Player Matchup

Hades
Hades
Azazel Takimoto
Hades
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 30L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HeavenlyDmN
Tsukuyomi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
HiReisu
Ao Kuang
Level 27
God Stats
7W - 0L
1,913 SR
Queue Stats
70W - 15L
1,825 Elo+
Party 1
Izanami
Izanami
lzekai
Izanami
Level 23
God Stats
7W - 5L
1,522 SR
Queue Stats
87W - 70L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oHuccii
Morgan Le Fay
Level 122
God Stats
17W - 10L
1,657 SR
Queue Stats
48W - 37L
1,558 Elo+
Party 1
Team Averages
Level 85
1,618 SR
1,572 Elo+

VS

Team Averages
Level 85
1,506 SR
1,435 Elo+
Lancelot
Lancelot
BwarriorYT
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
Fachincone
Danzaburou
Level 87
God Stats
30W - 33L
1,467 SR
Queue Stats
283W - 305L
1,496 Elo+
Solo
Hel
Hel
LuckyKujo
Hel
Level 123
God Stats
0W - 1L
1,701 SR
Queue Stats
53W - 49L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
TheRealKIDD_A
Ao Kuang
Level 98
God Stats
16W - 26L
1,363 SR
Queue Stats
165W - 178L
1,451 Elo+
Solo
Xing Tian
Xing Tian
supreme_Teddy45
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 20
12,936
1,294
15,268
13,922
10,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
HeavenlyDmN
Tsukuyomi
18
8 / 4 / 19
12,470
1,247
18,235
12,870
6,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
HiReisu
Ao Kuang
18
11 / 3 / 15
12,491
1,249
24,101
22,309
12,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
lzekai
Izanami
19
6 / 2 / 21
11,834
1,183
15,084
10,631
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
oHuccii
Morgan Le Fay
18
3 / 0 / 23
11,615
1,162
18,818
9,800
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

270

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BwarriorYT
Lancelot
16
0 / 6 / 4
9,717
972
7,076
13,521
6,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Fachincone
Danzaburou
16
3 / 6 / 6
11,722
1,172
21,713
20,106
10,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 5 / 6
11,285
1,129
14,022
16,744
8,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
TheRealKIDD_A
Ao Kuang
15
4 / 12 / 3
11,269
1,127
14,833
27,019
13,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
supreme_Teddy45
Xing Tian
15
0 / 7 / 3
9,765
977
7,232
20,657
20,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
32
36
Kills
10
10
Deaths
36
98
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
20
18
L
Lancelot
BwarriorYT
Lancelot
0
6
4
0.33
L
Danzaburou
Fachincone
Danzaburou
3
6
6
1
W
Tsukuyomi
HeavenlyDmN
Tsukuyomi
8
4
19
4.38
W
Ao Kuang
HiReisu
Ao Kuang
11
3
15
6.17
L
3
5
6
1.2
L
Ao Kuang
TheRealKIDD_A
Ao Kuang
4
12
3
0.46
W
Izanami
lzekai
Izanami
6
2
21
8.25
W
Morgan Le Fay
oHuccii
Morgan Le Fay
3
0
23
14.5
L
Xing Tian
supreme_Teddy45
Xing Tian
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,506
Damage
64,876
69,532
Taken
98,047
41,158
Mitigated
59,151
24,854
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,268
840
636
7,187
13,922
10,960
0
6,194
7,728
38,925
0
L
Lancelot
BwarriorYT
Lancelot
7,076
1,661
0
173
13,521
6,598
0
7,012
6,509
0
18,737
L
Danzaburou
Fachincone
Danzaburou
21,713
11,988
0
3,880
20,106
10,024
0
11,311
8,795
0
55,185
W
Tsukuyomi
HeavenlyDmN
Tsukuyomi
18,235
5,971
0
768
12,870
6,976
0
7,743
5,127
0
27,933
W
Ao Kuang
HiReisu
Ao Kuang
24,101
6,887
0
10,463
22,309
12,505
0
10,330
11,979
32,545
2,810
L
14,022
413
3,325
4,126
16,744
8,866
0
10,560
6,184
36,794
0
L
Ao Kuang
TheRealKIDD_A
Ao Kuang
14,833
4,340
0
4,979
27,019
13,563
0
15,347
11,672
23,009
3,165
W
Izanami
lzekai
Izanami
15,084
12,961
0
1,875
10,631
5,397
0
4,975
5,656
0
34,941
W
Morgan Le Fay
oHuccii
Morgan Le Fay
18,818
1,197
478
3,447
9,800
5,320
0
5,388
4,412
35,302
0
L
Xing Tian
supreme_Teddy45
Xing Tian
7,232
294
285
675
20,657
20,100
0
12,005
8,652
13,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,346
Gold Earned
53,758
206
Minions Killed
172
11
Camps Cleared
5
985,340
Distance Traveled
900,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,936
1,294
71
7
0
184,497
0
L
Lancelot
9,717
972
23
2
0
160,224
0
L
Danzaburou
11,722
1,172
60
6
1
167,602
0
W
Tsukuyomi
12,470
1,247
23
2
6
208,996
0
W
Ao Kuang
12,491
1,249
28
3
3
200,887
0
L
Hel
11,285
1,129
65
7
1
226,051
0
L
Ao Kuang
11,269
1,127
15
2
3
164,191
0
W
Izanami
11,834
1,183
44
4
1
183,084
0
W
Morgan Le Fay
11,615
1,162
40
4
1
207,876
0
L
Xing Tian
9,765
977
9
1
0
182,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role