Player Matchup

Hel
Hel
Affi_Primati
Hel
Level 67
God Stats
37W - 35L
1,487 SR
Queue Stats
157W - 236L
1,275 Elo+
Party 2
Arachne
Arachne
Meisterin_Kaddl
Arachne
Level 59
God Stats
7W - 26L
1,119 SR
Queue Stats
129W - 192L
1,267 Elo+
Party 2
Raijin
Raijin
Saasaada
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,338 Elo+
Solo
Skadi
Skadi
ahmedalshmari
Skadi
Level 45
God Stats
54W - 50L
1,493 SR
Queue Stats
165W - 187L
1,309 Elo+
Solo
Artio
Artio
maluigi90
Artio
Level 66
God Stats
0W - 2L
1,218 SR
Queue Stats
420W - 444L
1,371 Elo+
Solo
Team Averages
Level 60
1,363 SR
1,312 Elo+

VS

Team Averages
Level 74
1,580 SR
1,382 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Aythor4
Erlang Shen
Level 18
God Stats
8W - 8L
1,840 SR
Queue Stats
60W - 56L
1,380 Elo+
Party 1
Xing Tian
Xing Tian
Blitzahashi
Xing Tian
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,342 Elo+
Solo
Arachne
Arachne
FiZZeSchteven
Arachne
Level 112
God Stats
58W - 48L
1,561 SR
Queue Stats
560W - 561L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxPiratexX4579
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 198L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,545
409
1,717
9,271
7,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 5
7,059
441
5,345
14,794
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Saasaada
Raijin
12
4 / 3 / 2
7,647
478
4,438
10,553
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 0
6,892
431
5,513
11,258
3,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
maluigi90
Artio
13
2 / 4 / 0
7,532
471
5,786
16,227
19,274
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 0 / 3
9,711
607
11,866
11,217
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Aythor4
Erlang Shen
16
5 / 2 / 0
9,916
620
9,310
15,085
10,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Blitzahashi
Xing Tian
12
1 / 1 / 3
8,065
504
7,484
12,764
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
14
5 / 1 / 1
8,561
535
5,312
11,655
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
XxPiratexX4579
Morgan Le Fay
12
1 / 4 / 4
7,762
485
9,961
9,837
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
16
16
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
3
5.5
L
1
1
3
2.5
W
Erlang Shen
Aythor4
Erlang Shen
5
2
0
2.5
W
Xing Tian
Blitzahashi
Xing Tian
1
1
3
2.5
W
Arachne
5
1
1
5.5
L
0
3
5
0.83
L
Raijin
Saasaada
Raijin
4
3
2
1.67
W
Morgan Le Fay
XxPiratexX4579
Morgan Le Fay
1
4
4
0.75
L
1
5
0
0.2
L
Artio
maluigi90
Artio
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
43,933
62,103
Taken
60,558
42,053
Mitigated
34,002
17,622
Healing
22,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,866
10,705
0
5,323
11,217
5,035
2,429
499
10,718
0
85,385
L
1,717
75
2,656
2,944
9,271
7,723
56
4,184
5,087
19,368
0
W
Erlang Shen
Aythor4
Erlang Shen
9,310
5,929
0
8,341
15,085
10,045
581
4,634
10,451
0
71,316
W
Xing Tian
Blitzahashi
Xing Tian
7,484
520
0
3,489
12,764
10,050
0
2,452
10,312
41,908
0
W
Arachne
5,312
4,173
0
4,050
11,655
4,494
0
1,195
10,267
0
62,263
L
5,345
2,696
0
5,803
14,794
6,884
0
4,326
10,468
0
55,595
L
Raijin
Saasaada
Raijin
4,438
282
0
500
10,553
4,510
0
6,873
3,680
46,731
0
W
Morgan Le Fay
XxPiratexX4579
Morgan Le Fay
9,961
2,026
0
1,686
9,837
4,378
1,024
3,161
6,676
46,216
0
L
5,513
2,397
0
377
11,258
3,662
0
2,062
9,196
0
33,666
L
Artio
maluigi90
Artio
5,786
1,866
0
5,342
16,227
19,274
0
0
16,227
42,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,675
Gold Earned
44,015
309
Minions Killed
512
0
Camps Cleared
0
1,433,311
Distance Traveled
1,572,195
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,711
607
138
9
0
293,929
2
L
Hel
6,545
409
37
2
0
268,515
0
W
Erlang Shen
9,916
620
139
9
0
311,178
6
W
Xing Tian
8,065
504
64
4
0
323,948
4
W
Arachne
8,561
535
104
7
0
378,588
3
L
Arachne
7,059
441
72
5
0
308,023
0
L
Raijin
7,647
478
90
6
0
297,742
0
W
Morgan Le Fay
7,762
485
67
4
0
264,552
2
L
Skadi
6,892
431
47
3
0
288,914
3
L
Artio
7,532
471
63
4
0
270,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role