Player Matchup

Terra
Terra
Anker18
Terra
Level 103
God Stats
3W - 1L
1,398 SR
Queue Stats
116W - 107L
1,505 Elo+
Solo
Athena
Athena
Kraeton
Athena
Level 101
God Stats
0W - 3L
1,290 SR
Queue Stats
145W - 136L
1,585 Elo+
Party 1
Fenrir
Fenrir
Lilit69
Fenrir
Level 36
God Stats
2W - 3L
1,493 SR
Queue Stats
333W - 353L
1,379 Elo+
Solo
Lancelot
Lancelot
lxysxbb
Lancelot
Level 28
God Stats
0W - 2L
1,292 SR
Queue Stats
26W - 33L
1,466 Elo+
Solo
Chronos
Chronos
macustein
Chronos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,517 Elo+
Party 1
Team Averages
Level 83
1,395 SR
1,490 Elo+

VS

Team Averages
Level 65
1,420 SR
1,579 Elo+
Gilgamesh
Gilgamesh
Atesal21
Gilgamesh
Level 27
God Stats
4W - 4L
1,333 SR
Queue Stats
90W - 108L
1,443 Elo+
Solo
Nike
Nike
GLAMPOISON
Nike
Level 149
God Stats
2W - 4L
1,131 SR
Queue Stats
166W - 166L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Gerliany
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,844 Elo+
Solo
The Morrigan
The Morrigan
iGiggsy
The Morrigan
Level 101
God Stats
5W - 7L
1,197 SR
Queue Stats
621W - 671L
1,536 Elo+
Solo
Chang'e
Chang'e
kippig_gruis
Chang'e
Level 29
God Stats
8W - 4L
1,941 SR
Queue Stats
406W - 347L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Anker18
Terra
12
0 / 1 / 3
5,004
1,001
4,494
5,042
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Athena
Kraeton
Athena
9
1 / 3 / 2
5,152
1,030
2,908
7,813
7,771
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
Lilit69
Fenrir
9
3 / 5 / 3
5,604
1,121
5,322
7,185
3,533
Lancelot
lxysxbb
Lancelot
1
0 / 0 / 0
1,216
243
0
0
0
Chronos
macustein
Chronos
8
0 / 2 / 2
4,481
896
2,190
4,790
2,278
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atesal21
Gilgamesh
11
4 / 1 / 6
6,046
1,209
4,281
5,396
3,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
2 / 1 / 7
5,660
1,132
3,381
5,363
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Gerliany
Cthulhu
10
2 / 1 / 9
5,994
1,199
6,084
4,352
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
iGiggsy
The Morrigan
9
0 / 2 / 7
5,197
1,039
3,179
2,673
1,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
kippig_gruis
Chang'e
11
3 / 1 / 8
6,164
1,233
5,797
5,048
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
4
Kills
11
11
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Terra
Anker18
Terra
0
1
3
1.5
W
Gilgamesh
Atesal21
Gilgamesh
4
1
6
7
W
2
1
7
5.5
W
Cthulhu
Gerliany
Cthulhu
2
1
9
6.5
L
Athena
Kraeton
Athena
1
3
2
0.67
L
Fenrir
Lilit69
Fenrir
3
5
3
0.9
W
The Morrigan
iGiggsy
The Morrigan
0
2
7
1.75
W
Chang'e
kippig_gruis
Chang'e
3
1
8
7
L
Lancelot
lxysxbb
Lancelot
0
0
0
0
L
Chronos
macustein
Chronos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,914
Damage
22,722
24,830
Taken
22,832
16,060
Mitigated
13,360
6,610
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Anker18
Terra
4,494
136
1,440
1,540
5,042
2,478
0
3,511
1,470
10,060
0
W
Gilgamesh
Atesal21
Gilgamesh
4,281
787
641
676
5,396
3,870
56
2,147
3,249
0
6,494
W
3,381
778
0
426
5,363
3,679
0
1,759
3,604
0
7,839
W
Cthulhu
Gerliany
Cthulhu
6,084
244
1,086
857
4,352
2,535
0
1,916
2,436
10,377
0
L
Athena
Kraeton
Athena
2,908
356
1,328
1,551
7,813
7,771
137
4,113
3,514
4,856
0
L
Fenrir
Lilit69
Fenrir
5,322
666
0
112
7,185
3,533
0
4,059
3,126
0
5,661
W
The Morrigan
iGiggsy
The Morrigan
3,179
1,074
756
655
2,673
1,081
544
1,823
657
5,256
556
W
Chang'e
kippig_gruis
Chang'e
5,797
769
3,202
2,437
5,048
2,195
369
1,924
3,124
13,020
0
L
Lancelot
lxysxbb
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
macustein
Chronos
2,190
517
98
541
4,790
2,278
0
2,821
1,909
5,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,457
Gold Earned
29,061
15
Minions Killed
47
0
Camps Cleared
0
382,920
Distance Traveled
514,822
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,004
1,001
10
2
0
105,728
2
W
Gilgamesh
6,046
1,209
4
1
0
112,195
1
W
Nike
5,660
1,132
5
1
0
101,214
0
W
Cthulhu
5,994
1,199
8
2
0
99,871
0
L
Athena
5,152
1,030
2
0
0
91,599
0
L
Fenrir
5,604
1,121
0
0
0
93,432
1
W
The Morrigan
5,197
1,039
8
2
0
92,141
1
W
Chang'e
6,164
1,233
22
4
0
109,401
0
L
Lancelot
1,216
243
0
0
0
0
0
L
Chronos
4,481
896
3
1
0
92,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role