Player Matchup

Sun Wukong
Sun Wukong
BruhOnJah
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,488 Elo+
Party 2
Terra
Terra
Mihzi
Terra
Level 158
God Stats
6W - 3L
1,686 SR
Queue Stats
204W - 216L
1,638 Elo+
Party 3
Olorun
Olorun
PrimusShaull
Olorun
Level 42
God Stats
1W - 2L
1,653 SR
Queue Stats
62W - 63L
1,457 Elo+
Party 2
Anubis
Anubis
Wolf7p
Anubis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,629 Elo+
Party 2
Heimdallr
Heimdallr
Z LIB 22
Heimdallr
Level 136
God Stats
2W - 2L
1,613 SR
Queue Stats
136W - 132L
1,559 Elo+
Party 3
Team Averages
Level 96
1,590 SR
1,554 Elo+

VS

Team Averages
Level 125
1,601 SR
1,557 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BladeKnight77
Ra
Level 154
God Stats
22W - 22L
1,620 SR
Queue Stats
353W - 310L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
Killerflame62
Gilgamesh
Level 25
God Stats
2W - 1L
1,517 SR
Queue Stats
14W - 10L
1,536 Elo+
Solo
Ares
Ares
SilverBlade51
Ares
Level 148
God Stats
6W - 1L
1,878 SR
Queue Stats
113W - 104L
1,600 Elo+
Party 1
Lancelot
Lancelot
Soracommander
Lancelot
Level 138
God Stats
21W - 19L
1,488 SR
Queue Stats
33W - 33L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BruhOnJah
Sun Wukong
16
3 / 1 / 4
9,260
712
17,116
17,921
14,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
Mihzi
Terra
16
1 / 2 / 1
9,114
701
11,342
17,413
22,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
15
0 / 5 / 4
8,649
665
11,480
13,655
6,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Wolf7p
Anubis
17
3 / 5 / 3
9,623
740
8,027
10,912
6,245
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Z LIB 22
Heimdallr
16
2 / 7 / 4
9,002
692
13,191
15,241
8,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 3 / 5
9,646
742
14,318
13,842
8,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 14
10,478
806
17,388
15,340
10,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Killerflame62
Gilgamesh
16
3 / 2 / 7
9,238
711
10,661
18,377
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 10
10,654
820
12,391
19,555
30,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Soracommander
Lancelot
17
6 / 2 / 4
10,021
771
9,418
15,144
11,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
9
Kills
20
20
Deaths
9
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
5
1.83
W
3
2
14
5
L
Sun Wukong
BruhOnJah
Sun Wukong
3
1
4
5
W
Gilgamesh
Killerflame62
Gilgamesh
3
2
7
3.25
L
Terra
Mihzi
Terra
1
2
1
0.75
L
Olorun
0
5
4
0.4
W
5
0
10
10
W
Lancelot
Soracommander
Lancelot
6
2
4
4
L
Anubis
Wolf7p
Anubis
3
5
3
0.9
L
Heimdallr
Z LIB 22
Heimdallr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,156
Damage
64,176
75,142
Taken
82,258
58,612
Mitigated
78,408
17,239
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,318
6,488
0
2,709
13,842
8,566
71
5,015
8,827
0
50,310
W
17,388
784
6,639
6,959
15,340
10,373
391
7,276
8,064
56,379
0
L
Sun Wukong
BruhOnJah
Sun Wukong
17,116
2,348
0
4,137
17,921
14,489
0
7,198
10,537
0
30,053
W
Gilgamesh
Killerflame62
Gilgamesh
10,661
1,558
12
2,003
18,377
18,315
498
6,726
11,651
0
30,274
L
Terra
Mihzi
Terra
11,342
1,049
1,639
3,375
17,413
22,805
0
5,542
11,632
31,886
0
L
Olorun
11,480
3,902
447
3,454
13,655
6,981
0
5,689
7,820
34,740
0
W
12,391
689
0
1,981
19,555
30,006
37
6,731
12,824
21,999
0
W
Lancelot
Soracommander
Lancelot
9,418
507
0
3,494
15,144
11,148
0
5,101
10,043
0
30,013
L
Anubis
Wolf7p
Anubis
8,027
829
0
2,340
10,912
6,245
260
4,347
6,420
33,493
0
L
Heimdallr
Z LIB 22
Heimdallr
13,191
7,208
0
1,847
15,241
8,092
0
7,003
8,101
0
36,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,648
Gold Earned
50,037
247
Minions Killed
276
0
Camps Cleared
0
1,371,598
Distance Traveled
1,508,889
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,646
742
77
6
0
296,573
0
W
Ra
10,478
806
101
8
0
278,631
1
L
Sun Wukong
9,260
712
33
3
0
308,648
2
W
Gilgamesh
9,238
711
31
2
0
316,873
3
L
Terra
9,114
701
41
3
0
313,479
0
L
Olorun
8,649
665
60
5
0
276,214
0
W
Ares
10,654
820
17
1
0
269,973
2
W
Lancelot
10,021
771
50
4
0
346,839
0
L
Anubis
9,623
740
67
5
0
238,223
3
L
Heimdallr
9,002
692
46
4
0
235,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role