Player Matchup

Nike
Nike
AH_troublemaker2
Nike
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 122L
1,405 Elo+
Party 2
Ra
Ra
JTSmitty60
Ra
Level 126
God Stats
2W - 1L
1,816 SR
Queue Stats
112W - 123L
1,413 Elo+
Solo
Cupid
Cupid
ah_beastmode21
Cupid
Level 33
God Stats
6W - 0L
1,828 SR
Queue Stats
22W - 18L
1,451 Elo+
Party 2
Team Averages
Level 69
1,715 SR
1,423 Elo+

VS

Team Averages
Level 88
1,587 SR
1,607 Elo+
Tiamat
Tiamat
BlessedStorm962
Tiamat
Level 89
God Stats
1W - 7L
1,406 SR
Queue Stats
256W - 394L
1,302 Elo+
Solo
Charybdis
Charybdis
LilSaltyDude
Charybdis
Level 145
God Stats
25W - 16L
1,591 SR
Queue Stats
257W - 125L
1,854 Elo+
Party 1
Set
Set
XENODRAGON 23
Set
Level 29
God Stats
2W - 1L
1,764 SR
Queue Stats
10W - 3L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
8,537
776
10,425
10,462
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 7
9,088
826
5,913
9,330
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 3 / 6
9,467
861
11,672
8,029
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,034
639
3,094
8,604
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
LilSaltyDude
Charybdis
12
4 / 6 / 0
8,365
760
12,429
12,544
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
6,764
615
2,948
10,789
5,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
5
5
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
1
3
1
0.5
W
4
1
7
7.5
L
Charybdis
LilSaltyDude
Charybdis
4
6
0
0.67
L
0
5
2
0.2
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,010
Damage
18,471
27,821
Taken
31,937
12,524
Mitigated
15,841
10,294
Healing
1,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,425
890
0
2,368
10,462
6,393
489
1,675
8,787
936
23,189
L
3,094
221
0
1,171
8,604
5,107
0
2,276
6,177
19,978
0
W
5,913
393
1,117
4,122
9,330
3,395
241
1,068
8,262
42,307
0
L
Charybdis
LilSaltyDude
Charybdis
12,429
4,631
0
571
12,544
4,877
0
2,414
9,817
0
30,762
L
2,948
1,361
0
189
10,789
5,857
0
1,569
8,911
0
9,351
W
11,672
6,283
119
2,568
8,029
2,736
1,893
839
7,190
0
32,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
22,163
147
Minions Killed
99
7
Camps Cleared
3
689,993
Distance Traveled
489,978
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,537
776
26
2
1
244,293
0
L
Tiamat
7,034
639
43
4
2
174,652
1
W
Ra
9,088
826
81
7
4
231,699
1
L
Charybdis
8,365
760
45
4
1
179,548
4
L
Set
6,764
615
11
1
0
135,778
0
W
Cupid
9,467
861
40
4
2
214,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role