Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CrazyJack04
Merlin
Level 84
God Stats
1W - 2L
1,477 SR
Queue Stats
147W - 160L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
Furiouz014
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 148L
1,400 Elo+
Solo
Cabrakan
Cabrakan
TDWHunter
Cabrakan
Level 109
God Stats
5W - 2L
1,742 SR
Queue Stats
390W - 417L
1,365 Elo+
Party 1
Jing Wei
Jing Wei
ill-_-Minded_54
Jing Wei
Level 42
God Stats
1W - 10L
1,113 SR
Queue Stats
384W - 452L
1,337 Elo+
Solo
Team Averages
Level 94
1,466 SR
1,407 Elo+

VS

Team Averages
Level 115
1,496 SR
1,427 Elo+
King Arthur
King Arthur
Demonicl1991
King Arthur
Level 138
God Stats
2W - 1L
1,412 SR
Queue Stats
13W - 23L
1,538 Elo+
Solo
Sylvanus
Sylvanus
VISynyster
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Neith
Neith
WitchWaddles
Neith
Level 124
God Stats
8W - 3L
1,720 SR
Queue Stats
194W - 233L
1,323 Elo+
Solo
Mercury
Mercury
chrisown123
Mercury
Level 157
God Stats
8W - 10L
1,500 SR
Queue Stats
243W - 224L
1,329 Elo+
Solo
Ah Puch
Ah Puch
yackhead
Ah Puch
Level 111
God Stats
9W - 14L
1,348 SR
Queue Stats
208W - 207L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 1
5,398
540
4,505
7,451
8,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
10
0 / 0 / 0
5,193
519
2,019
3,562
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Furiouz014
Ao Kuang
7
0 / 1 / 0
4,466
447
952
7,255
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
TDWHunter
Cabrakan
7
0 / 0 / 0
4,605
461
1,735
6,974
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
8
0 / 1 / 0
4,329
433
2,517
4,985
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demonicl1991
King Arthur
9
0 / 1 / 2
5,336
534
4,259
9,314
5,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
VISynyster
Sylvanus
8
1 / 0 / 0
5,287
529
2,754
5,519
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,719
472
3,646
4,072
1,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
chrisown123
Mercury
9
2 / 0 / 0
5,585
559
2,431
5,946
1,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Puch
yackhead
Ah Puch
10
0 / 0 / 0
5,696
570
2,498
4,205
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
0
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
L
Merlin
0
0
0
0
W
King Arthur
Demonicl1991
King Arthur
0
1
2
1
L
Ao Kuang
Furiouz014
Ao Kuang
0
1
0
0
L
Cabrakan
TDWHunter
Cabrakan
0
0
0
0
W
Sylvanus
VISynyster
Sylvanus
1
0
0
1
W
0
0
1
0.5
W
Mercury
chrisown123
Mercury
2
0
0
2
L
Jing Wei
0
1
0
0
W
Ah Puch
yackhead
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,728
Damage
15,588
30,227
Taken
29,056
19,089
Mitigated
12,492
9,397
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,505
1,431
15
3,534
7,451
8,907
0
0
7,451
0
32,180
L
Merlin
2,019
0
0
1,010
3,562
1,362
315
1,931
1,631
35,711
0
W
King Arthur
Demonicl1991
King Arthur
4,259
281
117
3,571
9,314
5,086
0
259
9,055
0
27,925
L
Ao Kuang
Furiouz014
Ao Kuang
952
256
0
1,449
7,255
2,469
0
259
6,996
19,454
0
L
Cabrakan
TDWHunter
Cabrakan
1,735
424
109
1,597
6,974
4,702
0
2,370
4,604
16,299
0
W
Sylvanus
VISynyster
Sylvanus
2,754
1,377
1,029
2,966
5,519
2,767
270
696
4,823
17,272
0
W
3,646
1,088
226
2,315
4,072
1,136
1,002
956
3,116
0
27,844
W
Mercury
chrisown123
Mercury
2,431
794
0
1,220
5,946
1,887
503
1,142
4,804
0
25,674
L
Jing Wei
2,517
1,355
0
1,683
4,985
1,649
0
692
4,293
0
22,385
W
Ah Puch
yackhead
Ah Puch
2,498
286
0
2,234
4,205
1,616
0
1,653
2,552
44,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,991
Gold Earned
26,623
225
Minions Killed
266
0
Camps Cleared
0
925,629
Distance Traveled
944,871
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,398
540
52
5
0
196,141
2
L
Merlin
5,193
519
73
7
0
191,438
2
W
King Arthur
5,336
534
39
4
0
209,404
2
L
Ao Kuang
4,466
447
41
4
0
208,966
0
L
Cabrakan
4,605
461
30
3
0
165,879
2
W
Sylvanus
5,287
529
35
4
0
161,973
4
W
Neith
4,719
472
48
5
0
164,368
3
W
Mercury
5,585
559
55
6
0
225,976
4
L
Jing Wei
4,329
433
29
3
0
163,205
1
W
Ah Puch
5,696
570
89
9
0
183,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role