Player Matchup

Atlas
Atlas
Herös
Atlas
Level 160
God Stats
1W - 5L
1,337 SR
Queue Stats
103W - 116L
1,512 Elo+
Party 3
Zhong Kui
Zhong Kui
Mahikyr
Zhong Kui
Level 106
God Stats
3W - 9L
1,475 SR
Queue Stats
99W - 105L
1,499 Elo+
Party 3
Cthulhu
Cthulhu
T1emma
Cthulhu
Level 3
God Stats
1W - 7L
1,413 SR
Queue Stats
2W - 11L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ViiY
Ah Muzen Cab
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,317 Elo+
Party 2
Bastet
Bastet
δуλσчkα
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,253 Elo+
Party 2
Team Averages
Level 60
1,445 SR
1,401 Elo+

VS

Team Averages
Level 75
1,457 SR
1,545 Elo+
Thor
Thor
Beinzy
Thor
Level 66
God Stats
7W - 4L
1,634 SR
Queue Stats
36W - 42L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
CalmSnowFrog
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Deltoni
Chang'e
Level 131
God Stats
1W - 0L
1,328 SR
Queue Stats
14W - 9L
1,536 Elo+
Party 1
Artemis
Artemis
KINGJACKACE
Artemis
Level 60
God Stats
2W - 0L
1,488 SR
Queue Stats
20W - 10L
1,583 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VoltElectrifies
Ah Muzen Cab
Level 94
God Stats
1W - 0L
1,336 SR
Queue Stats
56W - 43L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Herös
Atlas
19
6 / 2 / 4
14,309
1,022
20,336
22,115
13,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Mahikyr
Zhong Kui
19
2 / 9 / 7
12,914
922
20,036
33,846
27,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
T1emma
Cthulhu
19
1 / 4 / 7
12,931
924
16,457
31,771
58,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
ViiY
Ah Muzen Cab
19
5 / 9 / 7
13,766
983
27,118
31,333
15,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
0 / 13 / 4
12,373
884
4,492
31,463
15,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Beinzy
Thor
20
18 / 1 / 11
17,109
1,222
29,871
15,094
8,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
CalmSnowFrog
Kuzenbo
20
3 / 0 / 18
15,182
1,084
17,503
20,793
43,026
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Deltoni
Chang'e
20
7 / 4 / 13
14,518
1,037
22,877
23,479
11,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
KINGJACKACE
Artemis
20
8 / 6 / 17
14,291
1,021
47,560
21,820
12,228
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
VoltElectrifies
Ah Muzen Cab
20
1 / 3 / 22
13,776
984
26,178
14,017
8,001
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
118
14
Kills
37
37
Deaths
14
29
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Thor
Beinzy
Thor
18
1
11
23.5
W
Kuzenbo
CalmSnowFrog
Kuzenbo
3
0
18
12
W
Chang'e
Deltoni
Chang'e
7
4
13
3.38
L
Atlas
Herös
Atlas
6
2
4
4
W
Artemis
KINGJACKACE
Artemis
8
6
17
2.75
L
Zhong Kui
Mahikyr
Zhong Kui
2
9
7
0.61
L
Cthulhu
T1emma
Cthulhu
1
4
7
1.13
L
Ah Muzen Cab
ViiY
Ah Muzen Cab
5
9
7
0.94
W
Ah Muzen Cab
VoltElectrifies
Ah Muzen Cab
1
3
22
4
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,439
Damage
143,989
150,528
Taken
95,203
129,122
Mitigated
83,184
19,831
Healing
19,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Beinzy
Thor
29,871
4,269
0
171
15,094
8,873
0
9,679
5,162
0
50,730
W
Kuzenbo
CalmSnowFrog
Kuzenbo
17,503
5,565
0
1,616
20,793
43,026
0
11,818
8,443
25,143
0
W
Chang'e
Deltoni
Chang'e
22,877
2,689
5,015
6,555
23,479
11,056
0
9,603
13,644
50,081
0
L
Atlas
Herös
Atlas
20,336
6,291
0
250
22,115
13,288
0
6,946
15,169
52,523
0
W
Artemis
KINGJACKACE
Artemis
47,560
31,498
0
3,464
21,820
12,228
0
14,395
7,198
0
63,359
L
Zhong Kui
Mahikyr
Zhong Kui
20,036
1,591
252
5,279
33,846
27,384
0
6,824
27,022
42,822
0
L
Cthulhu
T1emma
Cthulhu
16,457
1,133
2,457
1,338
31,771
58,028
0
6,303
25,468
49,276
0
L
Ah Muzen Cab
ViiY
Ah Muzen Cab
27,118
17,103
0
8,333
31,333
15,307
0
9,233
22,100
0
54,774
W
Ah Muzen Cab
VoltElectrifies
Ah Muzen Cab
26,178
8,968
0
3,173
14,017
8,001
0
9,935
3,927
0
80,115
L
4,492
1,308
0
1,922
31,463
15,115
0
11,074
20,389
0
18,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,293
Gold Earned
74,876
309
Minions Killed
326
4
Camps Cleared
14
1,220,206
Distance Traveled
1,287,082
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
17,109
1,222
51
4
3
263,359
1
W
Kuzenbo
15,182
1,084
24
2
0
263,829
0
W
Chang'e
14,518
1,037
71
5
9
273,340
0
L
Atlas
14,309
1,022
76
5
1
281,097
4
W
Artemis
14,291
1,021
46
3
2
239,293
0
L
Zhong Kui
12,914
922
50
4
2
243,967
1
L
Cthulhu
12,931
924
80
6
0
268,264
0
L
Ah Muzen Cab
13,766
983
44
3
0
213,050
0
W
Ah Muzen Cab
13,776
984
134
10
0
247,261
0
L
Bastet
12,373
884
59
4
1
213,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role