Player Matchup

Achilles
Achilles
Gold I
FiN3MiXx
Achilles
Gold I
Level 147
God Stats
11W - 9L
1,618 SR
Queue Stats
108W - 92L
1,496 MMR
Party 1
Anhur
Anhur
Platinum V
TICKLE my YOLK8
Anhur
Platinum V
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 196L
1,023 MMR
Party 1
Discordia
Discordia
Platinum III
the glasseel
Discordia
Platinum III
Level 148
God Stats
4W - 3L
1,763 SR
Queue Stats
62W - 41L
2,182 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,627 SR
1,567 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,495 SR
1,357 MMR
Scylla
Scylla
Bronze III
B3rry on xbl
Scylla
Bronze III
Level 67
God Stats
2W - 2L
1,628 SR
Queue Stats
16W - 27L
1,394 MMR
Solo
Ymir
Ymir
Bronze V
Dgatt21
Ymir
Bronze V
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,311 MMR
Solo
Odin
Odin
Gold V
Doggy__214
Odin
Gold V
Level 105
God Stats
1W - 4L
1,356 SR
Queue Stats
387W - 391L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FiN3MiXx
Achilles
20
9 / 0 / 7
21,113
754
25,305
37,347
64,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
0 / 9 / 7
15,679
560
8,194
24,366
10,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
the glasseel
Discordia
20
8 / 6 / 9
19,768
706
44,795
22,842
11,246
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabBastetBaron SamediChaacGilgamesh

VS

Bans
FreyaHou YiSkadiAresChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
4 / 6 / 8
16,931
605
20,400
25,528
9,623
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
Dgatt21
Ymir
20
2 / 5 / 8
17,431
623
17,048
35,668
51,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 6 / 5
18,652
666
27,305
37,093
49,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
17
Kills
15
15
Deaths
17
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
6
8
1.33
L
Ymir
Dgatt21
Ymir
2
5
8
1.2
L
9
6
5
1.92
W
Achilles
FiN3MiXx
Achilles
9
0
7
12.5
W
0
9
7
0.39
W
Discordia
the glasseel
Discordia
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,294
Damage
64,753
84,555
Taken
98,289
86,742
Mitigated
110,786
17,595
Healing
21,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
20,400
648
204
2,931
25,528
9,623
0
14,377
11,151
88,204
0
L
Ymir
Dgatt21
Ymir
17,048
2,433
0
5,954
35,668
51,273
235
17,318
18,350
60,871
0
L
27,305
5,765
950
11,858
37,093
49,890
726
13,506
23,587
18
77,428
W
Achilles
FiN3MiXx
Achilles
25,305
5,788
0
7,972
37,347
64,698
1,097
15,538
20,648
0
65,285
W
8,194
4,060
225
3,420
24,366
10,798
672
12,833
10,879
0
50,214
W
Discordia
the glasseel
Discordia
44,795
3,571
252
5,726
22,842
11,246
2,011
9,127
12,929
125,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,560
Gold Earned
53,014
264
Minions Killed
250
11
Camps Cleared
9
1,450,554
Distance Traveled
1,357,051
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,931
605
117
4
7
436,315
3
L
Ymir
17,431
623
71
3
1
417,452
0
L
Odin
18,652
666
62
2
1
503,284
6
W
Achilles
21,113
754
54
2
3
533,569
0
W
Anhur
15,679
560
42
2
3
447,546
1
W
Discordia
19,768
706
168
6
5
469,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role