Player Matchup

Zhong Kui
Zhong Kui
BrotherIAmPinned
Zhong Kui
Level 128
God Stats
21W - 13L
1,661 SR
Queue Stats
306W - 309L
1,529 Elo+
Solo
Shiva
Shiva
Skyzzz_Rolin
Shiva
Level 128
God Stats
48W - 41L
1,604 SR
Queue Stats
278W - 276L
1,548 Elo+
Solo
Charybdis
Charybdis
adriangumo
Charybdis
Level 157
God Stats
6W - 4L
971 SR
Queue Stats
85W - 72L
1,554 Elo+
Party 1
Fafnir
Fafnir
ikeeer25
Fafnir
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 109L
1,571 Elo+
Party 1
Set
Set
xIFenrir
Set
Level 121
God Stats
1W - 1L
1,221 SR
Queue Stats
56W - 63L
1,536 Elo+
Solo
Team Averages
Level 131
1,391 SR
1,548 Elo+

VS

Team Averages
Level 118
1,559 SR
1,537 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ImSoNoObY_
Lancelot
Level 115
God Stats
1W - 4L
1,514 SR
Queue Stats
67W - 66L
1,554 Elo+
Party 2
Hel
Hel
MDC_PoSe_LoKi
Hel
Level 107
God Stats
9W - 16L
1,516 SR
Queue Stats
234W - 242L
1,490 Elo+
Solo
Charybdis
Charybdis
sebasmc25
Charybdis
Level 133
God Stats
3W - 8L
1,424 SR
Queue Stats
86W - 80L
1,563 Elo+
Party 2
Awilix
Awilix
vic-rob
Awilix
Level 93
God Stats
5W - 2L
1,840 SR
Queue Stats
36W - 27L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
9
1 / 1 / 2
5,389
599
4,619
7,144
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 1
6,070
674
2,649
7,088
2,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
adriangumo
Charybdis
8
1 / 0 / 0
4,730
526
5,317
4,377
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
ikeeer25
Fafnir
8
0 / 0 / 1
5,245
583
2,504
5,651
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 0
6,416
713
4,588
6,492
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 1 / 0
4,161
462
4,042
6,750
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
ImSoNoObY_
Lancelot
7
0 / 1 / 0
4,564
507
2,680
4,176
1,261
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 0
5,456
606
5,673
6,464
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
sebasmc25
Charybdis
8
0 / 0 / 0
4,675
519
2,605
5,233
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Awilix
vic-rob
Awilix
7
0 / 3 / 1
4,581
509
2,251
7,457
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
1
1
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Zhong Kui
1
1
2
2
L
Lancelot
ImSoNoObY_
Lancelot
0
1
0
0
L
1
3
0
0.33
W
0
0
1
0.5
W
Charybdis
adriangumo
Charybdis
1
0
0
1
W
Fafnir
ikeeer25
Fafnir
0
0
1
0.5
L
Charybdis
sebasmc25
Charybdis
0
0
0
0
L
Awilix
vic-rob
Awilix
0
3
1
0.17
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
17,251
30,752
Taken
30,080
15,944
Mitigated
10,316
12,808
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,042
1,588
453
1,640
6,750
2,718
0
1,668
5,082
15,865
5,880
W
Zhong Kui
4,619
952
0
2,651
7,144
5,202
0
4,392
2,752
28,066
4,591
L
Lancelot
ImSoNoObY_
Lancelot
2,680
1,049
0
1,327
4,176
1,261
0
0
4,176
0
22,957
L
5,673
548
556
2,809
6,464
2,457
0
2,108
4,356
41,673
0
W
2,649
674
0
2,838
7,088
2,751
355
0
7,088
0
43,322
W
Charybdis
adriangumo
Charybdis
5,317
2,469
0
3,510
4,377
1,121
0
1,119
3,258
0
38,293
W
Fafnir
ikeeer25
Fafnir
2,504
595
0
2,393
5,651
4,247
0
1,832
3,819
13,488
0
L
Charybdis
sebasmc25
Charybdis
2,605
990
0
2,118
5,233
1,360
0
1,186
4,047
0
31,250
L
Awilix
vic-rob
Awilix
2,251
1,360
0
510
7,457
2,520
0
1,622
5,835
0
26,306
W
4,588
1,940
0
1,416
6,492
2,623
0
1,651
4,841
0
37,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,850
Gold Earned
23,437
307
Minions Killed
287
0
Camps Cleared
0
895,826
Distance Traveled
815,998
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,161
462
40
4
0
175,138
5
W
Zhong Kui
5,389
599
59
7
0
169,725
1
L
Lancelot
4,564
507
54
6
0
126,010
0
L
Hel
5,456
606
83
9
0
169,597
3
W
Shiva
6,070
674
91
10
0
179,054
0
W
Charybdis
4,730
526
59
7
0
157,372
3
W
Fafnir
5,245
583
29
3
0
190,781
3
L
Charybdis
4,675
519
60
7
0
155,282
0
L
Awilix
4,581
509
50
6
0
189,971
1
W
Set
6,416
713
69
8
0
198,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role