Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
H8ME_CuzUaintMe
Izanami
Level 81
God Stats
76W - 82L
1,484 SR
Queue Stats
139W - 171L
1,383 Elo+
Solo
Cliodhna
Cliodhna
JReXuS_750
Cliodhna
Level 69
God Stats
3W - 8L
1,383 SR
Queue Stats
301W - 292L
1,420 Elo+
Solo
Merlin
Merlin
Ricco13
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
supererevil
Sun Wukong
Level 88
God Stats
1W - 3L
1,391 SR
Queue Stats
12W - 9L
1,479 Elo+
Solo
Team Averages
Level 90
1,452 SR
1,422 Elo+

VS

Team Averages
Level 103
1,467 SR
1,448 Elo+
Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MAGEoNightmares
Danzaburou
Level 79
God Stats
25W - 23L
1,593 SR
Queue Stats
370W - 416L
1,373 Elo+
Solo
Horus
Horus
Urbanderivative
Horus
Level 100
God Stats
11W - 11L
1,495 SR
Queue Stats
181W - 189L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
Vans_batch
Baron Samedi
Level 106
God Stats
2W - 6L
1,247 SR
Queue Stats
270W - 255L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
2 / 1 / 0
4,942
618
4,099
4,247
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 2
4,526
566
5,373
4,852
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
JReXuS_750
Cliodhna
7
0 / 2 / 1
4,314
539
3,052
6,147
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Ricco13
Merlin
4
0 / 2 / 0
3,486
436
413
2,614
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
supererevil
Sun Wukong
8
2 / 2 / 0
4,707
588
2,966
6,320
3,144
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 1
4,635
579
1,883
6,023
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
 
Zhong Kui
8
1 / 1 / 0
4,361
545
3,360
5,064
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MAGEoNightmares
Danzaburou
8
1 / 1 / 1
4,878
610
3,936
5,013
1,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
4,170
521
1,037
6,729
2,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Vans_batch
Baron Samedi
10
3 / 0 / 1
5,530
691
3,281
3,021
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
7
7
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
1
0
2
W
Thor
 
Thor
2
1
1
2.5
W
Zhong Kui
 
Zhong Kui
1
1
0
1
L
0
0
2
1
L
Cliodhna
JReXuS_750
Cliodhna
0
2
1
0.25
W
Danzaburou
MAGEoNightmares
Danzaburou
1
1
1
1.5
L
Merlin
Ricco13
Merlin
0
2
0
0
W
0
1
1
0.5
W
Baron Samedi
Vans_batch
Baron Samedi
3
0
1
3.5
L
Sun Wukong
supererevil
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,903
Damage
13,497
24,180
Taken
25,850
10,633
Mitigated
10,378
6,153
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,099
796
0
1,439
4,247
2,896
0
1,272
2,975
15,331
0
W
Thor
 
Thor
1,883
973
0
1,724
6,023
1,908
0
566
5,457
0
17,400
W
Zhong Kui
 
Zhong Kui
3,360
156
0
1,506
5,064
2,941
0
1,412
3,652
17,968
2,419
L
5,373
3,818
0
2,550
4,852
1,801
311
2,006
2,846
0
35,849
L
Cliodhna
JReXuS_750
Cliodhna
3,052
542
0
1,218
6,147
2,056
0
1,683
4,464
0
22,843
W
Danzaburou
MAGEoNightmares
Danzaburou
3,936
835
0
1,611
5,013
1,648
120
0
5,013
0
25,301
L
Merlin
Ricco13
Merlin
413
115
0
500
2,614
736
0
838
1,776
8,084
0
W
1,037
696
1,588
2,388
6,729
2,444
0
2,253
4,476
0
7,108
W
Baron Samedi
Vans_batch
Baron Samedi
3,281
713
237
946
3,021
1,437
685
281
2,740
34,696
0
L
Sun Wukong
supererevil
Sun Wukong
2,966
673
0
446
6,320
3,144
19
760
5,560
0
20,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,975
Gold Earned
23,574
184
Minions Killed
184
0
Camps Cleared
0
671,622
Distance Traveled
740,217
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,942
618
25
3
0
154,813
3
W
Thor
4,635
579
32
4
0
149,203
7
W
Zhong Kui
4,361
545
35
4
0
151,394
2
L
Izanami
4,526
566
55
7
0
135,641
1
L
Cliodhna
4,314
539
46
6
0
157,732
0
W
Danzaburou
4,878
610
45
6
0
149,263
0
L
Merlin
3,486
436
13
2
0
70,532
0
W
Horus
4,170
521
9
1
0
136,904
2
W
Baron Samedi
5,530
691
63
8
0
153,453
1
L
Sun Wukong
4,707
588
45
6
0
152,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role