Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Keyah92izi
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,782 Elo+
Party 1
Hercules
Hercules
Senech
Hercules
Level 44
God Stats
2W - 2L
1,540 SR
Queue Stats
2W - 4L
1,782 Elo+
Party 1
Team Averages
Level 72
1,513 SR
1,688 Elo+

VS

Team Averages
Level 112
1,518 SR
1,522 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Reggaemylitus
Tyr
Level 141
God Stats
19W - 13L
1,567 SR
Queue Stats
334W - 302L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
Sliferzz
Baron Samedi
Level 36
God Stats
10W - 5L
1,486 SR
Queue Stats
59W - 69L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 6 / 0
7,210
601
6,524
13,969
5,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Keyah92izi
Kuzenbo
11
2 / 5 / 0
8,364
697
5,152
15,372
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Senech
Hercules
10
0 / 4 / 0
6,590
549
5,899
18,632
11,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
9 / 1 / 5
9,250
771
14,658
10,648
7,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 8
8,725
727
15,006
16,264
12,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Sliferzz
Baron Samedi
14
2 / 0 / 11
8,743
729
10,635
7,006
4,053
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
15
15
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
W
Lancelot
 
Lancelot
9
1
5
11.5
L
Kuzenbo
Keyah92izi
Kuzenbo
2
5
0
0.4
W
4
1
8
8
L
Hercules
Senech
Hercules
0
4
0
0
W
Baron Samedi
Sliferzz
Baron Samedi
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,575
Damage
40,299
47,973
Taken
33,918
30,273
Mitigated
23,821
9,662
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,524
4,703
0
2,844
13,969
5,246
29
1,679
12,290
0
37,983
W
Lancelot
 
Lancelot
14,658
2,604
0
1,912
10,648
7,375
606
1,206
9,442
0
27,256
L
Kuzenbo
Keyah92izi
Kuzenbo
5,152
1,702
0
643
15,372
13,445
0
4,042
11,330
11,370
0
W
15,006
2,639
0
6,522
16,264
12,393
240
2,904
13,360
0
31,889
L
Hercules
Senech
Hercules
5,899
2,446
0
6,175
18,632
11,582
0
5,244
13,388
0
10,082
W
Baron Samedi
Sliferzz
Baron Samedi
10,635
1,454
2,371
3,498
7,006
4,053
0
1,443
5,563
35,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,164
Gold Earned
26,718
107
Minions Killed
135
3
Camps Cleared
7
572,587
Distance Traveled
667,856
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,210
601
94
8
3
171,052
1
W
Lancelot
9,250
771
24
2
1
237,222
1
L
Kuzenbo
8,364
697
6
1
0
200,157
3
W
Tyr
8,725
727
51
4
1
249,169
1
L
Hercules
6,590
549
7
1
0
201,378
3
W
Baron Samedi
8,743
729
60
5
5
181,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role