Player Matchup

Apollo
Apollo
Gold V
Jookyjr
Apollo
Gold V
Level 66
God Stats
7W - 0L
2,063 SR
Queue Stats
9W - 2L
1,677 MMR
Solo
Ymir
Ymir
Platinum V
MatureRhyme
Ymir
Platinum V
Level 158
God Stats
19W - 15L
1,584 SR
Queue Stats
147W - 131L
1,767 MMR
Solo
Bellona
Bellona
Gold II
Selia
Bellona
Gold II
Level 160
God Stats
29W - 26L
1,591 SR
Queue Stats
392W - 404L
1,687 MMR
Solo
Merlin
Merlin
Platinum III
Trägnör
Merlin
Platinum III
Level 154
God Stats
29W - 18L
1,796 SR
Queue Stats
77W - 63L
1,975 MMR
Party 1
Fenrir
Fenrir
Gold I
danlmI
Fenrir
Gold I
Level 160
God Stats
4W - 3L
1,656 SR
Queue Stats
179W - 163L
1,661 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,738 SR
1,753 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,566 SR
1,682 MMR
Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum IV
Roly2R
Awilix
Platinum IV
Level 156
God Stats
2W - 3L
1,512 SR
Queue Stats
220W - 218L
1,734 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
XxPibexX
The Morrigan
Platinum IV
Level 160
God Stats
8W - 12L
1,609 SR
Queue Stats
271W - 252L
1,760 MMR
Solo
Ares
Ares
Gold II
hotstyle123
Ares
Gold II
Level 147
God Stats
4W - 7L
1,569 SR
Queue Stats
265W - 262L
1,666 MMR
Solo
Jing Wei
Jing Wei
Platinum III
portajon
Jing Wei
Platinum III
Level 122
God Stats
4W - 4L
1,639 SR
Queue Stats
258W - 241L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jookyjr
Apollo
15
12 / 3 / 4
10,600
624
25,087
19,419
9,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 11
8,657
509
3,892
12,340
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Selia
Bellona
15
3 / 4 / 1
9,717
572
7,209
15,340
16,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Trägnör
Merlin
15
4 / 0 / 3
9,736
573
10,349
5,536
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
danlmI
Fenrir
12
0 / 2 / 3
7,933
467
4,596
12,663
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ThothFreyaNemesisFafnir

VS

Bans
RavanaCliodhnaUllrShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 3 / 4
8,099
476
5,992
14,384
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Roly2R
Awilix
14
4 / 3 / 2
9,029
531
10,821
16,330
9,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
XxPibexX
The Morrigan
15
2 / 2 / 1
8,567
504
10,500
6,557
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 2
6,839
402
4,233
15,360
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
portajon
Jing Wei
14
2 / 6 / 1
8,452
497
7,886
17,830
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
10
10
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
4
1.33
W
Apollo
Jookyjr
Apollo
12
3
4
4.67
W
1
1
11
6.5
L
Awilix
Roly2R
Awilix
4
3
2
1.67
W
Bellona
Selia
Bellona
3
4
1
0.88
W
Merlin
Trägnör
Merlin
4
0
3
5.5
L
The Morrigan
XxPibexX
The Morrigan
2
2
1
1.25
W
Fenrir
danlmI
Fenrir
0
2
3
0.75
L
0
6
2
0.17
L
Jing Wei
portajon
Jing Wei
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,133
Damage
39,432
65,298
Taken
70,461
50,843
Mitigated
39,370
24,931
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,992
2,531
0
460
14,384
6,311
0
2,556
11,656
0
56,759
W
Apollo
Jookyjr
Apollo
25,087
17,573
0
12,067
19,419
9,420
1,642
4,007
15,412
0
85,466
W
3,892
1,127
0
2,072
12,340
16,375
0
4,725
7,615
15,966
0
L
Awilix
Roly2R
Awilix
10,821
5,395
0
1,852
16,330
9,833
0
3,334
12,924
0
66,858
W
Bellona
Selia
Bellona
7,209
2,999
0
4,860
15,340
16,821
167
1,733
13,607
4,041
67,650
W
Merlin
Trägnör
Merlin
10,349
267
0
636
5,536
2,730
0
1,655
3,881
82,198
0
L
The Morrigan
XxPibexX
The Morrigan
10,500
1,096
0
1,244
6,557
2,811
0
731
5,690
85,116
3,797
W
Fenrir
danlmI
Fenrir
4,596
1,140
0
5,296
12,663
5,497
402
483
12,180
0
55,754
L
4,233
541
0
1,374
15,360
13,884
0
5,930
9,172
16,730
0
L
Jing Wei
portajon
Jing Wei
7,886
5,418
0
3,204
17,830
6,531
0
1,967
15,769
0
54,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,643
Gold Earned
40,986
508
Minions Killed
483
0
Camps Cleared
0
1,691,676
Distance Traveled
1,677,423
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,099
476
91
5
0
405,782
1
W
Apollo
10,600
624
113
7
0
336,589
0
W
Ymir
8,657
509
23
1
0
311,865
14
L
Awilix
9,029
531
131
8
0
320,379
2
W
Bellona
9,717
572
138
8
0
309,370
6
W
Merlin
9,736
573
152
9
0
338,451
10
L
The Morrigan
8,567
504
150
9
0
329,294
5
W
Fenrir
7,933
467
82
5
0
395,401
8
L
Ares
6,839
402
17
1
0
319,984
12
L
Jing Wei
8,452
497
94
6
0
301,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role