Player Matchup

Nike
Nike
Hambaby79
Nike
Level 5
God Stats
1W - 3L
1,287 SR
Queue Stats
2W - 8L
1,151 Elo+
Party 1
Amaterasu
Amaterasu
TheHermit68
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Ra
Ra
sirjackster
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,096 Elo+
Party 1
Team Averages
Level 23
1,429 SR
1,164 Elo+

VS

Team Averages
Level 85
1,390 SR
1,273 Elo+
Sun Wukong
Sun Wukong
Danty
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,265 Elo+
Party 2
Thanatos
Thanatos
HufkyM8
Thanatos
Level 87
God Stats
2W - 1L
1,327 SR
Queue Stats
7W - 6L
1,265 Elo+
Party 2
Merlin
Merlin
YuMMY97
Merlin
Level 43
God Stats
6W - 12L
1,344 SR
Queue Stats
56W - 78L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 9 / 4
8,502
654
6,102
14,510
7,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Amaterasu
TheHermit68
Amaterasu
12
1 / 4 / 6
8,418
648
4,373
12,027
9,627
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 4 / 3
9,146
704
9,312
9,869
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Danty
Sun Wukong
15
7 / 3 / 10
11,016
847
10,266
11,804
8,667
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
HufkyM8
Thanatos
14
4 / 3 / 12
10,065
774
10,124
10,747
4,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
YuMMY97
Merlin
16
6 / 1 / 9
10,578
814
11,988
5,092
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
7
Kills
17
17
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Danty
Sun Wukong
7
3
10
4
L
Nike
2
9
4
0.44
W
Thanatos
HufkyM8
Thanatos
4
3
12
3.33
L
Amaterasu
TheHermit68
Amaterasu
1
4
6
1
W
Merlin
YuMMY97
Merlin
6
1
9
10.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
32,378
36,406
Taken
27,643
21,186
Mitigated
15,345
6,567
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Danty
Sun Wukong
10,266
1,770
0
1,973
11,804
8,667
593
3,572
7,970
0
37,110
L
Nike
6,102
1,495
236
781
14,510
7,829
281
4,215
10,295
0
14,688
W
Thanatos
HufkyM8
Thanatos
10,124
3,214
0
8,239
10,747
4,596
995
3,707
6,887
0
34,003
L
Amaterasu
TheHermit68
Amaterasu
4,373
1,739
0
1,085
12,027
9,627
139
5,693
6,334
0
12,898
W
Merlin
YuMMY97
Merlin
11,988
1,077
0
736
5,092
2,082
897
2,333
2,665
43,605
0
L
9,312
314
1,471
2,994
9,869
3,730
280
2,560
7,309
39,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
31,659
116
Minions Killed
159
3
Camps Cleared
9
632,005
Distance Traveled
713,889
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,016
847
55
4
2
242,173
4
L
Nike
8,502
654
17
1
0
200,478
1
W
Thanatos
10,065
774
35
3
6
236,333
0
L
Amaterasu
8,418
648
17
1
0
224,341
0
W
Merlin
10,578
814
69
5
1
235,383
0
L
Ra
9,146
704
82
6
3
207,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role