Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
EtayIs12
Anhur
Level 18
God Stats
2W - 1L
1,747 SR
Queue Stats
37W - 32L
1,455 Elo+
Party 2
Lancelot
Lancelot
ShakaSunnysIL
Lancelot
Level 147
God Stats
1W - 3L
1,098 SR
Queue Stats
109W - 51L
1,490 Elo+
Party 2
Ares
Ares
SharpHit
Ares
Level 7
God Stats
2W - 1L
1,747 SR
Queue Stats
36W - 15L
1,705 Elo+
Party 2
Team Averages
Level 43
1,518 SR
1,530 Elo+

VS

Team Averages
Level 56
1,433 SR
1,378 Elo+
Arachne
Arachne
BOWLINS
Arachne
Level 49
God Stats
3W - 3L
1,581 SR
Queue Stats
92W - 118L
1,412 Elo+
Party 3
Shiva
Shiva
Mo2addeb
Shiva
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,336 Elo+
Party 1
Ymir
Ymir
Ratix
Ymir
Level 12
God Stats
1W - 3L
1,516 SR
Queue Stats
29W - 35L
1,344 Elo+
Party 3
Nu Wa
Nu Wa
SaturnSeventy
Nu Wa
Level 37
God Stats
2W - 3L
1,291 SR
Queue Stats
11W - 11L
1,379 Elo+
Solo
Cupid
Cupid
Азриелла
Cupid
Level 158
God Stats
1W - 2L
1,275 SR
Queue Stats
430W - 484L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
5 / 0 / 1
6,828
683
6,676
6,812
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ra
 
Ra
12
5 / 0 / 1
6,449
645
4,171
5,715
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
EtayIs12
Anhur
7
2 / 1 / 4
5,156
516
5,214
6,153
1,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
ShakaSunnysIL
Lancelot
9
1 / 1 / 1
5,134
513
4,219
6,502
2,480
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
9
3 / 0 / 5
6,138
614
4,734
7,096
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BOWLINS
Arachne
8
0 / 4 / 0
4,636
464
3,216
10,607
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Mo2addeb
Shiva
8
0 / 4 / 0
4,585
459
3,232
8,139
3,492
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Ratix
Ymir
7
0 / 3 / 1
4,707
471
2,436
9,285
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 0
5,562
556
5,208
4,723
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
4,583
458
3,952
6,297
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
1
2
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
1
5.5
W
Ra
 
Ra
5
0
1
5.5
L
Arachne
BOWLINS
Arachne
0
4
0
0
W
Anhur
EtayIs12
Anhur
2
1
4
4
L
Shiva
Mo2addeb
Shiva
0
4
0
0
L
Ymir
Ratix
Ymir
0
3
1
0.17
L
1
1
0
1
W
Lancelot
ShakaSunnysIL
Lancelot
1
1
1
1.5
W
Ares
3
0
5
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
18,044
32,278
Taken
39,051
18,526
Mitigated
14,818
13,743
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,676
1,122
0
4,246
6,812
6,496
0
165
6,629
0
48,348
W
Ra
 
Ra
4,171
722
663
3,906
5,715
2,295
208
1,135
4,466
52,342
0
L
Arachne
BOWLINS
Arachne
3,216
2,434
0
1,673
10,607
3,234
0
2,094
8,447
0
32,899
W
Anhur
EtayIs12
Anhur
5,214
3,074
0
1,274
6,153
1,996
0
1,352
4,783
0
21,693
L
Shiva
Mo2addeb
Shiva
3,232
479
0
1,084
8,139
3,492
0
412
7,224
0
25,521
L
Ymir
Ratix
Ymir
2,436
889
153
2,112
9,285
4,373
0
3,249
6,036
13,785
0
L
5,208
1,539
0
890
4,723
1,501
27
1,072
3,651
38,410
0
W
Lancelot
ShakaSunnysIL
Lancelot
4,219
836
0
2,134
6,502
2,480
0
2,824
3,526
0
30,314
W
Ares
4,734
402
0
1,520
7,096
5,259
85
1,786
5,230
16,859
0
L
3,952
1,639
515
1,410
6,297
2,218
17
2,078
4,219
0
27,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,705
Gold Earned
24,073
327
Minions Killed
245
0
Camps Cleared
0
1,017,591
Distance Traveled
897,014
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,828
683
105
11
0
193,087
0
W
Ra
6,449
645
98
10
0
227,694
1
L
Arachne
4,636
464
55
6
0
218,361
1
W
Anhur
5,156
516
40
4
0
183,086
3
L
Shiva
4,585
459
42
4
0
148,869
0
L
Ymir
4,707
471
14
1
0
173,027
2
L
Nu Wa
5,562
556
83
8
0
183,792
4
W
Lancelot
5,134
513
59
6
0
215,328
2
W
Ares
6,138
614
25
3
0
198,396
4
L
Cupid
4,583
458
51
5
0
172,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role