Player Matchup

Loki
Loki
HeadIessStark
Loki
Level 114
God Stats
7W - 0L
1,767 SR
Queue Stats
49W - 7L
1,817 Elo+
Party 2
Baron Samedi
Baron Samedi
KingGaiseri
Baron Samedi
Level 119
God Stats
3W - 0L
2,028 SR
Queue Stats
108W - 34L
1,779 Elo+
Party 2
Sun Wukong
Sun Wukong
Shadball
Sun Wukong
Level 118
God Stats
6W - 0L
1,703 SR
Queue Stats
6W - 0L
1,742 Elo+
Party 2
Cupid
Cupid
Tamohawk5
Cupid
Level 150
God Stats
7W - 0L
1,917 SR
Queue Stats
113W - 37L
1,779 Elo+
Party 2
Ares
Ares
TheMoostache
Ares
Level 29
God Stats
11W - 1L
1,944 SR
Queue Stats
60W - 14L
1,766 Elo+
Party 2
Team Averages
Level 106
1,872 SR
1,777 Elo+

VS

Team Averages
Level 119
1,509 SR
1,331 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Okamiviking
Lancelot
Level 160
God Stats
8W - 4L
1,754 SR
Queue Stats
340W - 320L
1,490 Elo+
Solo
Cthulhu
Cthulhu
WoodsBard0503
Cthulhu
Level 17
God Stats
0W - 3L
1,284 SR
Queue Stats
1W - 7L
1,093 Elo+
Party 1
Nike
Nike
blackops marvin
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,093 Elo+
Party 1
Apollo
Apollo
sullie00
Apollo
Level 113
God Stats
8W - 10L
1,506 SR
Queue Stats
95W - 96L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,234
517
3,097
10,102
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
KingGaiseri
Baron Samedi
13
3 / 0 / 4
7,967
569
7,127
7,095
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Shadball
Sun Wukong
14
2 / 0 / 0
8,573
612
6,694
8,711
7,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
Tamohawk5
Cupid
13
11 / 1 / 3
8,453
604
13,794
10,224
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 0 / 10
7,901
564
3,831
6,666
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 2 / 1
8,008
572
4,200
6,920
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Okamiviking
Lancelot
10
2 / 6 / 1
6,654
475
5,312
11,738
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
9
0 / 6 / 0
5,779
413
3,720
13,929
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 1 / 0
7,189
514
4,643
10,239
7,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
sullie00
Apollo
10
0 / 5 / 0
5,458
390
3,831
8,987
2,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
3
3
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
1
0.75
W
2
2
4
2
W
Baron Samedi
KingGaiseri
Baron Samedi
3
0
4
5
L
Lancelot
Okamiviking
Lancelot
2
6
1
0.42
W
Sun Wukong
Shadball
Sun Wukong
2
0
0
2
W
Cupid
Tamohawk5
Cupid
11
1
3
12.5
W
2
0
10
7
L
Cthulhu
0
6
0
0
L
0
1
0
0
L
Apollo
sullie00
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,543
Damage
21,706
42,798
Taken
51,813
23,469
Mitigated
28,288
19,315
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,200
114
0
604
6,920
3,286
392
2,826
4,094
65,576
0
W
3,097
352
0
4,273
10,102
3,727
0
508
9,594
0
52,508
W
Baron Samedi
KingGaiseri
Baron Samedi
7,127
371
699
3,478
7,095
3,102
789
2,610
4,485
57,048
0
L
Lancelot
Okamiviking
Lancelot
5,312
1,195
0
3,529
11,738
4,758
0
2,076
9,662
0
36,777
W
Sun Wukong
Shadball
Sun Wukong
6,694
2,233
0
2,783
8,711
7,596
0
0
8,711
0
69,599
W
Cupid
Tamohawk5
Cupid
13,794
7,861
459
5,488
10,224
3,936
2,273
3,268
6,737
0
64,458
W
3,831
286
544
1,591
6,666
5,108
355
1,534
5,132
20,439
0
L
Cthulhu
3,720
800
0
428
13,929
10,294
0
4,963
8,966
18,636
0
L
4,643
638
0
2,496
10,239
7,084
68
0
10,239
0
63,580
L
Apollo
sullie00
Apollo
3,831
1,766
0
1,338
8,987
2,866
0
1,093
7,894
0
36,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
33,088
456
Minions Killed
371
0
Camps Cleared
0
1,321,167
Distance Traveled
1,283,861
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,008
572
117
8
0
251,132
5
W
Loki
7,234
517
87
6
0
264,579
3
W
Baron Samedi
7,967
569
110
8
0
268,203
3
L
Lancelot
6,654
475
58
4
0
267,498
4
W
Sun Wukong
8,573
612
124
9
0
262,375
2
W
Cupid
8,453
604
116
8
0
237,569
1
W
Ares
7,901
564
19
1
0
288,441
0
L
Cthulhu
5,779
413
31
2
0
250,087
2
L
Nike
7,189
514
116
8
0
250,529
4
L
Apollo
5,458
390
49
4
0
264,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role