Player Matchup

Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
CalvinProductz
Fenrir
Silver I
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 20L
1,527 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
Nosums
Gilgamesh
Platinum V
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,549 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,500 SR
1,525 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,418 SR
1,512 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
NOTCREATIVE12345
Ullr
Bronze III
Level 44
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 2L
1,536 MMR
Solo
Tyr
Tyr
Bronze III
ShinyZCN
Tyr
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
7 / 1 / 7
9,864
759
11,435
6,536
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 7
9,009
693
6,174
12,778
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Nosums
Gilgamesh
14
6 / 1 / 8
10,003
769
14,401
16,071
12,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ah Muzen CabAtlasThothBaron SamediShiva

VS

Bans
BastetAresChironGebArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 0
9,174
706
14,557
8,259
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 7 / 2
7,884
606
6,959
15,332
7,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 8 / 1
6,870
528
2,618
13,295
12,441
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
4
4
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
7
10.5
L
Scylla
 
Scylla
3
1
0
3
W
3
2
7
3.25
L
1
7
2
0.29
W
Gilgamesh
Nosums
Gilgamesh
6
1
8
10
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,010
Damage
24,134
35,385
Taken
36,886
27,227
Mitigated
23,274
7,925
Healing
763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,435
1,539
0
1,577
6,536
2,680
444
3,072
3,464
46,403
0
L
Scylla
 
Scylla
14,557
2,196
0
42
8,259
3,608
0
1,851
6,308
39,911
0
W
6,174
1,511
0
1,922
12,778
12,177
645
4,833
7,945
0
12,411
L
6,959
3,187
0
531
15,332
7,225
0
5,109
10,035
0
23,141
W
Gilgamesh
Nosums
Gilgamesh
14,401
5,296
301
4,125
16,071
12,370
1,119
7,574
8,497
0
37,864
L
2,618
836
0
190
13,295
12,441
0
4,736
8,397
0
7,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,876
Gold Earned
23,928
130
Minions Killed
104
9
Camps Cleared
1
727,914
Distance Traveled
591,096
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,864
759
76
6
7
249,588
2
L
Scylla
9,174
706
61
5
1
252,561
1
W
Fenrir
9,009
693
10
1
1
241,703
2
L
Ullr
7,884
606
37
3
0
194,559
2
W
Gilgamesh
10,003
769
44
3
1
236,623
3
L
Tyr
6,870
528
6
0
0
143,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role