Player Matchup

Agni
Agni
 
Agni
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ELIT3KINGZ512
Nu Wa
Level 118
God Stats
5W - 4L
1,428 SR
Queue Stats
283W - 294L
1,387 Elo+
Solo
Bastet
Bastet
El_Pepito_23_
Bastet
Level 85
God Stats
286W - 259L
1,471 SR
Queue Stats
730W - 744L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingXers
Ah Muzen Cab
Level 88
God Stats
5W - 2L
1,681 SR
Queue Stats
109W - 119L
1,476 Elo+
Party 1
Athena
Athena
SpecialAgentK_
Athena
Level 121
God Stats
2W - 1L
1,512 SR
Queue Stats
4W - 3L
1,502 Elo+
Party 1
Team Averages
Level 100
1,518 SR
1,459 Elo+

VS

Team Averages
Level 73
1,535 SR
1,465 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Mast3rkilo
Lancelot
Level 63
God Stats
23W - 22L
1,557 SR
Queue Stats
296W - 315L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Philthy_Taco420
Nu Wa
Level 104
God Stats
34W - 34L
1,575 SR
Queue Stats
319W - 324L
1,451 Elo+
Solo
Izanami
Izanami
THE P0TS
Izanami
Level 50
God Stats
0W - 2L
1,296 SR
Queue Stats
54W - 49L
1,385 Elo+
Party 2
Sobek
Sobek
WAFFLE DUDE8123
Sobek
Level 65
God Stats
0W - 1L
1,746 SR
Queue Stats
164W - 153L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 2 / 3
9,270
579
15,407
10,405
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 0 / 4
8,559
535
11,140
7,085
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
4 / 1 / 0
7,683
480
5,174
12,319
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
KingXers
Ah Muzen Cab
16
8 / 0 / 0
9,541
596
15,438
10,939
4,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 2
7,701
481
5,792
10,442
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 5 / 1
7,667
479
4,909
18,868
14,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Mast3rkilo
Lancelot
11
0 / 4 / 0
6,569
411
4,608
14,018
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 1
7,883
493
8,253
10,252
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
THE P0TS
Izanami
10
0 / 7 / 0
6,364
398
5,135
13,625
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 0
7,024
439
4,751
17,163
15,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
18
Kills
3
3
Deaths
18
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
3
2.25
L
Amaterasu
 
Amaterasu
1
5
1
0.3
W
1
0
4
3
W
4
1
0
4
W
Ah Muzen Cab
KingXers
Ah Muzen Cab
8
0
0
8
L
Lancelot
Mast3rkilo
Lancelot
0
4
0
0
L
2
1
1
2.5
W
2
0
2
3
L
Izanami
THE P0TS
Izanami
0
7
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,951
Damage
27,656
51,190
Taken
73,926
23,491
Mitigated
43,324
17,554
Healing
23,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,407
3,531
0
4,061
10,405
4,893
0
1,156
9,249
62,144
4,710
L
Amaterasu
 
Amaterasu
4,909
2,076
0
7,250
18,868
14,464
991
11,547
7,321
0
49,134
W
11,140
2,821
0
1,875
7,085
2,526
170
2,884
4,201
82,840
0
W
5,174
689
515
5,025
12,319
5,646
0
2,938
9,381
0
46,182
W
Ah Muzen Cab
KingXers
Ah Muzen Cab
15,438
7,123
126
3,505
10,939
4,442
3,366
2,228
8,711
0
89,627
L
Lancelot
Mast3rkilo
Lancelot
4,608
610
0
3,772
14,018
5,774
0
5,449
8,569
0
49,185
L
8,253
2,059
0
3,230
10,252
4,091
0
5,782
4,470
68,170
0
W
5,792
1,262
0
2,447
10,442
5,984
0
3,798
6,644
26,881
0
L
Izanami
THE P0TS
Izanami
5,135
3,354
0
3,008
13,625
3,045
0
1,074
12,551
0
49,370
L
4,751
524
0
6,586
17,163
15,950
0
6,592
10,571
28,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,754
Gold Earned
35,507
488
Minions Killed
433
0
Camps Cleared
0
1,535,296
Distance Traveled
1,472,914
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,270
579
116
7
0
286,208
4
L
Amaterasu
7,667
479
91
6
0
287,322
3
W
Nu Wa
8,559
535
120
8
0
280,623
8
W
Bastet
7,683
480
75
5
0
348,820
1
W
Ah Muzen Cab
9,541
596
152
10
0
308,379
2
L
Lancelot
6,569
411
74
5
0
358,982
1
L
Nu Wa
7,883
493
109
7
0
281,218
7
W
Athena
7,701
481
25
2
0
311,266
4
L
Izanami
6,364
398
107
7
0
246,772
2
L
Sobek
7,024
439
52
3
0
298,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role