Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
p34chsl4y3r
Chiron
Level 105
God Stats
5W - 9L
1,583 SR
Queue Stats
72W - 97L
1,544 Elo+
Solo
Team Averages
Level 119
1,528 SR
1,515 Elo+

VS

Team Averages
Level 92
1,437 SR
1,294 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MeS Riposte
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,236 Elo+
Party 2
Bacchus
Bacchus
tastemycoolwhip
Bacchus
Level 5
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 6L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 0 / 4
7,185
719
6,367
6,549
2,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
 
Nox
11
0 / 0 / 4
6,466
647
5,204
4,213
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
12
4 / 0 / 2
7,615
762
9,429
5,732
2,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 0
6,613
661
5,366
11,073
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
MeS Riposte
Jing Wei
10
0 / 3 / 0
6,057
606
4,756
8,007
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 0
5,695
570
1,736
7,601
6,953
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
4
4
W
Nox
 
Nox
0
0
4
2
L
Cerberus
 
Cerberus
0
1
0
0
L
Jing Wei
MeS Riposte
Jing Wei
0
3
0
0
W
Chiron
4
0
2
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,000
Damage
11,858
16,494
Taken
26,681
6,856
Mitigated
18,295
3,322
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,367
1,797
0
865
6,549
2,802
0
2,864
3,685
0
29,081
W
Nox
 
Nox
5,204
591
0
0
4,213
1,721
62
1,766
2,447
13,519
0
L
Cerberus
 
Cerberus
5,366
405
0
4,395
11,073
8,248
0
1,808
9,265
21,553
0
L
Jing Wei
MeS Riposte
Jing Wei
4,756
3,405
0
627
8,007
3,094
0
1,754
6,253
0
19,336
W
Chiron
9,429
5,452
423
2,034
5,732
2,333
0
3,187
2,545
0
31,629
L
1,736
294
0
0
7,601
6,953
0
1,997
5,604
6,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,266
Gold Earned
18,365
134
Minions Killed
104
6
Camps Cleared
4
605,399
Distance Traveled
528,991
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,185
719
61
6
3
220,614
1
W
Nox
6,466
647
19
2
1
192,822
3
L
Cerberus
6,613
661
50
5
2
186,962
3
L
Jing Wei
6,057
606
41
4
2
160,716
4
W
Chiron
7,615
762
54
5
2
191,963
0
L
Bacchus
5,695
570
13
1
0
181,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role