Player Matchup

Eset
Eset
Gold II
McJoeJoeJoe
Eset
Gold II
Level 152
God Stats
1W - 1L
1,883 SR
Queue Stats
28W - 25L
1,807 MMR
Party 1
Horus
Horus
Platinum III
MrShaft
Horus
Platinum III
Level 138
God Stats
4W - 3L
1,733 SR
Queue Stats
61W - 47L
1,976 MMR
Party 1
Chaac
Chaac
Gold I
Runaah
Chaac
Gold I
Level 43
God Stats
7W - 6L
1,821 SR
Queue Stats
21W - 16L
1,922 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,812 SR
1,902 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,629 SR
1,799 MMR
Vamana
Vamana
Platinum V
Girafemasai
Vamana
Platinum V
Level 125
God Stats
2W - 0L
1,728 SR
Queue Stats
10W - 5L
1,861 MMR
Solo
Scylla
Scylla
Platinum I
Mr Insouciantz
Scylla
Platinum I
Level 129
God Stats
44W - 75L
1,535 SR
Queue Stats
862W - 1,098L
1,892 MMR
Solo
Chiron
Chiron
Gold I
Oscar Beyer
Chiron
Gold I
Level 145
God Stats
14W - 15L
1,623 SR
Queue Stats
87W - 119L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 0
16,755
644
17,033
18,243
10,750
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
MrShaft
Horus
20
1 / 1 / 2
16,753
644
15,389
38,201
75,325
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Runaah
Chaac
19
1 / 4 / 2
14,722
566
23,523
41,076
45,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshShivaAresAh Muzen CabBastet

VS

Bans
AtlasAchillesBaba YagaHou YiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
1 / 2 / 7
15,121
582
20,750
33,335
47,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 1 / 2
16,085
619
33,505
9,804
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
3 / 3 / 5
15,654
602
29,422
26,146
13,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
8
8
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
2
7
2.25
L
4
3
0
1.33
W
4
1
2
5
L
Horus
MrShaft
Horus
1
1
2
2
W
Chiron
3
3
5
1.83
L
Chaac
Runaah
Chaac
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,945
Damage
83,677
97,520
Taken
69,285
131,294
Mitigated
65,860
33,704
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
20,750
8,573
0
8,244
33,335
47,700
878
10,919
22,416
0
59,527
L
17,033
714
2,690
3,208
18,243
10,750
1,693
7,758
10,485
96,354
0
W
33,505
1,374
0
1,134
9,804
5,026
696
1,294
8,510
104,973
0
L
Horus
MrShaft
Horus
15,389
5,799
3,131
14,759
38,201
75,325
809
11,764
26,437
0
51,607
W
Chiron
29,422
10,469
1,308
6,964
26,146
13,134
1,235
5,077
21,069
0
88,111
L
Chaac
Runaah
Chaac
23,523
2,975
0
9,916
41,076
45,219
904
15,182
25,894
0
70,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,230
Gold Earned
46,860
293
Minions Killed
294
13
Camps Cleared
9
1,435,822
Distance Traveled
1,322,905
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,121
582
54
2
2
482,622
2
L
Eset
16,755
644
163
6
5
487,091
2
W
Scylla
16,085
619
144
6
7
452,583
6
L
Horus
16,753
644
43
2
3
480,771
7
W
Chiron
15,654
602
96
4
0
387,700
3
L
Chaac
14,722
566
87
3
5
467,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role