Player Matchup

Lancelot
Lancelot
BoSS_SlaYinGG
Lancelot
Level 143
God Stats
1W - 4L
1,238 SR
Queue Stats
32W - 59L
1,314 Elo+
Solo
Xbalanque
Xbalanque
REDBONED
Xbalanque
Level 81
God Stats
7W - 9L
1,124 SR
Queue Stats
16W - 27L
1,122 Elo+
Solo
Cliodhna
Cliodhna
SHISUI_THN
Cliodhna
Level 67
God Stats
7W - 5L
1,501 SR
Queue Stats
141W - 143L
1,377 Elo+
Solo
Izanami
Izanami
SPARTAN OO2
Izanami
Level 59
God Stats
14W - 11L
1,488 SR
Queue Stats
256W - 291L
1,343 Elo+
Solo
Freya
Freya
TheMrHeaven777
Freya
Level 109
God Stats
109W - 97L
1,482 SR
Queue Stats
829W - 840L
1,360 Elo+
Solo
Team Averages
Level 92
1,367 SR
1,303 Elo+

VS

Team Averages
Level 72
1,509 SR
1,352 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DeucesWild20040
Geb
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,265 Elo+
Party 1
Tyr
Tyr
ShugerZaddy
Tyr
Level 68
God Stats
17W - 17L
1,544 SR
Queue Stats
145W - 162L
1,401 Elo+
Party 1
Skadi
Skadi
TinyOWO9321
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 110L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
maxbookpr0
Kukulkan
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 114L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BoSS_SlaYinGG
Lancelot
10
3 / 0 / 0
5,477
548
6,215
7,569
2,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
REDBONED
Xbalanque
8
1 / 1 / 2
4,915
492
3,357
4,670
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
SHISUI_THN
Cliodhna
8
1 / 2 / 0
5,175
518
2,625
6,700
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
SPARTAN OO2
Izanami
10
1 / 0 / 2
6,111
611
4,155
4,018
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 2 / 0
6,649
665
4,368
6,149
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
2 / 2 / 1
5,044
504
2,150
7,741
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 1 / 2
5,201
520
1,366
8,623
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 0
5,423
542
2,450
6,431
5,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 2 / 0
4,506
451
6,265
6,326
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
maxbookpr0
Kukulkan
8
0 / 4 / 2
4,850
485
3,321
6,648
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
10
Kills
5
5
Deaths
11
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
1
1.25
W
Lancelot
BoSS_SlaYinGG
Lancelot
3
0
0
3
L
1
1
2
2
W
Xbalanque
REDBONED
Xbalanque
1
1
2
2
W
Cliodhna
SHISUI_THN
Cliodhna
1
2
0
0.5
W
Izanami
SPARTAN OO2
Izanami
1
0
2
2
L
1
2
0
0.5
W
4
2
0
2
L
1
2
0
0.5
L
Kukulkan
maxbookpr0
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
15,552
29,106
Taken
35,769
10,075
Mitigated
17,417
10,794
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,150
458
0
1,958
7,741
2,206
0
0
7,741
0
19,738
W
Lancelot
BoSS_SlaYinGG
Lancelot
6,215
1,098
0
2,230
7,569
2,797
543
474
7,095
0
22,754
L
1,366
220
175
1,200
8,623
4,541
0
0
8,623
12,987
0
W
Xbalanque
REDBONED
Xbalanque
3,357
1,869
265
1,883
4,670
1,403
947
783
3,887
0
19,189
W
Cliodhna
SHISUI_THN
Cliodhna
2,625
519
49
2,349
6,700
2,089
300
29
6,671
0
24,500
W
Izanami
SPARTAN OO2
Izanami
4,155
2,552
0
1,641
4,018
1,124
1,146
0
4,018
0
39,670
L
2,450
381
0
1,726
6,431
5,789
185
0
6,431
0
33,032
W
4,368
1,764
0
2,377
6,149
2,662
288
3,401
2,748
46,609
0
L
6,265
2,998
0
932
6,326
1,973
177
0
6,326
0
23,227
L
Kukulkan
maxbookpr0
Kukulkan
3,321
664
0
0
6,648
2,908
160
4,368
2,280
23,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
25,024
252
Minions Killed
197
0
Camps Cleared
0
874,177
Distance Traveled
942,653
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,044
504
41
4
0
205,332
0
W
Lancelot
5,477
548
25
3
0
217,116
3
L
Geb
5,201
520
19
2
0
197,683
0
W
Xbalanque
4,915
492
32
3
0
132,484
1
W
Cliodhna
5,175
518
53
5
0
205,173
0
W
Izanami
6,111
611
73
7
0
142,887
0
L
Tyr
5,423
542
69
7
0
188,247
1
W
Freya
6,649
665
69
7
0
176,517
6
L
Skadi
4,506
451
30
3
0
183,767
0
L
Kukulkan
4,850
485
38
4
0
167,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role