Player Matchup

Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hardrockking97
Aphrodite
Level 88
God Stats
2W - 5L
1,411 SR
Queue Stats
26W - 57L
1,308 Elo+
Solo
Lancelot
Lancelot
mentalpatient0
Lancelot
Level 140
God Stats
0W - 1L
1,455 SR
Queue Stats
26W - 43L
1,378 Elo+
Solo
Team Averages
Level 104
1,455 SR
1,395 Elo+

VS

Team Averages
Level 104
1,619 SR
1,444 Elo+
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Afellay943
Medusa
Level 105
God Stats
2W - 1L
1,937 SR
Queue Stats
20W - 29L
1,380 Elo+
Solo
Khepri
Khepri
Maggico9301
Khepri
Level 126
God Stats
3W - 2L
1,421 SR
Queue Stats
76W - 90L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 5 / 2
11,649
647
22,716
27,465
25,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Hardrockking97
Aphrodite
15
1 / 5 / 2
10,745
597
12,899
17,755
9,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
14
1 / 6 / 4
10,388
577
14,264
22,326
10,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 4 / 9
11,816
656
16,540
18,494
8,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Afellay943
Medusa
18
12 / 3 / 4
13,431
746
27,852
22,758
12,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
17
0 / 0 / 16
12,511
695
11,735
17,508
23,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
16
16
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
5
2
1.2
W
Chang'e
 
Chang'e
4
4
9
2.13
W
Medusa
Afellay943
Medusa
12
3
4
4.67
L
Aphrodite
Hardrockking97
Aphrodite
1
5
2
0.4
W
Khepri
0
0
16
8
L
Lancelot
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,879
Damage
56,127
67,546
Taken
58,760
46,306
Mitigated
44,195
20,035
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
22,716
5,591
0
6,234
27,465
25,717
52
11,522
15,943
0
52,683
W
Chang'e
 
Chang'e
16,540
1,634
7,541
8,407
18,494
8,557
767
3,826
14,668
44,400
0
W
Medusa
Afellay943
Medusa
27,852
13,975
500
5,128
22,758
12,094
1,504
4,838
17,920
0
66,809
L
Aphrodite
Hardrockking97
Aphrodite
12,899
778
5,448
7,591
17,755
9,822
162
7,601
10,154
41,712
0
W
Khepri
11,735
1,181
0
1,712
17,508
23,544
500
4,657
12,851
28,737
0
L
Lancelot
14,264
3,009
0
762
22,326
10,767
839
9,682
12,644
0
36,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,782
Gold Earned
37,758
149
Minions Killed
159
9
Camps Cleared
4
938,614
Distance Traveled
867,972
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,649
647
46
3
3
307,595
2
W
Chang'e
11,816
656
55
3
2
268,116
0
W
Medusa
13,431
746
72
4
1
274,071
0
L
Aphrodite
10,745
597
54
3
4
303,784
4
W
Khepri
12,511
695
32
2
1
325,785
2
L
Lancelot
10,388
577
49
3
2
327,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role