Player Matchup

Cerberus
Cerberus
JUGG3RNAAUT
Cerberus
Level 158
God Stats
8W - 8L
1,699 SR
Queue Stats
261W - 270L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Nikanоr
Gilgamesh
Level 46
God Stats
3W - 3L
1,526 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Hel
Hel
PotnyuLexa
Hel
Level 28
God Stats
1W - 0L
1,756 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
Saved1
King Arthur
Level 26
God Stats
11W - 12L
1,500 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 1
Zeus
Zeus
TheAbaxoth
Zeus
Level 14
God Stats
1W - 2L
1,761 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 54
1,648 SR
1,496 Elo+

VS

Team Averages
Level 56
1,381 SR
1,376 Elo+
Aphrodite
Aphrodite
Miracularium
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
dirty8crow
Kuzenbo
Level 37
God Stats
0W - 1L
1,385 SR
Queue Stats
11W - 23L
1,094 Elo+
Solo
Izanami
Izanami
max-lolo207
Izanami
Level 13
God Stats
1W - 7L
1,107 SR
Queue Stats
2W - 7L
1,236 Elo+
Party 2
Jing Wei
Jing Wei
rpnvmb3r
Jing Wei
Level 69
God Stats
0W - 4L
1,164 SR
Queue Stats
38W - 44L
1,440 Elo+
Party 2
Tiamat
Tiamat
stormjaguar
Tiamat
Level 142
God Stats
7W - 3L
1,750 SR
Queue Stats
41W - 17L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JUGG3RNAAUT
Cerberus
15
1 / 0 / 7
9,147
762
5,472
11,375
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
Nikanоr
Gilgamesh
15
4 / 2 / 7
8,857
738
11,798
12,148
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 0 / 6
8,421
702
4,552
11,647
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Saved1
King Arthur
15
2 / 1 / 7
8,457
705
9,542
14,441
12,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 0 / 6
9,002
750
11,733
4,979
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Miracularium
Aphrodite
15
1 / 2 / 0
8,112
676
7,526
10,773
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
dirty8crow
Kuzenbo
13
0 / 4 / 0
7,802
650
6,169
16,216
16,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
max-lolo207
Izanami
13
0 / 2 / 0
7,477
623
5,774
6,817
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
rpnvmb3r
Jing Wei
13
1 / 0 / 0
7,817
651
1,845
4,034
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
15
1 / 3 / 2
8,541
712
13,513
13,743
8,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
11
Kills
3
3
Deaths
11
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
JUGG3RNAAUT
Cerberus
1
0
7
4.5
L
Aphrodite
Miracularium
Aphrodite
1
2
0
0.5
W
Gilgamesh
Nikanоr
Gilgamesh
4
2
7
3.75
W
1
0
6
4
W
King Arthur
Saved1
King Arthur
2
1
7
5.5
W
3
0
6
6
L
Kuzenbo
dirty8crow
Kuzenbo
0
4
0
0
L
Izanami
max-lolo207
Izanami
0
2
0
0
L
Jing Wei
rpnvmb3r
Jing Wei
1
0
0
1
L
Tiamat
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,097
Damage
34,827
54,590
Taken
51,583
41,078
Mitigated
35,298
21,243
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
JUGG3RNAAUT
Cerberus
5,472
94
0
3,450
11,375
12,197
156
3,868
7,507
21,413
0
L
Aphrodite
Miracularium
Aphrodite
7,526
646
5,876
5,125
10,773
5,849
0
3,694
6,749
31,549
0
W
Gilgamesh
Nikanоr
Gilgamesh
11,798
4,544
0
1,877
12,148
7,873
79
4,381
7,767
0
31,050
W
4,552
175
6,174
7,115
11,647
6,003
356
6,072
5,575
31,327
0
W
King Arthur
Saved1
King Arthur
9,542
1,451
0
2,184
14,441
12,776
355
9,065
5,376
0
21,130
W
11,733
653
0
443
4,979
2,229
210
3,822
1,157
39,413
0
L
Kuzenbo
dirty8crow
Kuzenbo
6,169
3,095
524
2,480
16,216
16,504
0
8,005
7,481
13,869
0
L
Izanami
max-lolo207
Izanami
5,774
4,319
138
1,213
6,817
3,005
0
3,097
3,557
0
21,186
L
Jing Wei
rpnvmb3r
Jing Wei
1,845
991
0
698
4,034
1,564
74
1,028
2,928
0
13,771
L
Tiamat
13,513
825
0
1,762
13,743
8,376
0
4,459
8,972
43,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,884
Gold Earned
39,749
246
Minions Killed
205
0
Camps Cleared
0
1,290,889
Distance Traveled
1,055,492
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,147
762
44
4
0
238,016
2
L
Aphrodite
8,112
676
66
6
0
238,817
2
W
Gilgamesh
8,857
738
43
4
0
261,659
0
W
Hel
8,421
702
61
5
0
269,782
1
W
King Arthur
8,457
705
29
2
0
252,480
4
W
Zeus
9,002
750
69
6
0
268,952
1
L
Kuzenbo
7,802
650
16
1
0
246,197
3
L
Izanami
7,477
623
32
3
0
210,859
0
L
Jing Wei
7,817
651
31
3
0
114,858
0
L
Tiamat
8,541
712
60
5
0
244,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role