Player Matchup

Cthulhu
Cthulhu
InfernoBlazer
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
SubPlox
Cu Chulainn
Level 117
God Stats
10W - 8L
1,791 SR
Queue Stats
209W - 172L
1,656 Elo+
Party 1
Ao Kuang
Ao Kuang
helio40
Ao Kuang
Level 10
God Stats
5W - 0L
1,500 SR
Queue Stats
10W - 2L
1,451 Elo+
Party 1
Team Averages
Level 63
1,597 SR
1,542 Elo+

VS

Team Averages
Level 52
1,448 SR
1,315 Elo+
Neith
Neith
Jul13005
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,260 Elo+
Party 2
Baron Samedi
Baron Samedi
NotriumG0D
Baron Samedi
Level 65
God Stats
1W - 2L
1,289 SR
Queue Stats
5W - 4L
1,260 Elo+
Party 2
Hercules
Hercules
reddshade
Hercules
Level 88
God Stats
3W - 7L
1,555 SR
Queue Stats
94W - 115L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 2 / 19
14,947
712
21,445
20,195
36,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SubPlox
Cu Chulainn
20
21 / 2 / 2
16,759
798
43,475
32,217
46,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
helio40
Ao Kuang
17
2 / 6 / 10
13,334
635
9,288
19,663
10,027
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jul13005
Neith
15
0 / 8 / 5
11,610
553
10,789
21,401
10,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
NotriumG0D
Baron Samedi
18
6 / 7 / 3
13,622
649
16,975
23,761
14,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
reddshade
Hercules
17
4 / 9 / 5
13,253
631
22,665
36,809
38,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
24
Kills
10
10
Deaths
24
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
2
19
5.25
L
Neith
Jul13005
Neith
0
8
5
0.31
L
Baron Samedi
NotriumG0D
Baron Samedi
6
7
3
1.07
W
Cu Chulainn
SubPlox
Cu Chulainn
21
2
2
11
W
Ao Kuang
helio40
Ao Kuang
2
6
10
1.17
L
Hercules
reddshade
Hercules
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,208
Damage
50,429
72,075
Taken
81,971
93,065
Mitigated
63,698
16,807
Healing
21,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
21,445
1,154
286
1,676
20,195
36,445
0
5,643
14,552
52,704
0
L
Neith
Jul13005
Neith
10,789
4,889
0
3,011
21,401
10,641
953
6,144
15,257
0
30,711
L
Baron Samedi
NotriumG0D
Baron Samedi
16,975
1,613
2,054
6,358
23,761
14,422
256
7,481
16,280
48,098
0
W
Cu Chulainn
SubPlox
Cu Chulainn
43,475
8,421
0
10,542
32,217
46,593
1,543
6,853
25,364
0
95,474
W
Ao Kuang
helio40
Ao Kuang
9,288
2,687
0
4,303
19,663
10,027
607
6,295
13,368
55,710
0
L
Hercules
reddshade
Hercules
22,665
11,835
0
9,789
36,809
38,635
663
17,605
19,204
0
42,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,040
Gold Earned
38,485
221
Minions Killed
156
11
Camps Cleared
6
1,208,522
Distance Traveled
1,046,481
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,947
712
57
3
0
426,015
2
L
Neith
11,610
553
48
2
1
295,408
1
L
Baron Samedi
13,622
649
71
3
2
361,482
3
W
Cu Chulainn
16,759
798
96
5
4
444,128
3
W
Ao Kuang
13,334
635
68
3
7
338,379
2
L
Hercules
13,253
631
37
2
3
389,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role