Player Matchup

Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
OwlHoot
Vamana
Level 123
God Stats
1W - 3L
1,348 SR
Queue Stats
76W - 65L
1,487 Elo+
Solo
Poseidon
Poseidon
SlickNickP1999
Poseidon
Level 78
God Stats
0W - 1L
1,775 SR
Queue Stats
213W - 211L
1,507 Elo+
Solo
Jing Wei
Jing Wei
Zabuden
Jing Wei
Level 102
God Stats
5W - 11L
1,495 SR
Queue Stats
18W - 32L
1,340 Elo+
Solo
Zhong Kui
Zhong Kui
jukoboi
Zhong Kui
Level 129
God Stats
4W - 8L
1,385 SR
Queue Stats
259W - 259L
1,543 Elo+
Solo
Team Averages
Level 100
1,501 SR
1,475 Elo+

VS

Team Averages
Level 113
1,608 SR
1,482 Elo+
Arachne
Arachne
AlphaZenz
Arachne
Level 118
God Stats
5W - 6L
1,441 SR
Queue Stats
56W - 67L
1,477 Elo+
Party 1
Bellona
Bellona
Ds Venius
Bellona
Level 105
God Stats
3W - 1L
1,783 SR
Queue Stats
299W - 293L
1,532 Elo+
Solo
Eset
Eset
IRxignI
Eset
Level 129
God Stats
38W - 32L
1,590 SR
Queue Stats
419W - 424L
1,543 Elo+
Solo
Ne Zha
Ne Zha
LowKeyMunkki
Ne Zha
Level 160
God Stats
2W - 2L
1,727 SR
Queue Stats
87W - 99L
1,469 Elo+
Party 1
Neith
Neith
ziruobaobao
Neith
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 55L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 3 / 2
8,514
405
5,024
14,539
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
OwlHoot
Vamana
15
5 / 3 / 1
9,713
463
12,153
23,449
18,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
15
1 / 3 / 1
9,257
441
7,415
11,866
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Zabuden
Jing Wei
15
0 / 2 / 1
9,494
452
12,833
13,253
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
jukoboi
Zhong Kui
16
0 / 3 / 2
10,300
490
11,688
16,587
15,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlphaZenz
Arachne
16
7 / 2 / 3
10,805
515
10,127
20,945
10,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Ds Venius
Bellona
18
1 / 1 / 4
11,325
539
11,218
19,850
19,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
IRxignI
Eset
17
3 / 2 / 7
10,585
504
11,817
9,612
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
15
2 / 1 / 9
10,604
505
12,850
15,021
17,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 1 / 5
10,001
476
5,707
12,897
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
14
14
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
2
0.33
W
Arachne
AlphaZenz
Arachne
7
2
3
4.25
W
Bellona
Ds Venius
Bellona
1
1
4
3
W
Eset
IRxignI
Eset
3
2
7
3.25
W
Ne Zha
2
1
9
6.5
L
Vamana
OwlHoot
Vamana
5
3
1
1.83
L
Poseidon
1
3
1
0.5
L
Jing Wei
Zabuden
Jing Wei
0
2
1
0.25
L
Zhong Kui
jukoboi
Zhong Kui
0
3
2
0.33
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,113
Damage
51,719
79,694
Taken
78,325
57,703
Mitigated
60,606
28,943
Healing
26,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,024
783
242
3,043
14,539
13,471
68
1,779
12,760
31,881
0
W
Arachne
AlphaZenz
Arachne
10,127
6,116
0
8,422
20,945
10,537
0
5,668
15,277
0
68,557
W
Bellona
Ds Venius
Bellona
11,218
4,252
0
9,303
19,850
19,548
732
8,990
10,860
0
92,463
W
Eset
IRxignI
Eset
11,817
418
722
1,447
9,612
4,928
186
4,022
5,590
92,661
0
W
Ne Zha
12,850
1,913
0
3,573
15,021
17,593
78
3,961
11,060
286
49,417
L
Vamana
OwlHoot
Vamana
12,153
4,515
0
9,760
23,449
18,129
0
4,887
18,562
0
70,047
L
Poseidon
7,415
788
0
4,169
11,866
4,916
355
2,118
9,748
88,932
0
L
Jing Wei
Zabuden
Jing Wei
12,833
9,443
0
4,866
13,253
5,555
1,096
2,111
11,142
0
86,236
L
Zhong Kui
jukoboi
Zhong Kui
11,688
1,879
0
6,863
16,587
15,632
800
1,090
15,497
82,589
6,723
W
5,707
1,131
0
2,750
12,897
8,000
2,657
1,980
10,917
0
66,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
53,320
606
Minions Killed
606
0
Camps Cleared
0
1,914,530
Distance Traveled
2,017,468
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,514
405
32
2
0
375,107
5
W
Arachne
10,805
515
101
5
0
432,946
0
W
Bellona
11,325
539
182
9
0
404,216
9
W
Eset
10,585
504
160
8
0
412,985
6
W
Ne Zha
10,604
505
52
2
0
431,347
3
L
Vamana
9,713
463
118
6
0
421,506
8
L
Poseidon
9,257
441
152
7
0
397,045
3
L
Jing Wei
9,494
452
145
7
0
390,409
6
L
Zhong Kui
10,300
490
159
8
0
330,463
3
W
Neith
10,001
476
111
5
0
335,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role