Player Matchup

Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Albagui02
Bellona
Level 127
God Stats
4W - 3L
1,667 SR
Queue Stats
26W - 21L
1,589 Elo+
Party 2
Chronos
Chronos
Chikitoo02
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,428 Elo+
Party 2
Ymir
Ymir
Shahkulu
Ymir
Level 99
God Stats
2W - 1L
1,824 SR
Queue Stats
68W - 61L
1,523 Elo+
Party 1
Izanami
Izanami
xxMb11XXr
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,559 Elo+
Party 2
Team Averages
Level 126
1,598 SR
1,520 Elo+

VS

Team Averages
Level 123
1,611 SR
1,568 Elo+
Achilles
Achilles
Croco951430
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 252L
1,550 Elo+
Party 3
Bacchus
Bacchus
Dxrwaa
Bacchus
Level 160
God Stats
2W - 1L
1,906 SR
Queue Stats
289W - 298L
1,553 Elo+
Party 3
Hel
Hel
MasterAigri
Hel
Level 123
God Stats
1W - 2L
1,559 SR
Queue Stats
294W - 261L
1,597 Elo+
Party 3
Danzaburou
Danzaburou
MasterTowerDive
Danzaburou
Level 103
God Stats
65W - 51L
1,541 SR
Queue Stats
412W - 386L
1,578 Elo+
Party 3
Nemesis
Nemesis
ichbinzlatan
Nemesis
Level 126
God Stats
6W - 4L
1,549 SR
Queue Stats
78W - 69L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
5 / 0 / 4
6,565
657
6,129
8,024
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Albagui02
Bellona
11
6 / 1 / 0
6,888
689
9,572
7,740
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Chikitoo02
Chronos
10
4 / 0 / 3
5,751
575
4,851
3,441
1,206
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
8
1 / 3 / 5
5,521
552
2,913
9,087
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
xxMb11XXr
Izanami
10
0 / 1 / 3
5,827
583
3,972
5,161
1,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Croco951430
Achilles
8
1 / 4 / 0
5,130
513
2,787
9,370
3,890
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Dxrwaa
Bacchus
7
1 / 2 / 2
4,967
497
2,992
7,936
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 1
5,024
502
3,033
6,172
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MasterTowerDive
Danzaburou
8
1 / 3 / 0
5,041
504
2,128
8,087
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
ichbinzlatan
Nemesis
9
2 / 4 / 1
5,439
544
4,934
9,337
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
5
5
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
4
7
W
Bellona
Albagui02
Bellona
6
1
0
6
W
Chronos
Chikitoo02
Chronos
4
0
3
5.5
L
Achilles
Croco951430
Achilles
1
4
0
0.25
L
Bacchus
Dxrwaa
Bacchus
1
2
2
1
L
0
3
1
0.17
L
Danzaburou
MasterTowerDive
Danzaburou
1
3
0
0.33
W
Ymir
1
3
5
1.17
L
Nemesis
ichbinzlatan
Nemesis
2
4
1
0.63
W
Izanami
xxMb11XXr
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,437
Damage
15,874
33,453
Taken
40,902
17,972
Mitigated
17,579
12,625
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,129
2,115
0
4,104
8,024
3,062
0
950
7,074
0
47,801
W
Bellona
Albagui02
Bellona
9,572
4,110
0
3,619
7,740
6,585
386
513
7,227
0
46,349
W
Chronos
Chikitoo02
Chronos
4,851
1,784
0
385
3,441
1,206
0
1,032
2,409
29,078
0
L
Achilles
Croco951430
Achilles
2,787
1,342
0
2,499
9,370
3,890
0
0
9,370
0
19,802
L
Bacchus
Dxrwaa
Bacchus
2,992
877
0
1,278
7,936
5,278
0
1,966
5,970
14,096
0
L
3,033
188
502
1,379
6,172
2,418
0
2,370
3,802
31,656
0
L
Danzaburou
MasterTowerDive
Danzaburou
2,128
1,469
0
3,617
8,087
2,434
0
1,296
6,791
0
31,069
W
Ymir
2,913
1,234
0
2,025
9,087
5,507
0
2,447
6,640
11,602
0
L
Nemesis
ichbinzlatan
Nemesis
4,934
2,589
0
997
9,337
3,559
0
2,132
7,205
0
33,414
W
Izanami
xxMb11XXr
Izanami
3,972
3,042
0
2,492
5,161
1,612
1,032
1,083
4,078
0
50,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,552
Gold Earned
25,601
336
Minions Killed
222
0
Camps Cleared
0
983,538
Distance Traveled
880,135
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,565
657
86
9
0
240,178
1
W
Bellona
6,888
689
88
9
0
203,786
4
W
Chronos
5,751
575
47
5
0
205,624
0
L
Achilles
5,130
513
21
2
0
163,874
2
L
Bacchus
4,967
497
27
3
0
156,684
0
L
Hel
5,024
502
66
7
0
187,398
2
L
Danzaburou
5,041
504
52
5
0
166,305
2
W
Ymir
5,521
552
19
2
0
163,738
4
L
Nemesis
5,439
544
56
6
0
205,874
3
W
Izanami
5,827
583
96
10
0
170,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role