Player Matchup

Osiris
Osiris
CapRum
Osiris
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 124L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Murzage
Kukulkan
Level 79
God Stats
1W - 3L
1,724 SR
Queue Stats
200W - 180L
1,508 Elo+
Solo
Izanami
Izanami
Pragaxxx
Izanami
Level 153
God Stats
1W - 2L
1,722 SR
Queue Stats
185W - 174L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Thiefvd
Sun Wukong
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 315L
1,497 Elo+
Solo
Chang'e
Chang'e
ДругЛежика
Chang'e
Level 145
God Stats
0W - 6L
1,179 SR
Queue Stats
389W - 398L
1,525 Elo+
Solo
Team Averages
Level 131
1,525 SR
1,503 Elo+

VS

Team Averages
Level 93
1,572 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PermamentHunger
Danzaburou
Level 102
God Stats
4W - 2L
1,560 SR
Queue Stats
171W - 187L
1,496 Elo+
Solo
Ares
Ares
Знаючтовспрайте
Ares
Level 122
God Stats
6W - 1L
1,799 SR
Queue Stats
196W - 201L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CapRum
Osiris
15
0 / 3 / 9
8,511
608
8,644
18,099
21,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Murzage
Kukulkan
15
2 / 6 / 2
9,196
657
16,800
11,959
6,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Pragaxxx
Izanami
13
1 / 7 / 3
7,900
564
13,562
17,617
8,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Thiefvd
Sun Wukong
16
3 / 6 / 5
9,300
664
12,629
19,533
20,482
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
3 / 6 / 5
9,307
665
9,263
17,960
9,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
5 / 2 / 20
11,409
815
8,811
23,620
28,353
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
 
Ah Puch
17
1 / 1 / 18
10,371
741
24,180
9,754
5,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
 
Cu Chulainn
17
3 / 2 / 21
10,171
727
15,454
18,928
18,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
PermamentHunger
Danzaburou
18
11 / 1 / 10
11,872
848
15,504
11,202
6,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 3 / 16
10,849
775
14,090
24,414
26,422
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
9
Kills
28
28
Deaths
9
24
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
2
20
7.5
W
Ah Puch
 
Ah Puch
1
1
18
10
W
Cu Chulainn
 
Cu Chulainn
3
2
21
6.75
L
Osiris
CapRum
Osiris
0
3
9
1.5
L
Kukulkan
Murzage
Kukulkan
2
6
2
0.5
W
Danzaburou
PermamentHunger
Danzaburou
11
1
10
16
L
Izanami
Pragaxxx
Izanami
1
7
3
0.36
L
Sun Wukong
Thiefvd
Sun Wukong
3
6
5
0.92
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,898
Damage
78,039
85,168
Taken
87,918
66,444
Mitigated
84,924
20,738
Healing
40,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,811
3,703
8,072
9,658
23,620
28,353
841
5,631
17,989
0
13,212
W
Ah Puch
 
Ah Puch
24,180
735
2,201
2,052
9,754
5,423
946
3,678
6,076
48,602
0
W
Cu Chulainn
 
Cu Chulainn
15,454
2,780
785
2,947
18,928
18,130
855
6,114
12,814
0
30,726
L
Osiris
CapRum
Osiris
8,644
2,478
1,001
2,361
18,099
21,056
112
7,856
9,911
0
11,324
L
Kukulkan
Murzage
Kukulkan
16,800
317
462
793
11,959
6,684
295
5,207
6,520
37,140
0
W
Danzaburou
PermamentHunger
Danzaburou
15,504
5,061
3,613
4,279
11,202
6,596
4,538
4,705
6,497
0
41,046
L
Izanami
Pragaxxx
Izanami
13,562
7,282
0
2,532
17,617
8,679
0
7,980
9,497
0
25,502
L
Sun Wukong
Thiefvd
Sun Wukong
12,629
1,234
693
1,701
19,533
20,482
258
8,062
11,147
0
25,407
L
9,263
761
5,758
5,437
17,960
9,543
46
9,165
8,617
20,746
0
W
14,090
319
2,435
4,156
24,414
26,422
542
5,935
18,479
17,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
54,672
152
Minions Killed
143
0
Camps Cleared
0
1,133,017
Distance Traveled
1,406,324
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,409
815
7
1
0
268,499
0
W
Ah Puch
10,371
741
51
4
0
276,494
0
W
Cu Chulainn
10,171
727
32
2
0
274,411
0
L
Osiris
8,511
608
11
1
0
243,027
4
L
Kukulkan
9,196
657
49
4
0
243,631
3
W
Danzaburou
11,872
848
47
3
0
298,463
2
L
Izanami
7,900
564
42
3
0
182,608
0
L
Sun Wukong
9,300
664
34
2
0
252,143
5
L
Chang'e
9,307
665
16
1
0
211,608
0
W
Ares
10,849
775
6
0
0
288,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role