Player Matchup

Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DanteMaker
Mulan
Level 28
God Stats
1W - 5L
1,172 SR
Queue Stats
109W - 101L
1,545 Elo+
Solo
Arachne
Arachne
JeipiGVisuals
Arachne
Level 68
God Stats
0W - 2L
1,231 SR
Queue Stats
50W - 55L
1,486 Elo+
Solo
Lancelot
Lancelot
WilliamHox
Lancelot
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,371 Elo+
Solo
Guan Yu
Guan Yu
linesofrhyme
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,499 Elo+
Solo
Team Averages
Level 75
1,380 SR
1,480 Elo+

VS

Team Averages
Level 99
1,537 SR
1,450 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChiefLaRey
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,445 Elo+
Solo
Horus
Horus
Deity0fVice
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,373 Elo+
Party 1
Ratatoskr
Ratatoskr
DoughiestBro
Ratatoskr
Level 117
God Stats
2W - 0L
1,671 SR
Queue Stats
28W - 20L
1,455 Elo+
Party 1
Zeus
Zeus
fullthrottle99
Zeus
Level 147
God Stats
2W - 0L
1,515 SR
Queue Stats
54W - 54L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 2 / 1
8,632
959
17,369
9,704
4,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
14
1 / 3 / 6
7,441
827
10,024
13,318
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
12
1 / 4 / 6
6,839
760
2,947
10,922
4,649
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
WilliamHox
Lancelot
5
0 / 1 / 0
5,339
593
394
1,198
537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
linesofrhyme
Guan Yu
12
1 / 5 / 5
6,694
744
1,751
11,695
11,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 2 / 10
8,044
894
5,014
12,350
14,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
ChiefLaRey
Medusa
14
1 / 1 / 11
8,086
898
8,690
7,322
3,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 9
8,213
913
6,544
11,829
11,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
DoughiestBro
Ratatoskr
14
3 / 2 / 9
8,219
913
7,173
6,981
3,717
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 7
8,675
964
16,192
4,448
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
8
Kills
15
15
Deaths
8
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
2
1
2.75
W
Ymir
 
Ymir
2
2
10
3.5
W
Medusa
ChiefLaRey
Medusa
1
1
11
6.5
L
Mulan
1
3
6
1.33
W
4
2
9
4.25
W
Ratatoskr
DoughiestBro
Ratatoskr
3
2
9
3.75
L
Arachne
1
4
6
1
L
Lancelot
WilliamHox
Lancelot
0
1
0
0
W
5
1
7
8.5
L
Guan Yu
linesofrhyme
Guan Yu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,485
Damage
43,613
46,837
Taken
42,930
31,977
Mitigated
35,865
17,227
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,369
709
1,268
2,492
9,704
4,575
0
6,042
3,526
38,744
0
W
Ymir
 
Ymir
5,014
756
1,570
2,153
12,350
14,715
108
4,182
7,832
11,811
0
W
Medusa
ChiefLaRey
Medusa
8,690
4,407
378
1,536
7,322
3,704
1,962
4,038
3,221
0
23,622
L
Mulan
10,024
1,775
1,381
5,258
13,318
10,779
0
5,265
7,855
0
16,368
W
6,544
3,432
2,266
3,667
11,829
11,447
1,202
4,776
6,860
0
10,623
W
Ratatoskr
DoughiestBro
Ratatoskr
7,173
541
1,475
824
6,981
3,717
503
1,570
5,318
0
13,208
L
Arachne
2,947
1,996
577
1,463
10,922
4,649
0
4,813
5,939
0
5,811
L
Lancelot
WilliamHox
Lancelot
394
0
325
51
1,198
537
0
872
326
0
394
W
16,192
999
883
540
4,448
2,282
467
2,803
1,645
32,360
0
L
Guan Yu
linesofrhyme
Guan Yu
1,751
28
2,485
1,927
11,695
11,437
0
4,214
7,364
0
4,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
41,237
82
Minions Killed
134
0
Camps Cleared
0
713,290
Distance Traveled
942,376
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,632
959
50
6
0
173,983
0
W
Ymir
8,044
894
22
2
0
156,585
3
W
Medusa
8,086
898
36
4
0
224,755
0
L
Mulan
7,441
827
16
2
0
182,264
1
W
Horus
8,213
913
10
1
0
188,962
1
W
Ratatoskr
8,219
913
19
2
0
191,497
1
L
Arachne
6,839
760
10
1
0
173,047
2
L
Lancelot
5,339
593
0
0
0
30,057
0
W
Zeus
8,675
964
47
5
0
180,577
1
L
Guan Yu
6,694
744
6
1
0
153,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role