Player Matchup

Medusa
Medusa
Platinum II
RedLightLie
Medusa
Platinum II
Level 41
God Stats
8W - 1L
1,978 SR
Queue Stats
11W - 1L
2,221 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 41
1,978 SR
2,221 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,566 SR
1,893 MMR
Pele
Pele
Gold I
jimkiller00709
Pele
Gold I
Level 105
God Stats
4W - 3L
1,566 SR
Queue Stats
17W - 19L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 0 / 0
5,640
1,128
5,455
4,150
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BakasuraAh Muzen CabBastetUllrBellona

VS

Bans
Hou YiSkadiChronosPoseidonHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,652
930
2,178
6,540
2,512
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,455
Damage
2,178
4,150
Taken
6,540
2,357
Mitigated
2,512
838
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,455
2,805
0
838
4,150
2,357
0
56
4,094
0
23,609
L
2,178
330
0
1,894
6,540
2,512
0
395
6,145
0
18,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,640
Gold Earned
4,652
52
Minions Killed
42
3
Camps Cleared
2
95,902
Distance Traveled
100,242
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,640
1,128
52
10
3
95,902
1
L
Pele
4,652
930
42
8
2
100,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role