Player Matchup

Medusa
Medusa
Juju-the-beam
Medusa
Level 69
God Stats
4W - 5L
1,475 SR
Queue Stats
129W - 140L
1,386 Elo+
Party 1
Arachne
Arachne
Lalika
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,476 Elo+
Solo
Freya
Freya
Pappasha1
Freya
Level 117
God Stats
0W - 3L
1,329 SR
Queue Stats
467W - 465L
1,410 Elo+
Solo
Ratatoskr
Ratatoskr
Wanou-r6
Ratatoskr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 92L
1,411 Elo+
Party 1
Ne Zha
Ne Zha
hus_112
Ne Zha
Level 109
God Stats
2W - 8L
1,187 SR
Queue Stats
419W - 482L
1,424 Elo+
Solo
Team Averages
Level 101
1,398 SR
1,421 Elo+

VS

Team Averages
Level 70
1,448 SR
1,455 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hrayyy
Heimdallr
Level 29
God Stats
3W - 1L
1,233 SR
Queue Stats
80W - 79L
1,401 Elo+
Solo
Cliodhna
Cliodhna
spais61
Cliodhna
Level 87
God Stats
1W - 1L
1,297 SR
Queue Stats
56W - 44L
1,502 Elo+
Solo
Achilles
Achilles
tarelfe
Achilles
Level 47
God Stats
2W - 1L
1,710 SR
Queue Stats
629W - 855L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 19
13,988
777
27,738
19,976
9,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Lalika
Arachne
20
12 / 10 / 11
13,878
771
22,997
27,933
14,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Pappasha1
Freya
20
10 / 8 / 22
15,096
839
40,976
25,506
11,672
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
Wanou-r6
Ratatoskr
20
6 / 8 / 19
13,671
760
23,228
28,078
26,676
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
hus_112
Ne Zha
16
5 / 14 / 5
11,484
638
10,568
22,740
9,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
17 / 8 / 16
15,165
843
20,142
27,953
15,118
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
 
Ymir
20
4 / 9 / 19
12,992
722
12,719
34,953
46,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Hrayyy
Heimdallr
20
16 / 7 / 21
15,585
866
48,103
27,842
16,951
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
spais61
Cliodhna
20
7 / 8 / 16
13,481
749
20,720
30,112
16,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
tarelfe
Achilles
20
2 / 5 / 24
12,577
699
12,714
23,464
29,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
142
37
Kills
46
46
Deaths
37
76
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
17
8
16
3.13
W
Ymir
 
Ymir
4
9
19
1.5
W
Heimdallr
Hrayyy
Heimdallr
16
7
21
3.79
L
4
6
19
2.25
L
Arachne
Lalika
Arachne
12
10
11
1.75
L
Freya
Pappasha1
Freya
10
8
22
2.63
L
Ratatoskr
Wanou-r6
Ratatoskr
6
8
19
1.94
L
Ne Zha
hus_112
Ne Zha
5
14
5
0.54
W
Cliodhna
spais61
Cliodhna
7
8
16
1.88
W
Achilles
tarelfe
Achilles
2
5
24
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,507
Damage
114,398
124,233
Taken
144,324
71,980
Mitigated
124,320
40,358
Healing
42,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
20,142
7,446
1,987
8,170
27,953
15,118
0
8,692
18,942
28,458
0
W
Ymir
 
Ymir
12,719
919
2,132
3,432
34,953
46,598
129
9,235
25,292
30,958
0
W
Heimdallr
Hrayyy
Heimdallr
48,103
24,355
869
7,702
27,842
16,951
5,226
10,195
17,349
0
90,409
L
27,738
11,827
1,205
4,066
19,976
9,506
2,725
6,172
13,610
0
56,207
L
Arachne
Lalika
Arachne
22,997
16,308
897
7,893
27,933
14,590
0
6,694
21,027
0
29,582
L
Freya
Pappasha1
Freya
40,976
13,316
1,997
7,926
25,506
11,672
2,658
4,987
20,238
62,703
0
L
Ratatoskr
Wanou-r6
Ratatoskr
23,228
3,778
3,189
10,756
28,078
26,676
1,926
8,788
18,924
0
34,642
L
Ne Zha
hus_112
Ne Zha
10,568
4,416
912
1,517
22,740
9,536
0
6,220
16,265
0
14,278
W
Cliodhna
spais61
Cliodhna
20,720
985
1,212
9,555
30,112
16,520
1,997
9,225
20,448
0
48,719
W
Achilles
tarelfe
Achilles
12,714
2,163
1,603
5,800
23,464
29,133
303
3,629
19,525
0
24,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,117
Gold Earned
69,800
177
Minions Killed
226
0
Camps Cleared
0
1,436,460
Distance Traveled
1,404,882
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,165
843
23
1
0
266,575
0
W
Ymir
12,992
722
30
2
0
259,488
0
W
Heimdallr
15,585
866
94
5
0
255,672
1
L
Medusa
13,988
777
76
4
0
297,032
2
L
Arachne
13,878
771
19
1
0
278,447
0
L
Freya
15,096
839
49
3
0
283,038
0
L
Ratatoskr
13,671
760
27
2
0
343,579
0
L
Ne Zha
11,484
638
6
0
0
234,364
0
W
Cliodhna
13,481
749
54
3
0
317,837
0
W
Achilles
12,577
699
25
1
0
305,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role