Player Matchup

Poseidon
Poseidon
XGerde
Poseidon
Level 141
God Stats
11W - 15L
1,531 SR
Queue Stats
246W - 232L
1,535 Elo+
Solo
Amaterasu
Amaterasu
fmslug
Amaterasu
Level 122
God Stats
12W - 7L
1,581 SR
Queue Stats
67W - 83L
1,426 Elo+
Party 2
Kuzenbo
Kuzenbo
gandalfstickman
Kuzenbo
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 225L
1,433 Elo+
Party 1
Da Ji
Da Ji
malnoxx
Da Ji
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,413 Elo+
Party 2
Jing Wei
Jing Wei
nishiwe
Jing Wei
Level 87
God Stats
10W - 7L
1,585 SR
Queue Stats
140W - 167L
1,443 Elo+
Party 1
Team Averages
Level 111
1,539 SR
1,450 Elo+

VS

Team Averages
Level 99
1,581 SR
1,440 Elo+
Rama
Rama
Ktownkronic
Rama
Level 155
God Stats
22W - 21L
1,555 SR
Queue Stats
615W - 683L
1,438 Elo+
Solo
Cliodhna
Cliodhna
Leroio
Cliodhna
Level 109
God Stats
8W - 5L
1,795 SR
Queue Stats
272W - 307L
1,461 Elo+
Solo
Nu Wa
Nu Wa
MrWhiteTyson
Nu Wa
Level 62
God Stats
1W - 2L
1,556 SR
Queue Stats
213W - 221L
1,458 Elo+
Solo
Fenrir
Fenrir
RealChthulhu
Fenrir
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 224L
1,392 Elo+
Solo
Aphrodite
Aphrodite
Wise Watermelon
Aphrodite
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 66L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
XGerde
Poseidon
20
8 / 4 / 12
14,213
592
22,057
18,790
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
fmslug
Amaterasu
20
5 / 3 / 2
13,719
572
17,054
23,148
19,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 3 / 6
10,323
430
4,854
17,358
20,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
malnoxx
Da Ji
18
7 / 7 / 4
12,702
529
7,386
18,043
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
nishiwe
Jing Wei
20
4 / 0 / 8
13,535
564
15,097
14,158
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 1
10,939
456
8,044
11,227
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
Leroio
Cliodhna
17
1 / 6 / 2
10,816
451
13,189
25,252
11,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 6 / 3
13,122
547
17,013
13,899
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
19
5 / 4 / 3
11,969
499
14,125
23,360
17,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Wise Watermelon
Aphrodite
14
0 / 7 / 2
9,127
380
1,705
17,830
11,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
25
Kills
15
17
Deaths
25
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Cliodhna
Leroio
Cliodhna
1
6
2
0.33
L
7
6
3
1.42
L
Fenrir
5
4
3
1.63
L
Aphrodite
Wise Watermelon
Aphrodite
0
7
2
0.14
W
Poseidon
XGerde
Poseidon
8
4
12
3.5
W
Amaterasu
fmslug
Amaterasu
5
3
2
2
W
1
3
6
1.33
W
Da Ji
malnoxx
Da Ji
7
7
4
1.29
W
Jing Wei
nishiwe
Jing Wei
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,448
Damage
54,076
91,497
Taken
91,568
63,027
Mitigated
51,239
21,514
Healing
25,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,044
3,493
204
2,941
11,227
5,468
0
2,636
8,591
0
107,072
L
Cliodhna
Leroio
Cliodhna
13,189
1,154
0
10,496
25,252
11,305
0
9,617
15,635
0
116,022
L
17,013
2,352
153
2,585
13,899
5,921
1,110
6,935
6,964
107,037
0
L
Fenrir
14,125
3,952
0
3,577
23,360
17,190
0
4,873
18,487
0
95,295
L
Aphrodite
Wise Watermelon
Aphrodite
1,705
828
1,322
3,890
17,830
11,355
0
2,850
14,980
18,954
0
W
Poseidon
XGerde
Poseidon
22,057
3,103
0
854
18,790
7,732
2,829
5,449
12,924
131,723
0
W
Amaterasu
fmslug
Amaterasu
17,054
8,821
0
7,962
23,148
19,574
2,441
6,026
16,897
0
106,695
W
4,854
1,185
350
1,318
17,358
20,442
124
2,862
14,289
30,114
0
W
Da Ji
malnoxx
Da Ji
7,386
1,732
0
4,430
18,043
8,809
2,235
2,846
15,025
0
67,051
W
Jing Wei
nishiwe
Jing Wei
15,097
11,256
0
6,600
14,158
6,470
1,359
2,606
11,390
0
155,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,492
Gold Earned
55,973
664
Minions Killed
692
0
Camps Cleared
0
2,442,526
Distance Traveled
2,124,922
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,939
456
172
7
0
397,903
1
L
Cliodhna
10,816
451
144
6
0
488,441
6
L
Nu Wa
13,122
547
188
8
0
412,119
1
L
Fenrir
11,969
499
161
7
0
453,846
4
L
Aphrodite
9,127
380
27
1
0
372,613
0
W
Poseidon
14,213
592
181
8
0
501,025
7
W
Amaterasu
13,719
572
173
7
0
468,025
4
W
Kuzenbo
10,323
430
31
1
0
511,394
2
W
Da Ji
12,702
529
85
4
0
493,846
6
W
Jing Wei
13,535
564
194
8
0
468,236
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role