Player Matchup

Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 144
God Stats
324W - 570L
1,307 SR
Queue Stats
327W - 576L
1,248 Elo+
Solo
Chaac
Chaac
GORGAMIZER
Chaac
Level 71
God Stats
0W - 1L
1,288 SR
Queue Stats
44W - 48L
1,548 Elo+
Solo
Olorun
Olorun
daphpunk69
Olorun
Level 77
God Stats
22W - 37L
1,345 SR
Queue Stats
252W - 297L
1,313 Elo+
Solo
Team Averages
Level 97
1,313 SR
1,369 Elo+

VS

Team Averages
Level 74
1,238 SR
1,172 Elo+
Kukulkan
Kukulkan
HalfbloodsonofHe
Kukulkan
Level 25
God Stats
2W - 33L
1,076 SR
Queue Stats
2W - 56L
951 Elo+
Party 1
Jormungandr
Jormungandr
Kevin-Miramoto
Jormungandr
Level 38
God Stats
1W - 9L
1,226 SR
Queue Stats
7W - 83L
923 Elo+
Party 1
He Bo
He Bo
Vaapadre
He Bo
Level 160
God Stats
1W - 2L
1,410 SR
Queue Stats
160W - 177L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
14
5 / 6 / 2
9,943
621
5,864
13,408
8,492
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
15
2 / 5 / 7
9,945
622
18,491
23,259
31,654
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
daphpunk69
Olorun
15
4 / 5 / 6
10,555
660
8,560
17,689
9,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
10,402
650
5,765
11,508
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Kevin-Miramoto
Jormungandr
14
0 / 6 / 7
9,670
604
7,148
12,450
6,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Vaapadre
He Bo
20
15 / 0 / 1
13,908
869
33,364
18,119
9,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
16
16
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BOXG30
Baron Samedi
5
6
2
1
L
Chaac
2
5
7
1.1
W
1
5
7
0.9
W
Jormungandr
Kevin-Miramoto
Jormungandr
0
6
7
0.58
W
He Bo
Vaapadre
He Bo
15
0
1
15.5
L
Olorun
daphpunk69
Olorun
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,915
Damage
46,277
54,356
Taken
42,077
49,698
Mitigated
21,997
15,927
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BOXG30
Baron Samedi
5,864
0
797
871
13,408
8,492
44
12,344
995
28,230
0
L
Chaac
18,491
5,472
0
6,006
23,259
31,654
0
17,920
4,964
0
37,120
W
5,765
1,206
192
1,405
11,508
5,939
540
2,525
8,875
27,401
0
W
Jormungandr
Kevin-Miramoto
Jormungandr
7,148
2,710
0
0
12,450
6,975
322
5,559
6,639
23,701
0
W
He Bo
Vaapadre
He Bo
33,364
3,213
0
14,280
18,119
9,083
1,538
6,795
11,134
94,321
0
L
Olorun
daphpunk69
Olorun
8,560
3,012
3,174
5,079
17,689
9,552
0
15,717
1,768
30,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
33,980
151
Minions Killed
194
3
Camps Cleared
11
728,229
Distance Traveled
727,590
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,943
621
60
4
0
230,300
0
L
Chaac
9,945
622
35
2
2
287,536
0
W
Kukulkan
10,402
650
61
4
1
227,301
0
W
Jormungandr
9,670
604
29
2
0
217,324
0
W
He Bo
13,908
869
104
7
10
282,965
2
L
Olorun
10,555
660
56
4
1
210,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role