Player Matchup

Kali
Kali
Ajgor1
Kali
Level 76
God Stats
40W - 10L
1,727 SR
Queue Stats
346W - 184L
1,672 Elo+
Party 2
Yu Huang
Yu Huang
VonBlataj
Yu Huang
Level 145
God Stats
22W - 21L
1,529 SR
Queue Stats
348W - 196L
1,667 Elo+
Party 2
Medusa
Medusa
theFenaMatter
Medusa
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
287W - 143L
1,716 Elo+
Party 2
Team Averages
Level 78
1,585 SR
1,685 Elo+

VS

Team Averages
Level 51
1,461 SR
1,329 Elo+
Mercury
Mercury
Altaïr7
Mercury
Level 84
God Stats
1W - 1L
1,834 SR
Queue Stats
33W - 34L
1,507 Elo+
Party 1
Ymir
Ymir
pacho12
Ymir
Level 18
God Stats
0W - 3L
1,234 SR
Queue Stats
3W - 18L
1,140 Elo+
Party 1
Zeus
Zeus
tochirey
Zeus
Level 50
God Stats
0W - 2L
1,314 SR
Queue Stats
30W - 47L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ajgor1
Kali
14
9 / 0 / 9
10,039
913
14,588
11,397
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
VonBlataj
Yu Huang
13
3 / 0 / 15
9,073
825
10,964
3,662
2,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
6 / 2 / 9
9,075
825
8,991
7,248
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Altaïr7
Mercury
10
1 / 7 / 0
6,906
628
5,153
12,976
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
pacho12
Ymir
11
0 / 4 / 2
7,560
687
2,780
15,723
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
11
1 / 7 / 0
7,408
673
5,415
10,450
3,444
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
18
Kills
2
2
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
Ajgor1
Kali
9
0
9
13.5
L
Mercury
Altaïr7
Mercury
1
7
0
0.14
W
Yu Huang
VonBlataj
Yu Huang
3
0
15
10.5
L
Ymir
pacho12
Ymir
0
4
2
0.25
W
6
2
9
5.25
L
Zeus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,543
Damage
13,348
22,307
Taken
39,149
11,284
Mitigated
22,857
9,088
Healing
2,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Ajgor1
Kali
14,588
7,074
0
6,924
11,397
5,975
649
3,933
6,749
0
36,545
L
Mercury
Altaïr7
Mercury
5,153
2,842
0
621
12,976
4,759
0
3,121
9,855
0
16,822
W
Yu Huang
VonBlataj
Yu Huang
10,964
1,294
0
940
3,662
2,036
517
1,460
2,202
27,541
0
L
Ymir
pacho12
Ymir
2,780
1,229
0
618
15,723
14,654
0
5,443
10,280
7,214
0
W
8,991
4,222
0
1,224
7,248
3,273
1,158
3,516
3,732
0
31,989
L
Zeus
5,415
1,107
109
900
10,450
3,444
0
2,560
7,890
25,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
21,874
127
Minions Killed
82
8
Camps Cleared
2
626,244
Distance Traveled
541,767
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,039
913
50
5
5
252,465
1
L
Mercury
6,906
628
36
3
2
197,605
2
W
Yu Huang
9,073
825
32
3
1
203,614
4
L
Ymir
7,560
687
9
1
0
183,626
0
W
Medusa
9,075
825
45
4
2
170,165
1
L
Zeus
7,408
673
37
3
0
160,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role