Player Matchup

Jing Wei
Jing Wei
AlaHJesus
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Thoth
Thoth
BrainOFFLANE
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
Deydre
Horus
Level 117
God Stats
5W - 3L
1,685 SR
Queue Stats
201W - 189L
1,455 Elo+
Solo
Sol
Sol
Kolyochii
Sol
Level 127
God Stats
9W - 12L
1,249 SR
Queue Stats
487W - 475L
1,455 Elo+
Solo
Thor
Thor
horrs
Thor
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,430 Elo+
Solo
Team Averages
Level 76
1,487 SR
1,410 Elo+

VS

Team Averages
Level 116
1,500 SR
1,435 Elo+
Izanami
Izanami
Biroman
Izanami
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 82L
1,432 Elo+
Party 3
Ah Puch
Ah Puch
DarthKageLong
Ah Puch
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 238L
1,480 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LMGZKWS
Cu Chulainn
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,380 Elo+
Solo
Hun Batz
Hun Batz
LightPrincess
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 94L
1,460 Elo+
Party 2
Chang'e
Chang'e
UrbanShadow
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlaHJesus
Jing Wei
20
9 / 8 / 8
13,109
771
20,987
23,915
13,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 5 / 9
11,729
690
19,005
20,170
11,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Deydre
Horus
17
1 / 6 / 11
10,448
615
7,030
29,128
37,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 8 / 8
12,620
742
28,253
23,227
11,961
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Thor
horrs
Thor
17
1 / 7 / 11
10,288
605
13,870
22,182
12,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Biroman
Izanami
20
10 / 3 / 17
13,732
808
32,449
24,130
12,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
20
11 / 3 / 19
13,861
815
47,652
22,717
11,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
LMGZKWS
Cu Chulainn
20
9 / 7 / 18
13,198
776
15,852
29,285
24,199
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
LightPrincess
Hun Batz
16
2 / 10 / 10
10,710
630
6,011
20,359
8,513
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
UrbanShadow
Chang'e
20
2 / 1 / 18
11,826
696
10,445
13,927
6,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
116
23
Kills
34
34
Deaths
24
47
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlaHJesus
Jing Wei
9
8
8
1.63
W
Izanami
Biroman
Izanami
10
3
17
6.17
L
5
5
9
1.9
W
Ah Puch
11
3
19
6.83
L
Horus
Deydre
Horus
1
6
11
1.08
L
7
8
8
1.38
W
Cu Chulainn
LMGZKWS
Cu Chulainn
9
7
18
2.57
W
Hun Batz
LightPrincess
Hun Batz
2
10
10
0.7
W
Chang'e
UrbanShadow
Chang'e
2
1
18
11
L
Thor
horrs
Thor
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,145
Damage
112,409
118,622
Taken
110,418
86,862
Mitigated
63,043
33,757
Healing
56,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlaHJesus
Jing Wei
20,987
14,493
952
3,811
23,915
13,306
849
11,870
12,045
0
38,360
W
Izanami
Biroman
Izanami
32,449
23,522
4,685
6,265
24,130
12,357
3,626
9,688
14,442
0
66,563
L
19,005
1,224
0
1,218
20,170
11,699
313
9,776
10,394
46,998
0
W
Ah Puch
47,652
1,040
2,251
8,069
22,717
11,308
2,111
11,157
11,560
76,959
0
L
Horus
Deydre
Horus
7,030
3,648
8,256
8,193
29,128
37,528
93
15,002
14,126
0
9,060
L
28,253
10,684
1,048
5,166
23,227
11,961
0
12,307
10,920
48,158
0
W
Cu Chulainn
LMGZKWS
Cu Chulainn
15,852
2,490
1,289
4,199
29,285
24,199
654
11,486
17,799
4,371
20,994
W
Hun Batz
LightPrincess
Hun Batz
6,011
666
1,494
992
20,359
8,513
1,422
9,827
10,532
0
16,697
W
Chang'e
UrbanShadow
Chang'e
10,445
793
19,046
8,158
13,927
6,666
1,054
5,100
8,827
21,362
0
L
Thor
horrs
Thor
13,870
890
3,318
1,795
22,182
12,368
193
11,264
10,918
0
23,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,194
Gold Earned
63,327
193
Minions Killed
173
0
Camps Cleared
0
1,437,497
Distance Traveled
1,589,065
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,109
771
56
3
0
294,985
1
W
Izanami
13,732
808
57
3
0
309,223
0
L
Thoth
11,729
690
58
3
0
273,821
0
W
Ah Puch
13,861
815
47
3
0
323,839
1
L
Horus
10,448
615
8
0
0
316,061
6
L
Sol
12,620
742
62
4
0
256,291
3
W
Cu Chulainn
13,198
776
23
1
0
305,674
0
W
Hun Batz
10,710
630
20
1
0
283,239
0
W
Chang'e
11,826
696
26
2
0
367,090
0
L
Thor
10,288
605
9
1
0
296,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role