Player Matchup

Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Blodmer
Osiris
Level 151
God Stats
2W - 0L
1,692 SR
Queue Stats
353W - 196L
1,702 Elo+
Party 1
Team Averages
Level 153
1,564 SR
1,567 Elo+

VS

Team Averages
Level 97
1,475 SR
1,501 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Mmoogli
Susano
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,578 Elo+
Solo
Hercules
Hercules
TamásDuett
Hercules
Level 82
God Stats
7W - 16L
1,424 SR
Queue Stats
49W - 60L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 1 / 5
7,439
744
9,430
7,518
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
 
Achilles
11
1 / 0 / 3
6,492
649
5,049
8,519
8,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
Blodmer
Osiris
12
4 / 1 / 5
7,846
785
8,988
9,136
8,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 2 / 1
5,909
591
6,830
5,581
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Susano
Mmoogli
Susano
11
2 / 3 / 0
7,155
716
6,265
9,412
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hercules
TamásDuett
Hercules
10
0 / 4 / 2
6,303
630
3,963
12,476
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
5
6.5
W
Achilles
 
Achilles
1
0
3
2.5
L
Ah Puch
 
Ah Puch
0
2
1
0.25
W
Osiris
Blodmer
Osiris
4
1
5
6.5
L
Susano
Mmoogli
Susano
2
3
0
0.67
L
Hercules
TamásDuett
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
17,058
25,173
Taken
27,469
20,430
Mitigated
14,528
7,871
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,430
4,006
187
3,107
7,518
3,621
279
2,643
4,821
29,529
3,398
W
Achilles
 
Achilles
5,049
1,139
0
2,081
8,519
8,269
322
2,264
6,032
0
15,899
L
Ah Puch
 
Ah Puch
6,830
532
0
1,081
5,581
2,068
0
1,693
3,888
25,388
0
W
Osiris
Blodmer
Osiris
8,988
3,037
635
1,861
9,136
8,540
308
2,253
6,665
0
19,347
L
Susano
Mmoogli
Susano
6,265
2,387
0
241
9,412
4,978
0
3,012
6,400
0
22,037
L
Hercules
TamásDuett
Hercules
3,963
1,570
0
2,697
12,476
7,482
0
3,866
8,610
0
5,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,777
Gold Earned
19,367
116
Minions Killed
100
7
Camps Cleared
1
609,594
Distance Traveled
550,525
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,439
744
71
7
4
179,043
6
W
Achilles
6,492
649
19
2
1
211,822
3
L
Ah Puch
5,909
591
46
5
1
181,694
4
W
Osiris
7,846
785
26
3
2
218,729
0
L
Susano
7,155
716
46
5
0
188,024
4
L
Hercules
6,303
630
8
1
0
180,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role