Player Matchup

Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bokita__Pasion
Nike
Level 105
God Stats
13W - 11L
1,482 SR
Queue Stats
148W - 164L
1,349 Elo+
Solo
Loki
Loki
denilsonkw
Loki
Level 141
God Stats
12W - 12L
1,406 SR
Queue Stats
384W - 377L
1,472 Elo+
Solo
Team Averages
Level 116
1,478 SR
1,464 Elo+

VS

Team Averages
Level 74
1,599 SR
1,430 Elo+
Cabrakan
Cabrakan
GabrielCBelmont
Cabrakan
Level 89
God Stats
0W - 2L
1,297 SR
Queue Stats
223W - 232L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Impulsevr117
Nu Wa
Level 40
God Stats
4W - 4L
1,799 SR
Queue Stats
153W - 183L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Katateshiko
Ah Muzen Cab
Level 67
God Stats
1W - 2L
1,469 SR
Queue Stats
224W - 234L
1,372 Elo+
Solo
Lancelot
Lancelot
MulaDeBone
Lancelot
Level 79
God Stats
1W - 1L
1,722 SR
Queue Stats
101W - 104L
1,432 Elo+
Solo
Nike
Nike
thiagobessane
Nike
Level 97
God Stats
1W - 1L
1,707 SR
Queue Stats
106W - 120L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
7 / 1 / 0
7,215
722
6,719
8,116
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
 
Ganesha
9
0 / 1 / 7
5,879
588
1,655
5,309
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
9
2 / 1 / 2
5,754
575
4,040
8,767
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,884
588
5,324
6,051
3,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 1
5,772
577
2,049
6,251
3,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
2
0 / 2 / 0
3,480
348
57
1,724
596
10
1 / 1 / 1
5,445
545
4,584
4,891
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Katateshiko
Ah Muzen Cab
8
0 / 5 / 0
4,576
458
4,701
7,459
1,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
MulaDeBone
Lancelot
9
1 / 5 / 1
5,121
512
4,076
8,791
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
5,524
552
3,017
6,821
3,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
4
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
0
7
W
Ganesha
 
Ganesha
0
1
7
3.5
W
Gilgamesh
 
Gilgamesh
2
1
2
3
W
1
2
0
0.5
L
Cabrakan
0
2
0
0
L
1
1
1
1.5
L
Ah Muzen Cab
Katateshiko
Ah Muzen Cab
0
5
0
0
L
Lancelot
MulaDeBone
Lancelot
1
5
1
0.3
W
2
0
1
2.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
16,435
34,494
Taken
29,686
16,244
Mitigated
10,584
11,465
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,719
5,153
0
3,732
8,116
2,628
3,270
213
7,903
0
56,887
W
Ganesha
 
Ganesha
1,655
62
0
1,055
5,309
3,136
60
374
4,935
10,411
0
W
Gilgamesh
 
Gilgamesh
4,040
1,741
0
4,076
8,767
3,897
44
1,037
7,730
0
35,729
W
5,324
1,054
0
451
6,051
3,556
0
1,166
4,885
2,549
37,796
L
Cabrakan
57
57
0
0
1,724
596
0
331
1,393
509
0
L
4,584
1,298
0
885
4,891
1,522
0
603
4,288
31,146
0
L
Ah Muzen Cab
Katateshiko
Ah Muzen Cab
4,701
1,960
0
1,161
7,459
1,899
0
572
6,887
0
29,695
L
Lancelot
MulaDeBone
Lancelot
4,076
1,681
0
2,410
8,791
3,191
0
384
8,407
0
31,536
W
2,049
70
0
2,151
6,251
3,027
90
1,851
4,400
0
28,682
L
3,017
563
0
2,926
6,821
3,376
0
312
6,509
0
27,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
24,146
332
Minions Killed
206
0
Camps Cleared
0
979,695
Distance Traveled
813,656
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,215
722
116
12
0
165,296
1
W
Ganesha
5,879
588
10
1
0
204,621
1
W
Gilgamesh
5,754
575
71
7
0
226,457
1
W
Nike
5,884
588
70
7
0
201,116
2
L
Cabrakan
3,480
348
1
0
0
55,271
1
L
Nu Wa
5,445
545
55
6
0
192,251
3
L
Ah Muzen Cab
4,576
458
33
3
0
157,456
0
L
Lancelot
5,121
512
62
6
0
219,252
2
W
Loki
5,772
577
65
7
0
182,205
0
L
Nike
5,524
552
55
6
0
189,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role