
3,728
0
53,613
W
Baron Samedi
SBPyama
Baron Samedi
2,448
573
431
2,621
8,268
5,295
0
2,613
5,655
12,221
0
W
Agni
5,727
290
40
1,292
8,024
2,968
0
1,487
6,537
48,609
0
L
6,726
2,483
0
750
9,804
3,767
0
3,553
5,953
0
69,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
36,456
435
Minions Killed
368
0
Camps Cleared
0
1,395,586
Distance Traveled
1,187,580
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,102
579
115
8
0
350,639
4
W
Neith
7,777
556
116
8
0
258,204
3
L
Ares
7,638
546
30
2
0
274,684
0
W
Freya
7,014
501
94
7
0
244,665
3
L
Xing Tian
5,708
408
28
2
0
164,297
1
L
Sylvanus
7,951
568
119
9
0
225,047
4
L
Medusa
7,717
551
82
6
0
255,759
1
W
Baron Samedi
6,588
471
17
1
0
278,827
6
W
Agni
7,055
504
93
7
0
263,251
2
L
Skadi
7,442
532
109
8
0
267,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role