Player Matchup

Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ILoseElos
Lancelot
Level 45
God Stats
1W - 3L
1,536 SR
Queue Stats
58W - 88L
1,408 Elo+
Party 1
Susano
Susano
Knight Yumi
Susano
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 131L
1,381 Elo+
Party 1
Yemoja
Yemoja
Szpilman-Slaw
Yemoja
Level 44
God Stats
2W - 2L
1,613 SR
Queue Stats
108W - 103L
1,575 Elo+
Solo
Jing Wei
Jing Wei
zooweellu
Jing Wei
Level 41
God Stats
1W - 4L
1,390 SR
Queue Stats
17W - 26L
1,412 Elo+
Solo
Team Averages
Level 44
1,508 SR
1,455 Elo+

VS

Team Averages
Level 87
1,484 SR
1,409 Elo+
Da Ji
Da Ji
Blackhawk 971
Da Ji
Level 156
God Stats
5W - 2L
1,424 SR
Queue Stats
49W - 45L
1,411 Elo+
Party 2
Ra
Ra
Cleptrep69YT
Ra
Level 89
God Stats
7W - 9L
1,600 SR
Queue Stats
188W - 181L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
Kabdcos
Kuzenbo
Level 139
God Stats
13W - 18L
1,449 SR
Queue Stats
434W - 502L
1,322 Elo+
Party 2
Izanami
Izanami
Stay-_-Frosty441
Izanami
Level 16
God Stats
3W - 1L
1,740 SR
Queue Stats
84W - 52L
1,308 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sythe Souko
Cu Chulainn
Level 34
God Stats
1W - 1L
1,208 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 6 / 1
6,440
429
4,235
12,093
6,185
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
ILoseElos
Lancelot
12
0 / 2 / 0
6,979
465
5,241
11,131
6,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
12
2 / 5 / 0
7,844
523
3,392
12,619
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 3
6,824
455
2,924
15,011
9,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
zooweellu
Jing Wei
12
2 / 2 / 1
7,250
483
8,845
10,103
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
9,534
636
10,535
11,331
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 0 / 5
9,088
606
10,111
6,186
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Kabdcos
Kuzenbo
10
1 / 0 / 8
7,632
509
5,032
13,151
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 3
7,055
470
5,982
8,612
3,120
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Sythe Souko
Cu Chulainn
14
2 / 0 / 4
8,556
570
5,577
9,989
9,493
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
18
20
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
1
0.08
W
8
0
5
10.5
W
6
0
5
8.5
L
Lancelot
ILoseElos
Lancelot
0
2
0
0
W
Kuzenbo
Kabdcos
Kuzenbo
1
0
8
5
L
Susano
2
5
0
0.4
W
1
4
3
0.63
W
Cu Chulainn
Sythe Souko
Cu Chulainn
2
0
4
4
L
0
5
3
0.3
L
Jing Wei
zooweellu
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,637
Damage
37,237
60,957
Taken
49,269
30,670
Mitigated
34,933
11,379
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,235
289
0
3,128
12,093
6,185
282
4,939
6,904
44,283
0
W
10,535
2,854
0
2,258
11,331
5,357
110
552
10,779
0
72,996
W
10,111
1,376
1,378
2,263
6,186
2,543
233
3,380
2,806
62,733
0
L
Lancelot
ILoseElos
Lancelot
5,241
394
0
1,884
11,131
6,129
0
919
10,132
0
45,422
W
Kuzenbo
Kabdcos
Kuzenbo
5,032
2,235
406
4,884
13,151
14,420
194
2,235
10,916
19,901
0
L
Susano
3,392
880
0
470
12,619
5,166
1,515
951
11,630
0
57,511
W
5,982
4,869
0
542
8,612
3,120
739
1,357
7,255
0
43,794
W
Cu Chulainn
Sythe Souko
Cu Chulainn
5,577
1,029
0
1,323
9,989
9,493
959
188
9,801
0
56,378
L
2,924
482
2,389
2,515
15,011
9,727
225
5,356
9,553
18,232
0
L
Jing Wei
zooweellu
Jing Wei
8,845
7,258
0
993
10,103
3,463
838
2,492
7,595
0
50,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,337
Gold Earned
41,865
334
Minions Killed
399
0
Camps Cleared
0
1,381,849
Distance Traveled
1,563,135
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,440
429
60
4
0
209,718
0
W
Da Ji
9,534
636
112
7
0
319,941
0
W
Ra
9,088
606
112
7
0
320,712
0
L
Lancelot
6,979
465
71
5
0
320,196
3
W
Kuzenbo
7,632
509
29
2
0
324,848
5
L
Susano
7,844
523
106
7
0
330,515
0
W
Izanami
7,055
470
63
4
0
275,824
3
W
Cu Chulainn
8,556
570
83
6
0
321,810
6
L
Yemoja
6,824
455
18
1
0
237,122
1
L
Jing Wei
7,250
483
79
5
0
284,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role