Player Matchup

Xing Tian
Xing Tian
DarkenRahl13
Xing Tian
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 79L
1,413 Elo+
Solo
Zeus
Zeus
FG Luckyflea
Zeus
Level 57
God Stats
30W - 25L
1,636 SR
Queue Stats
272W - 282L
1,338 Elo+
Solo
Fenrir
Fenrir
The_Lunatic21
Fenrir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,258 Elo+
Party 1
Chaac
Chaac
Xd_pSychotic_
Chaac
Level 67
God Stats
4W - 5L
1,315 SR
Queue Stats
18W - 29L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
petben2910
Danzaburou
Level 108
God Stats
12W - 8L
1,462 SR
Queue Stats
580W - 581L
1,352 Elo+
Solo
Team Averages
Level 68
1,483 SR
1,326 Elo+

VS

Team Averages
Level 71
1,371 SR
1,342 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AbsoIute Panic
Lancelot
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,440 Elo+
Solo
Ares
Ares
AhhMyEye
Ares
Level 60
God Stats
18W - 12L
1,467 SR
Queue Stats
40W - 30L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
J__Superhuman
Tsukuyomi
Level 67
God Stats
0W - 3L
1,160 SR
Queue Stats
9W - 18L
1,248 Elo+
Solo
Danzaburou
Danzaburou
Mercutious
Danzaburou
Level 45
God Stats
0W - 6L
1,228 SR
Queue Stats
23W - 38L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkenRahl13
Xing Tian
9
0 / 1 / 1
5,738
478
3,736
8,800
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 0 / 1
6,441
537
3,344
5,858
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 1
6,238
520
2,252
7,470
2,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 2 / 2
6,521
543
5,142
10,351
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
petben2910
Danzaburou
9
1 / 2 / 0
5,653
471
5,606
5,886
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 0 / 0
6,061
505
2,346
4,269
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lancelot
9
2 / 5 / 1
5,969
497
7,083
9,872
6,496
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
10
1 / 0 / 1
5,196
433
4,837
12,509
6,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
J__Superhuman
Tsukuyomi
9
3 / 3 / 2
5,850
488
6,338
8,258
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Mercutious
Danzaburou
1
0 / 0 / 0
2,181
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
6
6
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
0
0
L
Lancelot
2
5
1
0.5
L
Ares
1
0
1
1.5
W
Xing Tian
DarkenRahl13
Xing Tian
0
1
1
0.5
W
0
0
1
0.5
L
Tsukuyomi
J__Superhuman
Tsukuyomi
3
3
2
1.33
L
Danzaburou
Mercutious
Danzaburou
0
0
0
0
W
3
1
1
3.5
W
3
2
2
2
W
Danzaburou
petben2910
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
20,604
38,365
Taken
34,908
20,321
Mitigated
17,741
13,407
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,346
614
0
524
4,269
1,756
0
2,120
2,149
46,576
4,107
L
Lancelot
7,083
2,136
0
270
9,872
6,496
213
320
9,552
0
30,531
L
Ares
4,837
355
0
4,070
12,509
6,246
0
3,387
9,122
15,822
0
W
Xing Tian
DarkenRahl13
Xing Tian
3,736
495
0
845
8,800
7,341
0
3,145
5,655
19,557
0
W
3,344
766
0
1,500
5,858
1,935
1,068
1,097
4,761
46,940
0
L
Tsukuyomi
J__Superhuman
Tsukuyomi
6,338
1,592
0
2,014
8,258
3,243
0
1,253
7,005
0
29,636
L
Danzaburou
Mercutious
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
2,252
383
88
2,641
7,470
2,861
1,232
750
6,720
0
30,648
W
5,142
2,048
0
5,830
10,351
6,151
1,066
183
10,168
0
35,230
W
Danzaburou
petben2910
Danzaburou
5,606
2,082
430
2,073
5,886
2,033
260
1,740
4,146
0
38,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
25,257
297
Minions Killed
196
0
Camps Cleared
0
1,092,962
Distance Traveled
911,625
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,061
505
86
7
0
220,374
3
L
Lancelot
5,969
497
45
4
0
216,526
1
L
Ares
5,196
433
25
2
0
223,424
0
W
Xing Tian
5,738
478
26
2
0
218,662
0
W
Zeus
6,441
537
103
9
0
206,904
1
L
Tsukuyomi
5,850
488
40
3
0
251,301
2
L
Danzaburou
2,181
182
0
0
0
0
0
W
Fenrir
6,238
520
65
5
0
248,110
0
W
Chaac
6,521
543
50
4
0
225,193
1
W
Danzaburou
5,653
471
53
4
0
194,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role