Player Matchup

Lancelot
Lancelot
GlIock
Lancelot
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 45L
1,937 Elo+
Party 1
Freya
Freya
Glơck
Freya
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 20L
1,985 Elo+
Party 1
Shiva
Shiva
shootshotshout
Shiva
Level 146
God Stats
35W - 8L
1,815 SR
Queue Stats
298W - 41L
1,962 Elo+
Party 1
Team Averages
Level 133
1,605 SR
1,961 Elo+

VS

Team Averages
Level 131
1,736 SR
1,635 Elo+
Neith
Neith
Orchid Eclipse
Neith
Level 127
God Stats
13W - 19L
1,592 SR
Queue Stats
354W - 203L
1,597 Elo+
Party 2
Xing Tian
Xing Tian
Panera2
Xing Tian
Level 141
God Stats
1W - 1L
1,807 SR
Queue Stats
284W - 191L
1,690 Elo+
Party 2
Poseidon
Poseidon
SLICExMONTANA
Poseidon
Level 126
God Stats
21W - 10L
1,810 SR
Queue Stats
324W - 250L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GlIock
Lancelot
16
5 / 6 / 5
12,250
681
15,209
24,427
16,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Glơck
Freya
18
5 / 2 / 7
12,634
702
12,789
16,028
8,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
5 / 3 / 8
12,512
695
20,303
20,536
18,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
11,709
651
15,457
18,084
7,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Panera2
Xing Tian
16
1 / 2 / 10
11,992
666
13,629
21,760
25,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
SLICExMONTANA
Poseidon
16
3 / 9 / 5
11,989
666
14,988
15,815
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
15
Kills
10
11
Deaths
15
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lancelot
GlIock
Lancelot
5
6
5
1.25
W
Freya
Glơck
Freya
5
2
7
4.25
L
6
4
4
2
L
Xing Tian
Panera2
Xing Tian
1
2
10
3
L
Poseidon
SLICExMONTANA
Poseidon
3
9
5
0.61
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,301
Damage
44,074
60,991
Taken
55,659
43,355
Mitigated
38,058
14,423
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
GlIock
Lancelot
15,209
2,655
0
2,116
24,427
16,187
578
8,497
15,930
0
46,824
W
Freya
Glơck
Freya
12,789
3,050
0
4,261
16,028
8,263
1,534
10,631
5,397
50,208
3,449
L
15,457
5,679
0
3,966
18,084
7,756
697
3,639
14,085
0
51,589
L
Xing Tian
Panera2
Xing Tian
13,629
892
0
2,234
21,760
25,005
280
5,422
15,718
28,842
0
L
Poseidon
SLICExMONTANA
Poseidon
14,988
1,215
0
360
15,815
5,297
335
3,046
12,558
43,007
0
W
20,303
3,464
1,483
6,563
20,536
18,905
788
9,900
10,636
0
50,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
35,690
195
Minions Killed
163
11
Camps Cleared
5
986,269
Distance Traveled
923,057
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,250
681
56
3
4
330,257
2
W
Freya
12,634
702
89
5
4
304,414
2
L
Neith
11,709
651
75
4
2
312,857
4
L
Xing Tian
11,992
666
27
2
2
311,518
5
L
Poseidon
11,989
666
61
3
1
298,682
5
W
Shiva
12,512
695
50
3
3
351,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role