Player Matchup

King Arthur
King Arthur
Gengarr x
King Arthur
Level 148
God Stats
8W - 6L
1,589 SR
Queue Stats
187W - 163L
1,594 Elo+
Solo
Hun Batz
Hun Batz
Huhtombo
Hun Batz
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,633 Elo+
Solo
Rama
Rama
Kuschelfrontboyy
Rama
Level 114
God Stats
2W - 3L
1,611 SR
Queue Stats
43W - 44L
1,594 Elo+
Solo
Ymir
Ymir
LithiumJuice
Ymir
Level 126
God Stats
19W - 23L
1,603 SR
Queue Stats
520W - 454L
1,499 Elo+
Solo
The Morrigan
The Morrigan
i-eXampL-i
The Morrigan
Level 125
God Stats
2W - 4L
1,628 SR
Queue Stats
75W - 66L
1,620 Elo+
Solo
Team Averages
Level 125
1,586 SR
1,588 Elo+

VS

Team Averages
Level 121
1,463 SR
1,525 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
J0S3_KILLER_246
Ravana
Level 160
God Stats
8W - 7L
1,262 SR
Queue Stats
549W - 430L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Plifas
Cu Chulainn
Level 67
God Stats
52W - 41L
1,575 SR
Queue Stats
300W - 281L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zarok_1
Kumbhakarna
Level 127
God Stats
5W - 4L
1,476 SR
Queue Stats
398W - 414L
1,518 Elo+
Solo
Nemesis
Nemesis
aldeano26112019
Nemesis
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 174L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gengarr x
King Arthur
13
0 / 0 / 0
7,365
460
6,897
13,140
13,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Huhtombo
Hun Batz
11
0 / 5 / 1
6,669
417
3,705
13,073
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 2
6,533
408
4,956
7,346
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 1
7,284
455
4,208
12,185
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
i-eXampL-i
The Morrigan
13
3 / 2 / 0
7,941
496
6,976
6,004
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 2 / 2
8,324
520
5,012
8,454
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 1
9,700
606
10,093
9,023
3,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Plifas
Cu Chulainn
16
1 / 0 / 1
9,924
620
10,388
11,589
12,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Zarok_1
Kumbhakarna
13
0 / 0 / 6
8,161
510
3,223
7,817
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 1
9,274
580
6,649
11,717
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
2
1
L
King Arthur
Gengarr x
King Arthur
0
0
0
0
L
Hun Batz
Huhtombo
Hun Batz
0
5
1
0.1
W
5
1
1
5.5
L
0
3
2
0.33
L
1
2
1
0.75
W
Cu Chulainn
Plifas
Cu Chulainn
1
0
1
1.5
W
Kumbhakarna
Zarok_1
Kumbhakarna
0
0
6
3
W
5
1
1
5.5
L
The Morrigan
i-eXampL-i
The Morrigan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,742
Damage
35,365
51,748
Taken
48,600
35,839
Mitigated
32,732
13,565
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,012
912
961
1,536
8,454
4,221
732
3,197
5,029
83,027
0
L
King Arthur
Gengarr x
King Arthur
6,897
590
0
3,459
13,140
13,659
0
0
13,140
0
63,428
L
Hun Batz
Huhtombo
Hun Batz
3,705
874
0
3,842
13,073
4,418
0
554
12,519
0
46,345
W
10,093
2,192
0
3,232
9,023
3,724
2,815
599
8,421
0
80,111
L
4,956
4,311
0
2,522
7,346
1,802
0
501
6,845
0
47,312
L
4,208
621
0
2,742
12,185
13,122
0
4,279
7,906
23,766
0
W
Cu Chulainn
Plifas
Cu Chulainn
10,388
2,429
0
2,745
11,589
12,913
0
278
11,311
0
85,201
W
Kumbhakarna
Zarok_1
Kumbhakarna
3,223
884
0
2,647
7,817
6,716
210
2,639
5,134
18,744
0
W
6,649
3,665
0
1,257
11,717
5,158
0
1,719
9,928
0
86,036
L
The Morrigan
i-eXampL-i
The Morrigan
6,976
1,503
0
1,000
6,004
2,838
0
2,853
3,103
60,946
4,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,792
Gold Earned
45,383
429
Minions Killed
592
0
Camps Cleared
0
1,333,504
Distance Traveled
1,612,380
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,324
520
132
8
0
266,956
4
L
King Arthur
7,365
460
112
7
0
301,024
2
L
Hun Batz
6,669
417
83
5
0
306,425
1
W
Ravana
9,700
606
137
9
0
317,527
7
L
Rama
6,533
408
76
5
0
175,413
3
L
Ymir
7,284
455
26
2
0
253,384
7
W
Cu Chulainn
9,924
620
174
11
0
310,730
3
W
Kumbhakarna
8,161
510
23
1
0
312,825
3
W
Nemesis
9,274
580
126
8
0
404,342
2
L
The Morrigan
7,941
496
132
8
0
297,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role